Player Matchup

Skadi
Skadi
Alekay296
Skadi
Level 106
God Stats
22W - 20L
1,192 SR
Queue Stats
501W - 506L
1,418 Elo+
Solo
Khepri
Khepri
CrazyKakaPo9280
Khepri
Level 98
God Stats
0W - 2L
1,233 SR
Queue Stats
308W - 333L
1,444 Elo+
Party 2
Arachne
Arachne
HandyDragoon797
Arachne
Level 68
God Stats
0W - 4L
1,124 SR
Queue Stats
370W - 465L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
ScrollWizard
Kuzenbo
Level 77
God Stats
0W - 6L
1,126 SR
Queue Stats
234W - 286L
1,395 Elo+
Party 2
Fafnir
Fafnir
thedodoman
Fafnir
Level 81
God Stats
18W - 20L
1,529 SR
Queue Stats
393W - 372L
1,531 Elo+
Party 2
Team Averages
Level 86
1,241 SR
1,449 Elo+

VS

Team Averages
Level 91
1,526 SR
1,415 Elo+
Kuzenbo
Kuzenbo
Condads
Kuzenbo
Level 87
God Stats
10W - 5L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Sol
Sol
MeadosDeToro
Sol
Level 79
God Stats
11W - 6L
1,512 SR
Queue Stats
345W - 360L
1,424 Elo+
Solo
Eset
Eset
ThirdEyesis
Eset
Level 119
God Stats
17W - 6L
1,541 SR
Queue Stats
54W - 39L
1,489 Elo+
Party 1
Pele
Pele
deionmustard
Pele
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,206 Elo+
Party 1
Danzaburou
Danzaburou
lukas__ferreira
Danzaburou
Level 68
God Stats
2W - 2L
1,575 SR
Queue Stats
100W - 84L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alekay296
Skadi
11
0 / 6 / 2
6,910
494
4,199
9,996
2,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 0
8,029
574
1,704
7,090
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 6 / 2
6,074
434
1,942
9,830
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kuzenbo
ScrollWizard
Kuzenbo
10
1 / 5 / 1
7,006
500
3,321
10,541
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
thedodoman
Fafnir
12
2 / 6 / 1
7,695
550
7,088
13,976
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Condads
Kuzenbo
11
1 / 0 / 14
7,700
550
4,132
6,534
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 2 / 5
8,485
606
10,855
10,368
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
11 / 2 / 7
9,253
661
10,887
7,666
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 9
8,675
620
7,417
9,810
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
lukas__ferreira
Danzaburou
15
2 / 0 / 1
9,095
650
4,293
5,685
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
26
26
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alekay296
Skadi
0
6
2
0.17
W
Kuzenbo
Condads
Kuzenbo
1
0
14
8
L
0
3
0
0
L
1
6
2
0.33
W
7
2
5
4.75
L
Kuzenbo
ScrollWizard
Kuzenbo
1
5
1
0.3
W
11
2
7
7.25
W
5
0
9
9.5
W
Danzaburou
lukas__ferreira
Danzaburou
2
0
1
2.5
L
Fafnir
thedodoman
Fafnir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,254
Damage
37,584
51,433
Taken
40,063
27,226
Mitigated
21,103
8,390
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alekay296
Skadi
4,199
1,274
0
1,276
9,996
2,630
942
5,343
4,589
0
43,927
W
Kuzenbo
Condads
Kuzenbo
4,132
1,790
0
1,106
6,534
6,517
51
1,420
5,114
14,506
0
L
1,704
96
0
1,180
7,090
4,324
150
416
5,927
51,882
0
L
1,942
1,535
0
1,570
9,830
2,814
0
3,294
6,370
0
21,781
W
10,855
4,649
0
4,832
10,368
3,961
2,421
2,865
7,503
52,703
8,248
L
Kuzenbo
ScrollWizard
Kuzenbo
3,321
1,036
0
420
10,541
9,938
0
7,807
2,602
21,169
0
W
10,887
642
1,247
1,574
7,666
2,941
511
3,750
3,916
45,558
0
W
7,417
2,257
0
2,816
9,810
4,671
824
2,586
7,224
0
53,176
W
Danzaburou
lukas__ferreira
Danzaburou
4,293
1,671
0
3,882
5,685
3,013
2,772
1,492
4,193
0
52,088
L
Fafnir
thedodoman
Fafnir
7,088
1,915
0
3,944
13,976
7,520
24
7,004
6,656
36,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,714
Gold Earned
43,208
362
Minions Killed
409
0
Camps Cleared
0
1,294,235
Distance Traveled
1,358,720
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,910
494
87
6
0
221,925
5
W
Kuzenbo
7,700
550
16
1
0
287,158
5
L
Khepri
8,029
574
131
9
0
267,650
0
L
Arachne
6,074
434
39
3
0
276,455
9
W
Sol
8,485
606
120
9
0
235,919
1
L
Kuzenbo
7,006
500
41
3
0
257,474
0
W
Eset
9,253
661
65
5
0
289,185
6
W
Pele
8,675
620
104
7
0
289,796
0
W
Danzaburou
9,095
650
104
7
0
256,662
4
L
Fafnir
7,695
550
64
5
0
270,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role