Player Matchup

Thoth
Thoth
Devictos
Thoth
Level 141
God Stats
23W - 15L
1,703 SR
Queue Stats
484W - 324L
1,745 Elo+
Party 1
Ullr
Ullr
GShawv
Ullr
Level 122
God Stats
28W - 26L
1,575 SR
Queue Stats
501W - 354L
1,651 Elo+
Party 1
Susano
Susano
coolino
Susano
Level 118
God Stats
22W - 15L
1,648 SR
Queue Stats
568W - 369L
1,663 Elo+
Party 1
Team Averages
Level 127
1,642 SR
1,686 Elo+

VS

Team Averages
Level 101
1,736 SR
1,686 Elo+
Thor
Thor
Operror
Thor
Level 109
God Stats
4W - 3L
1,742 SR
Queue Stats
325W - 397L
1,639 Elo+
Solo
King Arthur
King Arthur
Tanobird
King Arthur
Level 146
God Stats
9W - 6L
1,689 SR
Queue Stats
118W - 86L
1,696 Elo+
Solo
Hera
Hera
iAC3R
Hera
Level 48
God Stats
0W - 1L
1,775 SR
Queue Stats
9W - 8L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Devictos
Thoth
16
3 / 7 / 13
11,649
728
12,922
14,079
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
GShawv
Ullr
16
5 / 3 / 11
11,798
737
10,558
13,406
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
coolino
Susano
17
12 / 4 / 7
13,735
858
20,961
13,672
5,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Operror
Thor
13
10 / 9 / 3
11,325
708
15,261
19,545
9,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Tanobird
King Arthur
14
1 / 9 / 11
10,396
650
8,326
26,097
22,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
iAC3R
Hera
15
2 / 2 / 12
10,966
685
9,724
9,011
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
20
Kills
13
14
Deaths
20
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
Devictos
Thoth
3
7
13
1.36
W
Ullr
GShawv
Ullr
5
3
11
3.5
L
Thor
Operror
Thor
10
9
3
1.28
L
King Arthur
Tanobird
King Arthur
1
9
11
0.72
W
Susano
coolino
Susano
12
4
7
3.88
L
Hera
iAC3R
Hera
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
33,311
41,157
Taken
54,653
14,192
Mitigated
35,137
4,134
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Devictos
Thoth
12,922
237
303
1,558
14,079
3,891
656
3,355
9,932
36,666
0
W
Ullr
GShawv
Ullr
10,558
3,301
0
1,132
13,406
5,097
1,979
3,829
9,023
0
51,207
L
Thor
Operror
Thor
15,261
3,761
0
2,100
19,545
9,509
163
3,641
15,516
0
27,675
L
King Arthur
Tanobird
King Arthur
8,326
594
0
2,156
26,097
22,712
175
5,728
19,840
0
32,003
W
Susano
coolino
Susano
20,961
7,290
0
1,141
13,672
5,204
784
2,544
10,759
0
41,254
L
Hera
iAC3R
Hera
9,724
1,843
94
1,538
9,011
2,916
1,211
2,719
6,068
40,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
32,687
178
Minions Killed
153
7
Camps Cleared
7
913,244
Distance Traveled
795,669
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,649
728
49
3
3
294,025
0
W
Ullr
11,798
737
92
6
0
310,384
4
L
Thor
11,325
708
33
2
0
244,019
2
L
King Arthur
10,396
650
34
2
4
289,658
5
W
Susano
13,735
858
37
2
4
308,835
0
L
Hera
10,966
685
86
5
3
261,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role