Player Matchup

Ares
Ares
WinterWulf
Ares
Level 84
God Stats
3W - 3L
1,278 SR
Queue Stats
35W - 37L
1,524 Elo+
Solo
Scylla
Scylla
XxKillaByBoBxX
Scylla
Level 67
God Stats
11W - 6L
1,500 SR
Queue Stats
168W - 175L
1,476 Elo+
Party 2
Thanatos
Thanatos
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Thanatos
Level 89
God Stats
27W - 29L
1,542 SR
Queue Stats
134W - 146L
1,403 Elo+
Party 2
Team Averages
Level 80
1,440 SR
1,467 Elo+

VS

Team Averages
Level 134
1,637 SR
1,600 Elo+
Tiamat
Tiamat
Areota
Tiamat
Level 157
God Stats
2W - 1L
1,386 SR
Queue Stats
70W - 72L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
EscapeThaNate
Ne Zha
Level 84
God Stats
7W - 3L
1,879 SR
Queue Stats
59W - 56L
1,565 Elo+
Party 1
Ullr
Ullr
The_Flash1892
Ullr
Level 160
God Stats
9W - 4L
1,646 SR
Queue Stats
78W - 72L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 22
13,226
735
11,071
24,530
40,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 0 / 15
13,103
728
19,416
8,816
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
phantasmicccc
Thanatos
18
18 / 6 / 8
14,328
796
20,415
15,906
7,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Areota
Tiamat
13
3 / 14 / 1
10,146
564
11,583
19,648
7,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 10 / 3
11,747
653
13,270
20,822
6,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 8 / 3
9,485
527
3,553
16,145
4,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
32
Kills
7
7
Deaths
32
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Areota
Tiamat
3
14
1
0.25
L
4
10
3
0.55
L
0
8
3
0.19
W
4
1
22
15
W
10
0
15
17.5
W
Thanatos
phantasmicccc
Thanatos
18
6
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,902
Damage
28,406
49,252
Taken
56,615
52,099
Mitigated
18,483
12,925
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Areota
Tiamat
11,583
2,842
0
2,466
19,648
7,465
41
9,538
10,110
32,986
0
L
13,270
2,145
0
3,639
20,822
6,649
0
12,703
8,119
0
37,136
L
3,553
2,359
0
750
16,145
4,369
0
9,057
7,088
0
22,631
W
11,071
663
0
1,414
24,530
40,536
615
4,342
19,740
19,224
0
W
19,416
762
392
552
8,816
3,779
1,028
2,267
6,353
64,994
0
W
Thanatos
phantasmicccc
Thanatos
20,415
9,701
0
10,567
15,906
7,784
1,494
4,454
11,130
0
55,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
31,378
213
Minions Killed
175
9
Camps Cleared
7
1,001,319
Distance Traveled
703,113
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,146
564
57
3
3
231,337
3
L
Ne Zha
11,747
653
57
3
4
275,816
3
L
Ullr
9,485
527
61
3
0
195,960
0
W
Ares
13,226
735
19
1
1
329,399
1
W
Scylla
13,103
728
131
7
3
345,633
1
W
Thanatos
14,328
796
63
4
5
326,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role