Player Matchup

Sylvanus
Sylvanus
F3ArLeSS_GhOsT15
Sylvanus
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 70L
1,426 Elo+
Party 1
Agni
Agni
KXNGElijah
Agni
Level 137
God Stats
0W - 2L
1,504 SR
Queue Stats
83W - 89L
1,516 Elo+
Party 2
Thor
Thor
iDivisionz
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
sir_chuck420
Baron Samedi
Level 138
God Stats
1W - 1L
1,565 SR
Queue Stats
177W - 211L
1,445 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
wormdood2012
Ah Muzen Cab
Level 150
God Stats
17W - 25L
1,564 SR
Queue Stats
145W - 178L
1,438 Elo+
Party 1
Team Averages
Level 125
1,527 SR
1,477 Elo+

VS

Team Averages
Level 101
1,513 SR
1,560 Elo+
Cliodhna
Cliodhna
JediJoshy
Cliodhna
Level 64
God Stats
4W - 5L
1,386 SR
Queue Stats
124W - 108L
1,542 Elo+
Party 3
Ullr
Ullr
Ol Hellboy
Ullr
Level 89
God Stats
2W - 1L
1,397 SR
Queue Stats
20W - 19L
1,539 Elo+
Party 3
Cthulhu
Cthulhu
Scrape e Scrape
Cthulhu
Level 137
God Stats
12W - 8L
1,633 SR
Queue Stats
78W - 69L
1,562 Elo+
Party 3
Zhong Kui
Zhong Kui
julthrx17
Zhong Kui
Level 92
God Stats
1W - 1L
1,342 SR
Queue Stats
39W - 27L
1,590 Elo+
Solo
Horus
Horus
mikepeachchris
Horus
Level 122
God Stats
2W - 0L
1,805 SR
Queue Stats
55W - 46L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,725
396
3,679
13,057
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 2
7,643
450
7,835
10,304
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 1
7,662
451
6,903
13,392
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
sir_chuck420
Baron Samedi
13
0 / 5 / 0
7,509
442
2,998
12,414
8,065
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
wormdood2012
Ah Muzen Cab
13
1 / 3 / 0
7,902
465
6,888
10,302
3,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JediJoshy
Cliodhna
16
8 / 2 / 5
9,898
582
9,708
11,909
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 3
7,410
436
5,158
5,564
1,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 2
8,970
528
8,309
8,118
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
julthrx17
Zhong Kui
17
6 / 0 / 5
10,182
599
12,416
15,523
11,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 4
7,853
462
2,973
10,918
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
19
19
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Cliodhna
JediJoshy
Cliodhna
8
2
5
5.25
L
0
5
2
0.2
W
1
1
3
2.5
W
4
0
2
5
L
2
3
1
0.83
W
Zhong Kui
julthrx17
Zhong Kui
6
0
5
8.5
W
0
0
4
2
L
Baron Samedi
sir_chuck420
Baron Samedi
0
5
0
0
L
Ah Muzen Cab
wormdood2012
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,303
Damage
38,564
59,469
Taken
52,032
31,495
Mitigated
30,451
17,008
Healing
28,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,679
928
617
3,685
13,057
12,263
0
4,153
8,855
14,743
0
W
Cliodhna
JediJoshy
Cliodhna
9,708
1,480
0
5,126
11,909
4,289
0
2,621
9,238
0
53,398
L
7,835
232
0
1,209
10,304
3,300
0
5,374
4,930
51,868
0
W
5,158
2,747
0
1,377
5,564
1,647
637
496
5,068
0
41,783
W
8,309
525
438
3,564
8,118
6,476
475
3,143
4,949
46,150
0
L
6,903
2,153
0
4,030
13,392
4,503
0
4,458
8,789
0
44,162
W
Zhong Kui
julthrx17
Zhong Kui
12,416
1,092
0
11,025
15,523
11,222
2,028
6,559
8,590
77,218
0
W
2,973
1,632
1,061
5,744
10,918
6,817
0
1,363
9,479
0
29,637
L
Baron Samedi
sir_chuck420
Baron Samedi
2,998
460
0
3,836
12,414
8,065
0
4,592
6,985
42,811
0
L
Ah Muzen Cab
wormdood2012
Ah Muzen Cab
6,888
2,484
0
3,631
10,302
3,364
639
1,313
8,936
0
65,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
44,313
414
Minions Killed
466
0
Camps Cleared
0
1,469,099
Distance Traveled
1,701,266
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,725
396
27
2
0
301,041
1
W
Cliodhna
9,898
582
93
5
0
354,362
1
L
Agni
7,643
450
111
7
0
277,377
4
W
Ullr
7,410
436
85
5
0
336,034
4
W
Cthulhu
8,970
528
84
5
0
330,390
5
L
Thor
7,662
451
85
5
0
314,061
3
W
Zhong Kui
10,182
599
145
9
0
316,672
3
W
Horus
7,853
462
59
3
0
363,808
2
L
Baron Samedi
7,509
442
75
4
0
246,716
1
L
Ah Muzen Cab
7,902
465
116
7
0
329,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role