Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Haux_023
Olorun
Level 119
God Stats
7W - 2L
1,645 SR
Queue Stats
658W - 649L
1,533 Elo+
Party 2
Cliodhna
Cliodhna
Kiritoplayer102
Cliodhna
Level 109
God Stats
2W - 5L
1,436 SR
Queue Stats
695W - 784L
1,529 Elo+
Party 2
Artemis
Artemis
Vyetahl
Artemis
Level 120
God Stats
4W - 6L
1,414 SR
Queue Stats
270W - 279L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
hoofedOneO
Erlang Shen
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,481 Elo+
Party 3
Team Averages
Level 109
1,499 SR
1,503 Elo+

VS

Team Averages
Level 78
1,487 SR
1,519 Elo+
Achilles
Achilles
Alt iSakura
Achilles
Level 88
God Stats
1W - 1L
1,276 SR
Queue Stats
517W - 539L
1,554 Elo+
Party 1
Bacchus
Bacchus
HenkoRojaz
Bacchus
Level 92
God Stats
3W - 1L
1,600 SR
Queue Stats
342W - 375L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
PxLxcioS_VCR
Cernunnos
Level 48
God Stats
1W - 1L
1,482 SR
Queue Stats
3W - 5L
1,557 Elo+
Solo
Loki
Loki
iLO5Telement
Loki
Level 101
God Stats
23W - 30L
1,474 SR
Queue Stats
291W - 295L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
jackViate
Ah Puch
Level 63
God Stats
12W - 5L
1,602 SR
Queue Stats
203W - 252L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 4 / 0
7,357
526
8,001
9,110
7,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Haux_023
Olorun
7
1 / 4 / 1
5,781
413
1,790
4,549
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
12
3 / 2 / 0
7,268
519
6,224
9,954
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Vyetahl
Artemis
13
4 / 1 / 3
7,802
557
6,628
7,146
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
hoofedOneO
Erlang Shen
12
1 / 4 / 2
7,191
514
4,623
11,727
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alt iSakura
Achilles
13
4 / 2 / 1
7,490
535
5,757
12,645
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
HenkoRojaz
Bacchus
9
0 / 2 / 2
5,722
409
4,960
7,805
5,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
PxLxcioS_VCR
Cernunnos
9
1 / 4 / 3
6,217
444
4,176
8,284
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
7 / 0 / 5
8,959
640
9,371
7,539
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
jackViate
Ah Puch
12
3 / 3 / 5
7,525
538
4,458
8,004
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
11
Kills
15
15
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
0
0.5
W
Achilles
Alt iSakura
Achilles
4
2
1
2.25
L
Olorun
Haux_023
Olorun
1
4
1
0.38
W
Bacchus
HenkoRojaz
Bacchus
0
2
2
0.5
L
Cliodhna
3
2
0
1.5
W
Cernunnos
PxLxcioS_VCR
Cernunnos
1
4
3
0.63
L
Artemis
Vyetahl
Artemis
4
1
3
5.5
L
Erlang Shen
hoofedOneO
Erlang Shen
1
4
2
0.5
W
7
0
5
9.5
W
Ah Puch
jackViate
Ah Puch
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,266
Damage
28,722
42,486
Taken
44,277
20,427
Mitigated
21,654
11,431
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,001
1,449
0
3,403
9,110
7,435
76
0
9,110
45,795
0
W
Achilles
Alt iSakura
Achilles
5,757
2,035
0
4,610
12,645
9,109
0
7,443
5,202
0
40,651
L
Olorun
Haux_023
Olorun
1,790
639
0
928
4,549
1,569
667
1,003
3,546
15,834
4,188
W
Bacchus
HenkoRojaz
Bacchus
4,960
801
262
2,477
7,805
5,261
0
238
7,567
21,687
0
L
Cliodhna
6,224
282
0
2,764
9,954
3,086
0
2,006
7,948
0
41,223
W
Cernunnos
PxLxcioS_VCR
Cernunnos
4,176
1,458
127
1,566
8,284
2,288
58
189
8,095
0
26,390
L
Artemis
Vyetahl
Artemis
6,628
2,930
0
1,100
7,146
2,229
0
3,029
4,117
0
44,687
L
Erlang Shen
hoofedOneO
Erlang Shen
4,623
1,620
0
3,236
11,727
6,108
0
3,380
8,347
1,722
36,086
W
9,371
3,579
0
2,942
7,539
2,673
0
884
6,655
0
62,296
W
Ah Puch
jackViate
Ah Puch
4,458
50
7
3,981
8,004
2,323
0
789
7,215
39,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
35,913
374
Minions Killed
349
0
Camps Cleared
0
1,325,695
Distance Traveled
1,439,832
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,357
526
82
6
0
244,261
0
W
Achilles
7,490
535
78
6
0
273,042
2
L
Olorun
5,781
413
46
3
0
221,624
0
W
Bacchus
5,722
409
31
2
0
285,604
1
L
Cliodhna
7,268
519
87
6
0
315,447
2
W
Cernunnos
6,217
444
56
4
0
260,133
7
L
Artemis
7,802
557
89
6
0
260,640
1
L
Erlang Shen
7,191
514
70
5
0
283,723
2
W
Loki
8,959
640
101
7
0
337,432
1
W
Ah Puch
7,525
538
83
6
0
283,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role