Player Matchup

Ymir
Ymir
DNA_Hellsfire
Ymir
Level 13
God Stats
26W - 37L
1,427 SR
Queue Stats
212W - 253L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rototh
Tsukuyomi
Level 13
God Stats
26W - 16L
1,727 SR
Queue Stats
118W - 137L
1,552 Elo+
Solo
Rama
Rama
Sxrriii
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 202L
1,121 Elo+
Party 1
Ra
Ra
YaBOG24
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,407 Elo+
Solo
Odin
Odin
soldieren
Odin
Level 25
God Stats
3W - 2L
1,719 SR
Queue Stats
90W - 98L
1,315 Elo+
Solo
Team Averages
Level 16
1,575 SR
1,352 Elo+

VS

Team Averages
Level 12
1,455 SR
1,505 Elo+
Athena
Athena
 
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Hodise
Danzaburou
Level 18
God Stats
1W - 2L
1,164 SR
Queue Stats
20W - 9L
1,399 Elo+
Party 2
Thanatos
Thanatos
TopSkillPlayer
Thanatos
Level 12
God Stats
16W - 10L
1,611 SR
Queue Stats
120W - 112L
1,627 Elo+
Solo
Olorun
Olorun
oisin200612
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
此乃大兇之罩
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,312
431
1,266
5,475
3,700
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Rototh
Tsukuyomi
8
4 / 5 / 1
5,596
560
3,975
8,054
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Sxrriii
Rama
6
0 / 6 / 2
4,260
426
908
4,938
330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
2 / 9 / 0
4,704
470
4,909
8,763
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
8
0 / 5 / 0
4,839
484
3,032
8,538
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 0 / 7
5,724
572
1,804
4,648
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Hodise
Danzaburou
10
2 / 0 / 3
5,936
594
4,323
4,002
1,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
14
20 / 2 / 2
8,514
851
15,020
12,391
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
10
2 / 3 / 6
5,887
589
3,146
6,395
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 6
5,853
585
2,949
4,695
3,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
26
26
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
7
4.5
L
0
1
2
1
W
Danzaburou
Hodise
Danzaburou
2
0
3
3.5
L
Tsukuyomi
Rototh
Tsukuyomi
4
5
1
0.9
L
Rama
Sxrriii
Rama
0
6
2
0.17
W
Thanatos
20
2
2
10.5
L
2
9
0
0.22
W
Olorun
2
3
6
1.67
L
Odin
0
5
0
0
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
27,242
35,768
Taken
32,131
11,555
Mitigated
16,085
4,177
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,804
444
0
2,122
4,648
3,565
170
759
3,802
11,304
0
L
1,266
268
0
110
5,475
3,700
0
740
4,735
7,677
0
W
Danzaburou
Hodise
Danzaburou
4,323
2,976
0
1,340
4,002
1,401
1,015
1,093
2,901
0
34,447
L
Tsukuyomi
Rototh
Tsukuyomi
3,975
1,483
0
1,712
8,054
1,665
0
374
7,680
0
16,838
L
Rama
Sxrriii
Rama
908
420
0
237
4,938
330
0
582
4,356
0
7,333
W
Thanatos
15,020
5,137
0
12,429
12,391
5,950
99
1,420
10,753
0
57,861
L
4,909
888
22
1,146
8,763
1,770
112
2,874
5,889
14,260
0
W
Olorun
3,146
1,971
0
2,902
6,395
1,928
1,912
2,461
3,641
19,120
0
L
Odin
3,032
890
0
950
8,538
4,090
0
380
8,158
0
18,152
W
2,949
510
198
1,203
4,695
3,241
524
0
4,366
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
31,914
119
Minions Killed
260
0
Camps Cleared
0
805,360
Distance Traveled
957,404
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,724
572
19
2
0
210,837
0
L
Ymir
4,312
431
11
1
0
165,201
0
W
Danzaburou
5,936
594
75
8
0
173,045
0
L
Tsukuyomi
5,596
560
35
4
0
186,101
0
L
Rama
4,260
426
17
2
0
140,110
1
W
Thanatos
8,514
851
89
9
0
223,234
4
L
Ra
4,704
470
18
2
0
125,256
2
W
Olorun
5,887
589
40
4
0
147,181
0
L
Odin
4,839
484
38
4
0
188,692
1
W
Guan Yu
5,853
585
37
4
0
203,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role