Player Matchup

Cerberus
Cerberus
MrArcziwald
Cerberus
Level 19
God Stats
5W - 3L
1,813 SR
Queue Stats
56W - 60L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Sinon0
Nu Wa
Level 25
God Stats
28W - 20L
1,611 SR
Queue Stats
93W - 93L
1,491 Elo+
Solo
Bellona
Bellona
noIDavailable
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
yakim1337
Baron Samedi
Level 29
God Stats
110W - 93L
1,546 SR
Queue Stats
308W - 315L
1,473 Elo+
Solo
Cupid
Cupid
草莓覽趴
Cupid
Level 8
God Stats
1W - 1L
1,846 SR
Queue Stats
1W - 3L
1,157 Elo+
Solo
Team Averages
Level 19
1,663 SR
1,406 Elo+

VS

Team Averages
Level 24
1,540 SR
1,448 Elo+
Zhong Kui
Zhong Kui
ALeTiBüYüK
Zhong Kui
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
290W - 296L
1,497 Elo+
Solo
Ravana
Ravana
Bananimus
Ravana
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo
Vulcan
Vulcan
Leraqz
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,411 Elo+
Solo
Hel
Hel
Maksimko
Hel
Level 29
God Stats
5W - 2L
1,756 SR
Queue Stats
8W - 6L
1,575 Elo+
Solo
Bellona
Bellona
Voom43
Bellona
Level 29
God Stats
33W - 42L
1,443 SR
Queue Stats
198W - 194L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrArcziwald
Cerberus
20
8 / 2 / 29
13,976
1,075
23,516
21,928
31,236
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
Sinon0
Nu Wa
20
7 / 2 / 29
14,103
1,085
25,380
10,661
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
20
12 / 4 / 22
14,190
1,092
20,111
17,624
15,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
yakim1337
Baron Samedi
20
9 / 1 / 30
14,355
1,104
36,783
14,980
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 5 / 24
14,442
1,111
18,731
19,481
7,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALeTiBüYüK
Zhong Kui
18
4 / 8 / 7
12,495
961
26,416
31,709
21,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Bananimus
Ravana
18
2 / 14 / 5
11,480
883
11,610
26,799
9,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Leraqz
Vulcan
18
2 / 8 / 6
11,797
907
14,452
23,568
11,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 7
12,330
948
12,302
20,909
8,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Voom43
Bellona
18
3 / 8 / 9
12,070
928
13,018
28,811
15,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
48
45
Kills
14
14
Deaths
45
134
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ALeTiBüYüK
Zhong Kui
4
8
7
0.94
L
Ravana
Bananimus
Ravana
2
14
5
0.32
L
Vulcan
Leraqz
Vulcan
2
8
6
0.63
L
3
7
7
0.93
W
Cerberus
MrArcziwald
Cerberus
8
2
29
11.25
W
Nu Wa
Sinon0
Nu Wa
7
2
29
10.75
L
Bellona
Voom43
Bellona
3
8
9
0.94
W
Bellona
12
4
22
5.75
W
Baron Samedi
yakim1337
Baron Samedi
9
1
30
24
W
9
5
24
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,521
Damage
77,798
84,674
Taken
131,796
64,515
Mitigated
66,975
27,456
Healing
25,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ALeTiBüYüK
Zhong Kui
26,416
2,201
657
3,686
31,709
21,948
0
20,680
10,490
50,551
0
L
Ravana
Bananimus
Ravana
11,610
2,142
0
938
26,799
9,786
0
16,796
9,704
0
24,955
L
Vulcan
Leraqz
Vulcan
14,452
2,917
0
0
23,568
11,242
0
14,781
8,575
44,745
0
L
12,302
324
11,584
8,153
20,909
8,081
0
13,316
7,383
47,292
0
W
Cerberus
MrArcziwald
Cerberus
23,516
1,213
463
6,587
21,928
31,236
0
13,415
8,513
45,639
0
W
Nu Wa
Sinon0
Nu Wa
25,380
5,630
0
250
10,661
3,816
0
4,801
5,860
47,267
0
L
Bellona
Voom43
Bellona
13,018
3,053
0
34
28,811
15,918
0
18,591
9,965
0
19,097
W
Bellona
20,111
7,591
0
672
17,624
15,723
0
13,084
4,540
0
26,968
W
Baron Samedi
yakim1337
Baron Samedi
36,783
691
8,528
7,541
14,980
6,354
0
9,984
4,996
60,317
0
W
18,731
7,794
1,349
2,066
19,481
7,386
0
11,886
7,595
0
47,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,066
Gold Earned
60,172
271
Minions Killed
236
5
Camps Cleared
3
1,239,031
Distance Traveled
1,170,073
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,495
961
48
4
1
226,895
1
L
Ravana
11,480
883
20
2
2
224,294
0
L
Vulcan
11,797
907
80
6
0
228,202
0
L
Hel
12,330
948
83
6
0
221,129
0
W
Cerberus
13,976
1,075
67
5
1
262,453
1
W
Nu Wa
14,103
1,085
46
4
1
244,899
3
L
Bellona
12,070
928
5
0
0
269,553
0
W
Bellona
14,190
1,092
19
1
2
242,974
0
W
Baron Samedi
14,355
1,104
73
6
0
261,974
0
W
Cupid
14,442
1,111
66
5
1
226,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role