Player Matchup

Thanatos
Thanatos
Hashiridasu
Thanatos
Level 126
God Stats
7W - 8L
1,564 SR
Queue Stats
374W - 463L
1,424 Elo+
Party 1
Khepri
Khepri
Hexxod
Khepri
Level 116
God Stats
33W - 38L
1,435 SR
Queue Stats
185W - 230L
1,421 Elo+
Party 1
Skadi
Skadi
Inkaza
Skadi
Level 65
God Stats
4W - 14L
1,116 SR
Queue Stats
290W - 380L
1,399 Elo+
Party 1
Osiris
Osiris
Shardftw
Osiris
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,459 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zepts
Morgan Le Fay
Level 92
God Stats
0W - 2L
1,263 SR
Queue Stats
21W - 31L
1,402 Elo+
Party 2
Team Averages
Level 102
1,375 SR
1,421 Elo+

VS

Team Averages
Level 103
1,481 SR
1,518 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jboogie7
Chaac
Level 106
God Stats
23W - 33L
1,433 SR
Queue Stats
270W - 298L
1,443 Elo+
Solo
Cliodhna
Cliodhna
WcrkCurtis
Cliodhna
Level 59
God Stats
13W - 19L
1,473 SR
Queue Stats
164W - 186L
1,447 Elo+
Solo
Danzaburou
Danzaburou
XxDgZellxX
Danzaburou
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hashiridasu
Thanatos
12
3 / 5 / 2
7,982
499
7,849
13,591
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Hexxod
Khepri
10
0 / 5 / 3
6,551
409
2,956
10,580
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Inkaza
Skadi
12
3 / 8 / 1
7,365
460
8,901
11,011
2,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Shardftw
Osiris
12
3 / 4 / 2
7,926
495
7,260
10,563
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Zepts
Morgan Le Fay
12
4 / 4 / 1
7,514
470
5,055
10,203
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 2 / 6
9,344
584
11,933
10,015
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
13
4 / 2 / 9
8,233
515
6,468
10,852
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Jboogie7
Chaac
16
6 / 2 / 1
10,050
628
7,825
16,127
16,041
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
WcrkCurtis
Cliodhna
15
7 / 4 / 2
9,239
577
6,210
12,939
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
XxDgZellxX
Danzaburou
14
4 / 3 / 5
8,944
559
6,524
10,902
4,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
13
Kills
26
26
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
6
4
W
Cerberus
 
Cerberus
4
2
9
4.25
L
Thanatos
Hashiridasu
Thanatos
3
5
2
0.8
L
Khepri
Hexxod
Khepri
0
5
3
0.3
L
Skadi
Inkaza
Skadi
3
8
1
0.44
W
Chaac
Jboogie7
Chaac
6
2
1
3.25
L
Osiris
Shardftw
Osiris
3
4
2
1
W
Cliodhna
WcrkCurtis
Cliodhna
7
4
2
2
W
Danzaburou
XxDgZellxX
Danzaburou
4
3
5
2.17
L
Morgan Le Fay
Zepts
Morgan Le Fay
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,021
Damage
38,960
55,948
Taken
60,835
27,242
Mitigated
37,724
12,838
Healing
25,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,933
1,000
1,060
5,727
10,015
3,940
796
2,864
7,151
56,197
0
W
Cerberus
 
Cerberus
6,468
218
0
3,056
10,852
9,388
217
1,995
8,857
33,091
0
L
Thanatos
Hashiridasu
Thanatos
7,849
1,749
0
9,493
13,591
4,462
0
3,985
9,204
0
38,867
L
Khepri
Hexxod
Khepri
2,956
80
363
899
10,580
8,616
0
3,822
6,471
21,986
0
L
Skadi
Inkaza
Skadi
8,901
5,742
0
928
11,011
2,635
0
2,824
7,997
0
39,905
W
Chaac
Jboogie7
Chaac
7,825
1,367
0
8,334
16,127
16,041
1,431
860
15,267
7,376
52,126
L
Osiris
Shardftw
Osiris
7,260
1,547
0
587
10,563
8,108
936
3,268
6,808
0
37,398
W
Cliodhna
WcrkCurtis
Cliodhna
6,210
636
0
4,603
12,939
4,330
0
1,488
11,451
0
58,622
W
Danzaburou
XxDgZellxX
Danzaburou
6,524
1,400
0
3,164
10,902
4,025
208
871
10,031
0
63,320
L
Morgan Le Fay
Zepts
Morgan Le Fay
5,055
712
0
568
10,203
3,421
123
4,516
5,508
36,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
45,810
292
Minions Killed
496
0
Camps Cleared
0
1,465,309
Distance Traveled
1,509,591
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,344
584
96
6
0
279,955
6
W
Cerberus
8,233
515
64
4
0
306,049
6
L
Thanatos
7,982
499
64
4
0
295,128
1
L
Khepri
6,551
409
33
2
0
324,376
4
L
Skadi
7,365
460
58
4
0
270,506
1
W
Chaac
10,050
628
132
8
0
309,858
0
L
Osiris
7,926
495
67
4
0
325,953
0
W
Cliodhna
9,239
577
93
6
0
350,147
4
W
Danzaburou
8,944
559
111
7
0
263,582
5
L
Morgan Le Fay
7,514
470
70
4
0
249,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role