Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Coraxo
Kukulkan
Level 67
God Stats
2W - 1L
1,808 SR
Queue Stats
121W - 131L
1,439 Elo+
Party 3
He Bo
He Bo
DarkReaper115
He Bo
Level 121
God Stats
0W - 4L
1,186 SR
Queue Stats
117W - 124L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
LordFungi
Sylvanus
Level 107
God Stats
0W - 2L
1,226 SR
Queue Stats
41W - 50L
1,451 Elo+
Party 3
Scylla
Scylla
hellphone
Scylla
Level 157
God Stats
5W - 7L
1,411 SR
Queue Stats
223W - 243L
1,467 Elo+
Party 3
Team Averages
Level 115
1,426 SR
1,466 Elo+

VS

Team Averages
Level 126
1,400 SR
1,442 Elo+
Janus
Janus
 
Janus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ashes Moonlight
Skadi
Level 153
God Stats
1W - 3L
1,161 SR
Queue Stats
347W - 373L
1,428 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Frozenghost369
Kumbhakarna
Level 86
God Stats
2W - 2L
1,363 SR
Queue Stats
349W - 379L
1,411 Elo+
Party 1
Medusa
Medusa
OnlyBurzum
Medusa
Level 160
God Stats
5W - 7L
1,476 SR
Queue Stats
494W - 541L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 8 / 4
8,446
650
10,421
11,415
5,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Coraxo
Kukulkan
16
1 / 3 / 4
8,752
673
12,852
7,556
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 7 / 5
8,097
623
10,023
11,396
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LordFungi
Sylvanus
16
3 / 4 / 6
10,037
772
8,227
22,685
24,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
hellphone
Scylla
16
2 / 4 / 5
9,411
724
15,367
9,644
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
9 / 1 / 12
10,907
839
18,900
8,753
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
16
1 / 0 / 19
9,295
715
5,351
10,978
10,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 1 / 16
10,305
793
13,130
11,070
5,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Frozenghost369
Kumbhakarna
15
2 / 6 / 14
9,386
722
4,961
27,484
28,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
OnlyBurzum
Medusa
17
9 / 1 / 12
10,662
820
13,298
11,531
6,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
9
Kills
26
26
Deaths
9
24
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
8
4
0.5
W
Janus
 
Janus
9
1
12
15
W
Sylvanus
 
Sylvanus
1
0
19
10.5
W
5
1
16
13
L
Kukulkan
Coraxo
Kukulkan
1
3
4
1
L
1
7
5
0.5
W
Kumbhakarna
Frozenghost369
Kumbhakarna
2
6
14
1.5
L
Sylvanus
LordFungi
Sylvanus
3
4
6
1.5
W
Medusa
OnlyBurzum
Medusa
9
1
12
15
L
Scylla
hellphone
Scylla
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,890
Damage
55,640
62,696
Taken
69,816
42,542
Mitigated
55,351
26,080
Healing
39,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,421
1,325
400
3,517
11,415
5,192
897
4,440
6,975
0
19,570
W
Janus
 
Janus
18,900
932
2,055
1,213
8,753
4,530
875
6,648
1,981
41,730
0
W
Sylvanus
 
Sylvanus
5,351
2,395
12,923
5,939
10,978
10,402
882
6,672
4,268
8,674
0
W
13,130
6,477
826
3,379
11,070
5,281
2,380
7,732
3,258
0
28,763
L
Kukulkan
Coraxo
Kukulkan
12,852
938
547
175
7,556
3,403
0
3,987
3,569
33,755
0
L
10,023
459
1,342
497
11,396
5,134
53
5,151
6,245
18,816
0
W
Kumbhakarna
Frozenghost369
Kumbhakarna
4,961
318
1,821
8,168
27,484
28,476
44
17,632
9,480
11,396
0
L
Sylvanus
LordFungi
Sylvanus
8,227
1,375
6,855
10,217
22,685
24,744
352
10,369
12,316
13,082
0
W
Medusa
OnlyBurzum
Medusa
13,298
4,218
202
3,149
11,531
6,662
1,951
7,029
4,360
0
34,711
L
Scylla
hellphone
Scylla
15,367
1,252
1,011
1,519
9,644
4,069
440
5,265
4,379
21,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
50,555
116
Minions Killed
153
0
Camps Cleared
0
1,108,445
Distance Traveled
1,177,251
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,446
650
9
1
0
206,174
4
W
Janus
10,907
839
57
4
0
273,227
0
W
Sylvanus
9,295
715
10
1
0
196,532
0
W
Skadi
10,305
793
32
2
0
243,615
0
L
Kukulkan
8,752
673
56
4
0
230,668
0
L
He Bo
8,097
623
21
2
0
209,749
0
W
Kumbhakarna
9,386
722
11
1
0
249,345
2
L
Sylvanus
10,037
772
10
1
0
225,699
0
W
Medusa
10,662
820
43
3
0
214,532
3
L
Scylla
9,411
724
20
2
0
236,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role