Player Matchup

Sylvanus
Sylvanus
Grunji2
Sylvanus
Level 69
God Stats
0W - 2L
1,594 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 1
Skadi
Skadi
WinterRazorblade
Skadi
Level 87
God Stats
1W - 3L
1,312 SR
Queue Stats
14W - 23L
1,347 Elo+
Party 1
Amaterasu
Amaterasu
icewontfailu
Amaterasu
Level 80
God Stats
1W - 2L
1,720 SR
Queue Stats
4W - 8L
1,345 Elo+
Party 1
Team Averages
Level 79
1,542 SR
1,300 Elo+

VS

Team Averages
Level 156
1,519 SR
1,444 Elo+
Chang'e
Chang'e
PsYcHo RiVaL
Chang'e
Level 152
God Stats
1W - 0L
1,478 SR
Queue Stats
5W - 10L
1,327 Elo+
Solo
Cthulhu
Cthulhu
V_Chimera_V
Cthulhu
Level 160
God Stats
5W - 3L
1,506 SR
Queue Stats
111W - 105L
1,502 Elo+
Party 2
Cliodhna
Cliodhna
V_Okamii_V
Cliodhna
Level 156
God Stats
6W - 6L
1,574 SR
Queue Stats
124W - 113L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Grunji2
Sylvanus
11
1 / 12 / 1
8,446
603
8,615
21,239
19,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 13 / 0
10,231
731
14,422
18,943
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
icewontfailu
Amaterasu
11
0 / 13 / 3
8,657
618
7,036
21,351
14,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PsYcHo RiVaL
Chang'e
13
4 / 2 / 21
10,371
741
8,973
12,121
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
V_Chimera_V
Cthulhu
16
12 / 1 / 23
12,067
862
16,197
16,752
16,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
V_Okamii_V
Cliodhna
17
22 / 2 / 14
13,241
946
27,632
15,195
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
96
5
Kills
38
38
Deaths
5
4
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Grunji2
Sylvanus
1
12
1
0.13
W
Chang'e
PsYcHo RiVaL
Chang'e
4
2
21
7.25
W
Cthulhu
V_Chimera_V
Cthulhu
12
1
23
23.5
W
Cliodhna
V_Okamii_V
Cliodhna
22
2
14
14.5
L
4
13
0
0.31
L
Amaterasu
icewontfailu
Amaterasu
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,073
Damage
52,802
61,533
Taken
44,068
38,382
Mitigated
31,168
6,493
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Grunji2
Sylvanus
8,615
1,785
506
3,102
21,239
19,648
0
7,773
12,867
14,972
0
W
Chang'e
PsYcHo RiVaL
Chang'e
8,973
1,654
7,092
5,476
12,121
8,012
534
3,921
8,200
36,051
0
W
Cthulhu
V_Chimera_V
Cthulhu
16,197
1,184
1,285
4,638
16,752
16,660
493
2,015
14,737
30,110
0
W
Cliodhna
V_Okamii_V
Cliodhna
27,632
6,565
0
1,772
15,195
6,496
1,491
3,409
11,786
0
51,936
L
14,422
6,559
0
379
18,943
4,712
0
9,342
8,924
0
41,259
L
Amaterasu
icewontfailu
Amaterasu
7,036
2,920
185
2,321
21,351
14,022
0
6,630
14,100
0
15,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
35,679
79
Minions Killed
158
3
Camps Cleared
9
553,230
Distance Traveled
773,649
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,446
603
16
1
0
178,942
4
W
Chang'e
10,371
741
70
5
5
249,283
3
W
Cthulhu
12,067
862
26
2
2
250,842
1
W
Cliodhna
13,241
946
62
4
2
273,524
0
L
Skadi
10,231
731
52
4
0
184,466
0
L
Amaterasu
8,657
618
11
1
3
189,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role