Player Matchup

Merlin
Merlin
AlexAuMax
Merlin
Level 70
God Stats
12W - 18L
1,710 SR
Queue Stats
109W - 159L
1,384 Elo+
Party 1
Fenrir
Fenrir
Dragondu23
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Playfulwitch
Jing Wei
Level 18
God Stats
0W - 3L
1,161 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Team Averages
Level 31
1,457 SR
1,346 Elo+

VS

Team Averages
Level 54
1,559 SR
1,357 Elo+
Hades
Hades
Harvi1989
Hades
Level 16
God Stats
13W - 17L
1,646 SR
Queue Stats
41W - 43L
1,402 Elo+
Solo
Ymir
Ymir
ImbaIco
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 61L
1,350 Elo+
Solo
Hel
Hel
Wintersun17
Hel
Level 130
God Stats
6W - 7L
1,531 SR
Queue Stats
7W - 12L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlexAuMax
Merlin
15
3 / 6 / 5
10,534
620
13,950
15,483
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Dragondu23
Fenrir
10
1 / 5 / 4
9,107
536
3,778
13,958
11,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Playfulwitch
Jing Wei
15
5 / 5 / 4
10,940
644
14,464
14,469
5,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Harvi1989
Hades
17
11 / 0 / 5
12,904
759
24,179
18,811
11,887
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
ImbaIco
Ymir
13
2 / 7 / 7
10,150
597
5,018
23,404
29,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 8
10,577
622
6,398
13,266
9,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
16
16
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlexAuMax
Merlin
3
6
5
0.92
L
Fenrir
Dragondu23
Fenrir
1
5
4
0.6
W
Hades
Harvi1989
Hades
11
0
5
13.5
W
Ymir
ImbaIco
Ymir
2
7
7
0.79
L
Jing Wei
Playfulwitch
Jing Wei
5
5
4
1.4
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
35,595
43,910
Taken
55,481
23,288
Mitigated
50,268
5,183
Healing
23,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlexAuMax
Merlin
13,950
1,324
540
2,346
15,483
5,860
0
13,941
1,440
54,193
0
L
Fenrir
Dragondu23
Fenrir
3,778
1,169
0
477
13,958
11,947
0
9,955
3,747
0
8,903
W
Hades
Harvi1989
Hades
24,179
1,430
367
8,834
18,811
11,887
515
5,517
13,294
59,246
0
W
Ymir
ImbaIco
Ymir
5,018
675
310
1,437
23,404
29,062
463
4,123
19,281
18,385
0
L
Jing Wei
Playfulwitch
Jing Wei
14,464
12,600
120
1,700
14,469
5,481
0
12,015
2,294
0
35,815
W
6,398
782
6,382
6,501
13,266
9,319
1,576
4,575
8,691
36,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
33,631
146
Minions Killed
178
4
Camps Cleared
9
733,817
Distance Traveled
913,491
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,534
620
80
5
3
246,021
1
L
Fenrir
9,107
536
4
0
0
226,229
2
W
Hades
12,904
759
89
5
5
330,467
3
W
Ymir
10,150
597
14
1
2
273,719
0
L
Jing Wei
10,940
644
62
4
1
261,567
0
W
Hel
10,577
622
75
4
2
309,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role