Player Matchup

Yemoja
Yemoja
LambMán
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,333 Elo+
Solo
Nemesis
Nemesis
Oliver6969
Nemesis
Level 25
God Stats
1W - 3L
1,394 SR
Queue Stats
121W - 36L
1,745 Elo+
Party 2
Ares
Ares
themirksta
Ares
Level 156
God Stats
14W - 7L
1,653 SR
Queue Stats
529W - 261L
1,715 Elo+
Party 2
Team Averages
Level 70
1,516 SR
1,598 Elo+

VS

Team Averages
Level 100
1,644 SR
1,664 Elo+
Gilgamesh
Gilgamesh
Hakita
Gilgamesh
Level 129
God Stats
12W - 6L
1,763 SR
Queue Stats
262W - 190L
1,681 Elo+
Party 1
Hachiman
Hachiman
Huguette31
Hachiman
Level 68
God Stats
1W - 0L
1,486 SR
Queue Stats
118W - 87L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
WeynAmarock
Baron Samedi
Level 103
God Stats
36W - 16L
1,682 SR
Queue Stats
374W - 351L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LambMán
Yemoja
10
0 / 5 / 2
7,440
620
2,174
12,793
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Oliver6969
Nemesis
10
1 / 7 / 0
7,281
607
3,640
12,569
4,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 6 / 2
6,982
582
9,833
15,593
14,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hakita
Gilgamesh
14
9 / 1 / 8
10,060
838
14,899
18,035
16,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Huguette31
Hachiman
13
2 / 0 / 11
8,744
729
8,920
7,978
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
WeynAmarock
Baron Samedi
15
7 / 1 / 10
9,705
809
11,605
6,753
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
1
Kills
18
18
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Hakita
Gilgamesh
9
1
8
13
W
Hachiman
Huguette31
Hachiman
2
0
11
7.5
L
Yemoja
LambMán
Yemoja
0
5
2
0.2
L
Nemesis
Oliver6969
Nemesis
1
7
0
0.14
W
Baron Samedi
WeynAmarock
Baron Samedi
7
1
10
12
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,647
Damage
35,424
40,955
Taken
32,766
31,683
Mitigated
22,304
6,217
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Hakita
Gilgamesh
14,899
4,890
0
3,902
18,035
16,206
0
5,786
11,661
0
41,407
W
Hachiman
Huguette31
Hachiman
8,920
5,756
0
3,899
7,978
2,566
1,978
3,274
4,455
0
32,781
L
Yemoja
LambMán
Yemoja
2,174
496
333
1,266
12,793
12,189
0
3,317
9,476
8,365
0
L
Nemesis
Oliver6969
Nemesis
3,640
1,051
0
328
12,569
4,735
0
2,574
9,995
0
17,484
W
Baron Samedi
WeynAmarock
Baron Samedi
11,605
224
2,990
2,289
6,753
3,532
171
2,720
3,907
35,167
0
L
9,833
682
0
4,290
15,593
14,759
0
5,714
9,879
22,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,703
Gold Earned
28,509
82
Minions Killed
146
0
Camps Cleared
10
640,766
Distance Traveled
748,213
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,060
838
46
4
3
276,332
4
W
Hachiman
8,744
729
49
4
4
226,693
2
L
Yemoja
7,440
620
13
1
0
200,846
1
L
Nemesis
7,281
607
37
3
0
220,722
1
W
Baron Samedi
9,705
809
51
4
3
245,188
2
L
Ares
6,982
582
32
3
0
219,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role