Player Matchup

Olorun
Olorun
BIGGYSMALLSYALL
Olorun
Level 13
God Stats
2W - 0L
1,890 SR
Queue Stats
8W - 3L
1,694 Elo+
Party 2
Izanami
Izanami
CarnageeWolf
Izanami
Level 78
God Stats
13W - 8L
1,660 SR
Queue Stats
421W - 446L
1,528 Elo+
Party 2
Sobek
Sobek
Dakota777
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 77L
1,182 Elo+
Party 2
Horus
Horus
LexDeath15
Horus
Level 71
God Stats
7W - 6L
1,393 SR
Queue Stats
271W - 286L
1,356 Elo+
Party 2
Cliodhna
Cliodhna
unfixingpower15
Cliodhna
Level 136
God Stats
13W - 5L
1,791 SR
Queue Stats
498W - 505L
1,541 Elo+
Party 2
Team Averages
Level 63
1,647 SR
1,460 Elo+

VS

Team Averages
Level 91
1,531 SR
1,432 Elo+
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BurningHerUp
Cu Chulainn
Level 107
God Stats
2W - 4L
1,444 SR
Queue Stats
717W - 927L
1,385 Elo+
Party 1
Rama
Rama
JY_DA_BEAST_JY
Rama
Level 73
God Stats
0W - 3L
1,746 SR
Queue Stats
249W - 391L
1,328 Elo+
Party 1
Pele
Pele
sincer789
Pele
Level 40
God Stats
10W - 19L
1,465 SR
Queue Stats
147W - 201L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,354
595
2,631
3,506
1,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CarnageeWolf
Izanami
9
2 / 0 / 1
5,381
598
6,277
4,381
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Dakota777
Sobek
10
1 / 1 / 0
5,067
563
3,193
7,733
6,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
8
1 / 0 / 3
4,842
538
3,184
5,263
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
11
5 / 0 / 2
6,197
689
4,653
4,680
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 4 / 0
5,121
569
2,289
6,866
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
 
Artio
6
0 / 2 / 0
4,013
446
1,201
8,366
3,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
BurningHerUp
Cu Chulainn
9
1 / 2 / 0
5,252
584
3,925
6,684
4,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
4,439
493
2,634
5,663
1,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
3
0 / 2 / 0
3,669
408
653
3,402
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
2
2
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
0
0.25
L
Artio
 
Artio
0
2
0
0
W
3
1
1
3.5
L
Cu Chulainn
BurningHerUp
Cu Chulainn
1
2
0
0.5
W
Izanami
CarnageeWolf
Izanami
2
0
1
2.5
W
Sobek
Dakota777
Sobek
1
1
0
1
L
0
2
0
0
W
Horus
1
0
3
2.5
L
Pele
0
2
0
0
W
Cliodhna
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
10,702
25,563
Taken
30,981
12,685
Mitigated
11,552
9,711
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,289
291
0
2,463
6,866
1,906
200
2,051
4,815
21,911
0
L
Artio
 
Artio
1,201
122
744
3,768
8,366
3,952
0
0
8,366
9,971
0
W
2,631
842
0
690
3,506
1,168
784
1,948
1,558
24,477
0
L
Cu Chulainn
BurningHerUp
Cu Chulainn
3,925
1,106
0
2,135
6,684
4,047
0
3,193
3,491
2,690
22,613
W
Izanami
CarnageeWolf
Izanami
6,277
3,943
0
1,443
4,381
1,133
912
571
3,810
0
37,331
W
Sobek
Dakota777
Sobek
3,193
486
0
4,286
7,733
6,208
0
638
7,095
21,072
0
L
2,634
2,486
461
1,319
5,663
1,004
0
0
5,663
0
20,354
W
Horus
3,184
1,495
551
1,049
5,263
2,292
141
867
4,396
0
8,826
L
Pele
653
264
0
1,593
3,402
643
0
580
2,822
0
5,979
W
Cliodhna
4,653
869
0
1,692
4,680
1,884
0
453
4,227
0
35,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,841
Gold Earned
22,494
235
Minions Killed
179
0
Camps Cleared
0
898,471
Distance Traveled
748,530
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,121
569
46
5
0
162,420
2
L
Artio
4,013
446
21
2
0
168,887
0
W
Olorun
5,354
595
37
4
0
152,393
2
L
Cu Chulainn
5,252
584
53
6
0
158,878
0
W
Izanami
5,381
598
78
9
0
156,049
1
W
Sobek
5,067
563
32
4
0
186,280
2
L
Rama
4,439
493
41
5
0
154,034
0
W
Horus
4,842
538
11
1
0
189,806
1
L
Pele
3,669
408
18
2
0
104,311
0
W
Cliodhna
6,197
689
77
9
0
213,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role