Player Matchup

Hachiman
Hachiman
Kaelturos
Hachiman
Level 129
God Stats
0W - 1L
1,550 SR
Queue Stats
92W - 88L
1,493 Elo+
Party 1
Terra
Terra
Nachoxzz
Terra
Level 127
God Stats
0W - 2L
1,278 SR
Queue Stats
42W - 33L
1,523 Elo+
Party 1
Baba Yaga
Baba Yaga
Prolifichd
Baba Yaga
Level 100
God Stats
1W - 2L
1,553 SR
Queue Stats
250W - 207L
1,568 Elo+
Party 2
Vulcan
Vulcan
Zalajuk
Vulcan
Level 155
God Stats
16W - 12L
1,500 SR
Queue Stats
659W - 671L
1,481 Elo+
Solo
Heimdallr
Heimdallr
mosinnagant147
Heimdallr
Level 108
God Stats
4W - 6L
1,349 SR
Queue Stats
222W - 188L
1,546 Elo+
Party 2
Team Averages
Level 124
1,446 SR
1,522 Elo+

VS

Team Averages
Level 112
1,477 SR
1,529 Elo+
Cthulhu
Cthulhu
MakeitNastyyy
Cthulhu
Level 122
God Stats
2W - 0L
1,686 SR
Queue Stats
58W - 49L
1,557 Elo+
Solo
Hera
Hera
PoiesisLeCreator
Hera
Level 129
God Stats
5W - 6L
1,503 SR
Queue Stats
438W - 417L
1,517 Elo+
Party 3
Ra
Ra
RedHawkBanz
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,458 Elo+
Solo
Susano
Susano
Sp8zzOO
Susano
Level 80
God Stats
3W - 7L
1,051 SR
Queue Stats
376W - 359L
1,539 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WoahRichard
Morgan Le Fay
Level 122
God Stats
5W - 3L
1,645 SR
Queue Stats
362W - 338L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kaelturos
Hachiman
20
13 / 7 / 5
14,082
741
23,099
23,592
10,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Nachoxzz
Terra
20
2 / 5 / 16
13,217
696
8,969
29,772
46,536
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
Prolifichd
Baba Yaga
20
3 / 6 / 11
12,695
668
17,927
22,984
10,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Zalajuk
Vulcan
20
8 / 5 / 10
14,012
737
24,452
14,971
6,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
mosinnagant147
Heimdallr
20
7 / 9 / 12
14,657
771
16,557
25,201
11,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
8 / 6 / 16
14,467
761
27,668
31,793
48,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 17
14,953
787
24,746
20,933
9,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 8 / 10
13,110
690
15,612
17,805
8,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Susano
Sp8zzOO
Susano
19
5 / 9 / 7
12,492
657
12,390
18,814
8,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
WoahRichard
Morgan Le Fay
20
7 / 6 / 8
14,230
749
22,934
19,622
9,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
89
33
Kills
31
32
Deaths
34
54
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Kaelturos
Hachiman
13
7
5
2.21
W
Cthulhu
8
6
16
2.67
L
Terra
Nachoxzz
Terra
2
5
16
2
W
6
5
17
2.9
L
Baba Yaga
Prolifichd
Baba Yaga
3
6
11
1.42
W
5
8
10
1.25
W
Susano
Sp8zzOO
Susano
5
9
7
0.94
W
Morgan Le Fay
WoahRichard
Morgan Le Fay
7
6
8
1.83
L
Vulcan
Zalajuk
Vulcan
8
5
10
2.6
L
Heimdallr
mosinnagant147
Heimdallr
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,004
Damage
103,350
116,520
Taken
108,967
86,136
Mitigated
84,477
48,670
Healing
39,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Kaelturos
Hachiman
23,099
9,866
4,583
5,981
23,592
10,518
2,829
19,048
4,135
33
43,860
W
Cthulhu
27,668
861
2,128
3,528
31,793
48,424
791
12,742
19,051
47,148
0
L
Terra
Nachoxzz
Terra
8,969
866
7,393
9,528
29,772
46,536
75
18,371
10,460
17,401
0
W
24,746
6,751
2,018
6,862
20,933
9,087
512
13,171
7,762
55,029
0
L
Baba Yaga
Prolifichd
Baba Yaga
17,927
148
2,659
7,376
22,984
10,954
1,194
17,971
4,684
48,591
0
W
15,612
994
7,903
4,666
17,805
8,841
1,269
8,213
9,592
37,901
0
W
Susano
Sp8zzOO
Susano
12,390
1,243
2,729
2,333
18,814
8,182
281
9,302
9,512
0
23,312
W
Morgan Le Fay
WoahRichard
Morgan Le Fay
22,934
703
3,645
3,914
19,622
9,943
2,558
7,953
11,669
53,452
0
L
Vulcan
Zalajuk
Vulcan
24,452
8,570
2,971
2,076
14,971
6,719
1,299
12,428
1,991
42,247
0
L
Heimdallr
mosinnagant147
Heimdallr
16,557
5,084
1,790
4,313
25,201
11,409
2,216
20,287
4,290
0
51,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,663
Gold Earned
69,252
202
Minions Killed
231
0
Camps Cleared
0
1,691,902
Distance Traveled
1,760,934
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,082
741
41
2
0
318,239
0
W
Cthulhu
14,467
761
53
3
0
382,788
0
L
Terra
13,217
696
10
1
0
372,222
0
W
Hera
14,953
787
50
3
0
339,372
1
L
Baba Yaga
12,695
668
51
3
0
327,203
0
W
Ra
13,110
690
46
2
0
327,037
1
W
Susano
12,492
657
16
1
0
370,343
0
W
Morgan Le Fay
14,230
749
66
3
0
341,394
2
L
Vulcan
14,012
737
41
2
0
363,376
1
L
Heimdallr
14,657
771
59
3
0
310,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role