Player Matchup

Awilix
Awilix
AridChipmunk375
Awilix
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 11L
1,533 Elo+
Solo
Fafnir
Fafnir
MereDesignation
Fafnir
Level 28
God Stats
8W - 3L
1,946 SR
Queue Stats
133W - 125L
1,482 Elo+
Solo
Danzaburou
Danzaburou
PiffScanOnly_420
Danzaburou
Level 11
God Stats
6W - 2L
1,776 SR
Queue Stats
20W - 14L
1,517 Elo+
Solo
Sol
Sol
ShinSephian
Sol
Level 29
God Stats
15W - 17L
1,409 SR
Queue Stats
79W - 89L
1,430 Elo+
Solo
Kukulkan
Kukulkan
ZombieYoda I am
Kukulkan
Level 6
God Stats
0W - 2L
1,650 SR
Queue Stats
12W - 16L
1,440 Elo+
Solo
Team Averages
Level 19
1,656 SR
1,480 Elo+

VS

Team Averages
Level 14
1,555 SR
1,407 Elo+
Hel
Hel
Hauringusuta
Hel
Level 17
God Stats
1W - 0L
1,184 SR
Queue Stats
4W - 4L
1,263 Elo+
Solo
Izanami
Izanami
OrganicSpork
Izanami
Level 28
God Stats
8W - 2L
1,634 SR
Queue Stats
23W - 27L
1,212 Elo+
Solo
Ullr
Ullr
Sweptwheel166
Ullr
Level 16
God Stats
4W - 3L
1,743 SR
Queue Stats
42W - 28L
1,750 Elo+
Solo
Sobek
Sobek
Xel VergaX
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,524 Elo+
Solo
Loki
Loki
volume-liso
Loki
Level 6
God Stats
2W - 4L
1,713 SR
Queue Stats
5W - 9L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
9,058
533
5,865
9,836
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 2
7,399
435
1,277
6,954
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PiffScanOnly_420
Danzaburou
10
4 / 4 / 1
7,760
456
5,927
8,549
2,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 4 / 2
8,043
473
5,806
10,760
3,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
10
0 / 5 / 1
6,651
391
3,677
5,662
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,560
445
2,559
5,354
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Izanami
OrganicSpork
Izanami
15
5 / 3 / 0
9,210
542
4,942
8,676
2,661
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 2 / 3
11,013
648
9,592
11,734
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
13
3 / 1 / 5
8,542
502
6,280
11,162
7,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
7,561
445
1,507
6,574
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
17
17
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
0
3
3
0.5
L
0
0
2
1
W
Izanami
OrganicSpork
Izanami
5
3
0
1.67
L
Danzaburou
PiffScanOnly_420
Danzaburou
4
4
1
1.13
L
2
4
2
0.75
W
8
2
3
4.75
W
Sobek
3
1
5
5.5
L
Kukulkan
0
5
1
0.1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,552
Damage
24,880
41,761
Taken
43,500
17,449
Mitigated
18,549
9,665
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,865
1,857
0
1,646
9,836
4,315
0
2,422
7,414
0
58,010
W
2,559
510
1,589
662
5,354
1,342
987
1,860
3,494
19,193
0
L
1,277
232
0
2,040
6,954
5,488
15
1,115
5,743
15,574
0
W
Izanami
OrganicSpork
Izanami
4,942
3,273
0
2,677
8,676
2,661
38
3,704
4,972
0
57,820
L
Danzaburou
PiffScanOnly_420
Danzaburou
5,927
1,071
0
2,638
8,549
2,342
999
1,279
7,230
0
34,608
L
5,806
766
0
3,264
10,760
3,266
2,733
3,948
6,580
44,184
0
W
9,592
4,202
0
4,054
11,734
4,473
5,770
815
10,919
0
80,108
W
Sobek
6,280
760
0
4,703
11,162
7,572
0
3,346
7,816
33,742
0
L
Kukulkan
3,677
436
0
77
5,662
2,038
261
0
5,662
16,848
0
W
1,507
244
0
851
6,574
2,501
0
1,103
5,471
0
25,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
43,886
336
Minions Killed
382
0
Camps Cleared
0
1,264,105
Distance Traveled
1,473,426
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,058
533
114
7
0
305,123
1
W
Hel
7,560
445
44
3
0
316,619
0
L
Fafnir
7,399
435
33
2
0
262,071
3
W
Izanami
9,210
542
86
5
0
292,421
1
L
Danzaburou
7,760
456
70
4
0
223,445
3
L
Sol
8,043
473
86
5
0
280,377
0
W
Ullr
11,013
648
145
9
0
297,509
3
W
Sobek
8,542
502
52
3
0
269,426
7
L
Kukulkan
6,651
391
33
2
0
193,089
1
W
Loki
7,561
445
55
3
0
297,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role