Player Matchup

Xing Tian
Xing Tian
BKTrey
Xing Tian
Level 78
God Stats
3W - 2L
1,604 SR
Queue Stats
243W - 204L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
Castle_IV
Zhong Kui
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 301L
1,550 Elo+
Solo
Apollo
Apollo
DontBully
Apollo
Level 140
God Stats
5W - 11L
1,422 SR
Queue Stats
397W - 365L
1,544 Elo+
Party 2
Achilles
Achilles
GeicoGreens
Achilles
Level 120
God Stats
1W - 1L
1,603 SR
Queue Stats
241W - 202L
1,536 Elo+
Party 2
Cliodhna
Cliodhna
TheCurrentMeta
Cliodhna
Level 124
God Stats
13W - 9L
1,569 SR
Queue Stats
965W - 930L
1,494 Elo+
Solo
Team Averages
Level 115
1,539 SR
1,534 Elo+

VS

Team Averages
Level 102
1,607 SR
1,522 Elo+
Artio
Artio
 
Artio
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
NeverlightX
Chiron
Level 109
God Stats
6W - 5L
1,534 SR
Queue Stats
350W - 336L
1,568 Elo+
Party 1
Osiris
Osiris
SchizieMyth
Osiris
Level 159
God Stats
2W - 0L
1,805 SR
Queue Stats
8W - 11L
1,477 Elo+
Solo
Thoth
Thoth
fabymoon98
Thoth
Level 59
God Stats
11W - 9L
1,467 SR
Queue Stats
135W - 134L
1,512 Elo+
Solo
Cliodhna
Cliodhna
warblue56
Cliodhna
Level 69
God Stats
3W - 1L
1,731 SR
Queue Stats
28W - 32L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BKTrey
Xing Tian
12
2 / 3 / 3
8,416
401
4,091
13,446
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Castle_IV
Zhong Kui
17
7 / 8 / 3
11,015
525
15,316
21,249
14,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
DontBully
Apollo
18
3 / 6 / 3
11,567
551
8,581
15,522
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
GeicoGreens
Achilles
18
3 / 3 / 0
10,720
510
7,433
19,978
19,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
15
1 / 9 / 7
9,674
461
15,037
16,961
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
7 / 3 / 14
11,541
550
11,630
20,777
21,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
18
9 / 1 / 4
11,929
568
13,357
10,189
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
18
4 / 5 / 4
11,130
530
14,459
16,381
16,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
17
3 / 4 / 9
10,985
523
9,386
12,928
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
warblue56
Cliodhna
19
6 / 3 / 8
12,247
583
11,754
15,296
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
16
Kills
29
29
Deaths
16
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
7
3
14
4.67
L
Xing Tian
BKTrey
Xing Tian
2
3
3
1.17
L
Zhong Kui
Castle_IV
Zhong Kui
7
8
3
1.06
L
Apollo
DontBully
Apollo
3
6
3
0.75
L
Achilles
GeicoGreens
Achilles
3
3
0
1
W
Chiron
9
1
4
11
W
Osiris
4
5
4
1.2
L
Cliodhna
1
9
7
0.5
W
Thoth
3
4
9
1.88
W
Cliodhna
warblue56
Cliodhna
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,458
Damage
60,586
87,156
Taken
75,571
56,092
Mitigated
51,304
25,155
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,630
1,743
2,025
6,976
20,777
21,270
484
5,445
15,332
43,760
0
L
Xing Tian
BKTrey
Xing Tian
4,091
266
0
3,877
13,446
11,196
84
2,589
10,737
17,460
0
L
Zhong Kui
Castle_IV
Zhong Kui
15,316
1,745
427
5,899
21,249
14,895
0
8,388
12,337
58,710
0
L
Apollo
DontBully
Apollo
8,581
4,236
0
5,750
15,522
5,052
1,112
1,615
13,867
0
98,334
L
Achilles
GeicoGreens
Achilles
7,433
1,613
0
4,754
19,978
19,023
1,095
3,123
16,813
0
78,630
W
Chiron
13,357
4,724
1,118
4,391
10,189
3,274
2,401
1,184
8,963
0
83,613
W
Osiris
14,459
5,637
0
3,363
16,381
16,707
719
4,362
12,019
0
68,084
L
Cliodhna
15,037
2,081
0
4,448
16,961
5,926
33
4,665
12,112
0
72,872
W
Thoth
9,386
437
0
3,073
12,928
4,095
865
5,584
7,344
52,982
0
W
Cliodhna
warblue56
Cliodhna
11,754
3,352
0
6,422
15,296
5,958
183
2,896
12,400
0
86,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
57,832
572
Minions Killed
535
0
Camps Cleared
0
1,851,602
Distance Traveled
2,096,478
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,541
550
59
3
0
407,076
5
L
Xing Tian
8,416
401
23
1
0
397,759
12
L
Zhong Kui
11,015
525
114
5
0
372,356
8
L
Apollo
11,567
551
162
8
0
364,826
1
L
Achilles
10,720
510
162
8
0
364,170
2
W
Chiron
11,929
568
131
6
0
426,904
5
W
Osiris
11,130
530
104
5
0
383,894
4
L
Cliodhna
9,674
461
111
5
0
352,491
2
W
Thoth
10,985
523
100
5
0
424,445
8
W
Cliodhna
12,247
583
141
7
0
454,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role