Player Matchup

Medusa
Medusa
BuddIsBaked
Medusa
Level 16
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 7L
1,130 Elo+
Party 1
Da Ji
Da Ji
Goonchie
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,306 Elo+
Party 1
Agni
Agni
Kevsx9
Agni
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
4W - 5L
1,451 Elo+
Party 1
Mulan
Mulan
MajinJared
Mulan
Level 17
God Stats
1W - 2L
1,497 SR
Queue Stats
7W - 11L
1,341 Elo+
Party 1
Thanatos
Thanatos
inciferoni
Thanatos
Level 10
God Stats
2W - 3L
1,436 SR
Queue Stats
3W - 7L
1,332 Elo+
Party 1
Team Averages
Level 16
1,495 SR
1,312 Elo+

VS

Team Averages
Level 22
1,458 SR
1,459 Elo+
Arachne
Arachne
BTMKRST
Arachne
Level 17
God Stats
6W - 8L
1,601 SR
Queue Stats
32W - 33L
1,420 Elo+
Solo
Zeus
Zeus
MatiuSwager
Zeus
Level 14
God Stats
1W - 0L
1,403 SR
Queue Stats
33W - 20L
1,653 Elo+
Solo
Cthulhu
Cthulhu
Monkeyspanker25
Cthulhu
Level 26
God Stats
5W - 5L
1,412 SR
Queue Stats
56W - 61L
1,402 Elo+
Solo
Danzaburou
Danzaburou
NanekZeroJOJOS
Danzaburou
Level 27
God Stats
15W - 21L
1,407 SR
Queue Stats
167W - 205L
1,407 Elo+
Party 2
Vamana
Vamana
SliterJOJO
Vamana
Level 27
God Stats
3W - 5L
1,470 SR
Queue Stats
166W - 203L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 9 / 3
8,600
410
9,383
15,504
5,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Goonchie
Da Ji
14
3 / 7 / 5
9,534
454
5,139
15,056
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Kevsx9
Agni
14
1 / 7 / 3
8,881
423
9,069
11,702
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
17
4 / 8 / 6
10,768
513
15,498
23,817
26,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
inciferoni
Thanatos
14
6 / 14 / 3
9,775
465
10,383
18,851
8,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BTMKRST
Arachne
20
18 / 8 / 10
13,152
626
18,832
23,713
9,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
14 / 3 / 8
12,573
599
20,221
15,236
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 2 / 12
10,385
495
8,813
14,527
7,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
NanekZeroJOJOS
Danzaburou
16
3 / 3 / 9
10,900
519
6,116
14,473
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
SliterJOJO
Vamana
18
5 / 0 / 9
11,627
554
13,777
14,988
23,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
15
Kills
45
45
Deaths
16
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Arachne
BTMKRST
Arachne
18
8
10
2.88
L
Medusa
1
9
3
0.28
L
Da Ji
Goonchie
Da Ji
3
7
5
0.79
L
Agni
Kevsx9
Agni
1
7
3
0.36
L
Mulan
4
8
6
0.88
W
14
3
8
6
W
5
2
12
5.5
W
Danzaburou
NanekZeroJOJOS
Danzaburou
3
3
9
2.5
W
Vamana
SliterJOJO
Vamana
5
0
9
9.5
L
Thanatos
inciferoni
Thanatos
6
14
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,472
Damage
67,759
84,930
Taken
82,937
51,601
Mitigated
53,318
14,449
Healing
32,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BTMKRST
Arachne
18,832
12,589
0
6,974
23,713
9,930
0
3,180
20,387
0
98,730
L
Medusa
9,383
4,356
0
1,748
15,504
5,790
0
5,039
10,465
0
52,117
L
Da Ji
Goonchie
Da Ji
5,139
863
0
1,103
15,056
6,970
0
5,532
9,524
0
47,965
L
Agni
Kevsx9
Agni
9,069
407
84
451
11,702
3,981
490
3,732
7,970
43,545
0
L
Mulan
15,498
2,386
0
5,135
23,817
26,563
0
6,725
17,092
0
65,579
W
20,221
2,668
203
7,794
15,236
5,786
970
1,391
13,715
80,077
0
W
8,813
486
1,004
4,935
14,527
7,451
186
1,375
13,005
47,799
0
W
Danzaburou
NanekZeroJOJOS
Danzaburou
6,116
2,444
0
5,567
14,473
6,388
4,058
1,921
12,284
0
51,673
W
Vamana
SliterJOJO
Vamana
13,777
6,009
0
6,393
14,988
23,763
480
469
14,477
315
77,513
L
Thanatos
inciferoni
Thanatos
10,383
3,843
0
5,928
18,851
8,297
0
8,297
10,554
0
32,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,558
Gold Earned
58,637
437
Minions Killed
557
0
Camps Cleared
0
1,859,392
Distance Traveled
1,903,355
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,152
626
128
6
0
404,515
3
L
Medusa
8,600
410
91
4
0
366,123
1
L
Da Ji
9,534
454
77
4
0
420,932
0
L
Agni
8,881
423
79
4
0
362,454
0
L
Mulan
10,768
513
135
6
0
343,764
2
W
Zeus
12,573
599
123
6
0
336,716
2
W
Cthulhu
10,385
495
76
4
0
382,850
0
W
Danzaburou
10,900
519
94
4
0
355,668
3
W
Vamana
11,627
554
136
6
0
423,606
3
L
Thanatos
9,775
465
55
3
0
366,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role