Player Matchup

Izanami
Izanami
M0NCH0
Izanami
Level 53
God Stats
115W - 133L
1,284 SR
Queue Stats
174W - 212L
1,295 Elo+
Party 1
Cliodhna
Cliodhna
PepelTheGeek
Cliodhna
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,393 Elo+
Solo
Thoth
Thoth
SiskuFTW
Thoth
Level 32
God Stats
45W - 57L
1,422 SR
Queue Stats
84W - 120L
1,365 Elo+
Party 1
Geb
Geb
shiraj15
Geb
Level 105
God Stats
7W - 15L
1,417 SR
Queue Stats
390W - 478L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
soxgame
Sun Wukong
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 37L
1,290 Elo+
Solo
Team Averages
Level 54
1,424 SR
1,343 Elo+

VS

Team Averages
Level 120
1,611 SR
1,571 Elo+
Janus
Janus
AzzizzZ
Janus
Level 38
God Stats
6W - 1L
1,862 SR
Queue Stats
42W - 31L
1,551 Elo+
Party 2
Cliodhna
Cliodhna
Garriex
Cliodhna
Level 160
God Stats
3W - 1L
1,284 SR
Queue Stats
426W - 323L
1,574 Elo+
Party 2
Heimdallr
Heimdallr
Garriez
Heimdallr
Level 159
God Stats
6W - 6L
1,475 SR
Queue Stats
325W - 259L
1,639 Elo+
Party 2
Geb
Geb
Mozzup
Geb
Level 160
God Stats
1W - 2L
1,523 SR
Queue Stats
205W - 168L
1,549 Elo+
Party 2
Odin
Odin
imbandk
Odin
Level 84
God Stats
1W - 0L
1,908 SR
Queue Stats
96W - 76L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M0NCH0
Izanami
6
0 / 5 / 2
4,881
407
1,941
5,609
1,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
PepelTheGeek
Cliodhna
8
1 / 5 / 1
5,389
449
2,318
7,441
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
SiskuFTW
Thoth
7
2 / 8 / 0
5,670
473
5,052
7,556
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 2
5,395
450
3,450
13,317
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
soxgame
Sun Wukong
9
2 / 3 / 1
5,961
497
5,576
9,272
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AzzizzZ
Janus
11
3 / 1 / 8
6,543
545
6,455
5,624
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Garriex
Cliodhna
12
13 / 1 / 8
7,743
645
10,133
6,776
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Garriez
Heimdallr
10
5 / 2 / 13
6,738
562
9,487
6,821
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Mozzup
Geb
9
2 / 1 / 15
6,247
521
3,260
6,912
4,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
imbandk
Odin
11
3 / 2 / 7
6,600
550
6,016
8,648
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
6
Kills
26
26
Deaths
7
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Janus
AzzizzZ
Janus
3
1
8
7
W
Cliodhna
Garriex
Cliodhna
13
1
8
17
W
Heimdallr
Garriez
Heimdallr
5
2
13
5.75
L
Izanami
M0NCH0
Izanami
0
5
2
0.2
W
Geb
Mozzup
Geb
2
1
15
9.5
L
Cliodhna
PepelTheGeek
Cliodhna
1
5
1
0.3
L
Thoth
SiskuFTW
Thoth
2
8
0
0.25
W
Odin
imbandk
Odin
3
2
7
3.25
L
1
5
2
0.4
L
Sun Wukong
soxgame
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
35,351
43,195
Taken
34,781
19,111
Mitigated
16,049
5,083
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AzzizzZ
Janus
6,455
306
0
1,833
5,624
1,423
90
2,327
3,253
31,172
0
W
Cliodhna
Garriex
Cliodhna
10,133
1,888
0
1,861
6,776
2,952
60
1,991
4,741
0
40,065
W
Heimdallr
Garriez
Heimdallr
9,487
6,477
0
2,369
6,821
2,302
1,418
2,058
4,632
0
32,084
L
Izanami
M0NCH0
Izanami
1,941
1,781
0
74
5,609
1,296
0
2,004
3,513
0
15,426
W
Geb
Mozzup
Geb
3,260
577
300
780
6,912
4,796
0
1,679
5,233
9,979
0
L
Cliodhna
PepelTheGeek
Cliodhna
2,318
452
0
874
7,441
2,440
0
1,336
6,035
0
22,407
L
Thoth
SiskuFTW
Thoth
5,052
0
0
744
7,556
1,681
0
2,069
5,363
20,417
0
W
Odin
imbandk
Odin
6,016
896
0
1,219
8,648
4,576
370
447
7,717
0
29,157
L
3,450
210
0
1,348
13,317
6,832
0
3,194
9,776
11,078
0
L
Sun Wukong
soxgame
Sun Wukong
5,576
853
0
2,043
9,272
6,862
111
664
8,034
0
26,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
33,871
176
Minions Killed
267
0
Camps Cleared
0
1,254,289
Distance Traveled
1,238,591
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,543
545
60
5
0
235,202
0
W
Cliodhna
7,743
645
76
6
0
299,211
2
W
Heimdallr
6,738
562
53
4
0
221,859
1
L
Izanami
4,881
407
46
4
0
222,752
3
W
Geb
6,247
521
11
1
0
261,107
2
L
Cliodhna
5,389
449
50
4
0
254,568
0
L
Thoth
5,670
473
25
2
0
270,165
4
W
Odin
6,600
550
67
6
0
221,212
0
L
Geb
5,395
450
11
1
0
245,046
3
L
Sun Wukong
5,961
497
44
4
0
261,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role