Player Matchup

Pele
Pele
Platinum V
ClipClapSlipSlap
Pele
Platinum V
Level 127
God Stats
0W - 2L
1,579 SR
Queue Stats
303W - 308L
1,645 MMR
Solo
Geb
Geb
Gold IV
Cronenburger
Geb
Gold IV
Level 121
God Stats
6W - 7L
1,579 SR
Queue Stats
39W - 40L
1,472 MMR
Solo
Poseidon
Poseidon
Gold II
Kakarrot17
Poseidon
Gold II
Level 147
God Stats
25W - 24L
1,579 SR
Queue Stats
285W - 284L
1,654 MMR
Solo
Cabrakan
Cabrakan
Gold III
S M4lwar3 Hs
Cabrakan
Gold III
Level 144
God Stats
46W - 51L
1,585 SR
Queue Stats
270W - 278L
1,545 MMR
Solo
Izanami
Izanami
Gold IV
osado-piloto275
Izanami
Gold IV
Level 103
God Stats
1W - 1L
1,859 SR
Queue Stats
126W - 116L
1,463 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,636 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,536 SR
1,533 MMR
Ra
Ra
Platinum III
 
Ra
Platinum III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
Eiffel_A_Beast
Nox
Gold V
Level 125
God Stats
12W - 18L
1,408 SR
Queue Stats
220W - 227L
1,430 MMR
Solo
Bastet
Bastet
Gold III
Tuff Vibez
Bastet
Gold III
Level 109
God Stats
3W - 1L
1,415 SR
Queue Stats
204W - 208L
1,588 MMR
Solo
Cthulhu
Cthulhu
Silver III
nightdragon96-
Cthulhu
Silver III
Level 103
God Stats
2W - 1L
1,613 SR
Queue Stats
7W - 11L
1,496 MMR
Solo
Anhur
Anhur
Gold III
stRattXfy
Anhur
Gold III
Level 153
God Stats
15W - 11L
1,742 SR
Queue Stats
179W - 165L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,559
712
2,115
2,417
720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 0
3,335
667
265
2,770
680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Kakarrot17
Poseidon
5
0 / 1 / 0
3,142
628
1,097
2,368
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
S M4lwar3 Hs
Cabrakan
7
1 / 0 / 1
4,009
802
1,432
1,992
761
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

2
0 / 1 / 0
2,548
510
0
639
65
Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaOdinMorgan Le FayArtioAwilix

VS

Bans
TsukuyomiSkadiThanatosNikeLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
1 / 0 / 1
3,566
713
1,031
2,070
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 0
3,056
611
294
2,693
671
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Tuff Vibez
Bastet
5
1 / 1 / 0
3,244
649
1,344
3,049
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 0 / 2
3,148
630
1,207
2,236
884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
stRattXfy
Anhur
5
1 / 1 / 0
3,607
721
1,673
2,500
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
L
1
1
1
1.5
L
1
0
0
1
W
0
1
0
0
L
Poseidon
Kakarrot17
Poseidon
0
1
0
0
L
Cabrakan
S M4lwar3 Hs
Cabrakan
1
0
1
1.5
W
Bastet
Tuff Vibez
Bastet
1
1
0
1
W
0
0
2
1
L
0
1
0
0
W
Anhur
stRattXfy
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,909
Damage
5,549
10,186
Taken
12,548
2,722
Mitigated
3,279
3,498
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,031
288
132
916
2,070
562
0
770
1,300
16,011
0
L
2,115
607
0
576
2,417
720
0
420
1,971
0
14,412
L
265
0
0
1,172
2,770
680
0
295
2,475
5,191
0
W
294
33
0
530
2,693
671
0
440
2,253
9,723
0
L
Poseidon
Kakarrot17
Poseidon
1,097
255
0
994
2,368
496
0
976
1,298
15,175
0
L
Cabrakan
S M4lwar3 Hs
Cabrakan
1,432
176
0
756
1,992
761
0
522
1,470
18,207
0
W
Bastet
Tuff Vibez
Bastet
1,344
589
82
1,424
3,049
752
0
1,021
2,028
0
9,807
W
1,207
323
188
1,067
2,236
884
92
298
1,938
6,770
0
L
0
0
0
0
639
65
0
199
440
0
980
W
Anhur
stRattXfy
Anhur
1,673
1,216
0
1,019
2,500
410
0
265
2,235
0
13,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,593
Gold Earned
16,621
120
Minions Killed
108
0
Camps Cleared
0
412,657
Distance Traveled
436,882
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,566
713
37
7
0
95,043
2
L
Pele
3,559
712
36
7
0
107,095
1
L
Geb
3,335
667
9
2
0
91,307
0
W
Nox
3,056
611
16
3
0
83,224
0
L
Poseidon
3,142
628
28
6
0
100,969
0
L
Cabrakan
4,009
802
44
9
0
95,879
1
W
Bastet
3,244
649
20
4
0
88,902
1
W
Cthulhu
3,148
630
14
3
0
90,700
0
L
Izanami
2,548
510
3
1
0
17,407
0
W
Anhur
3,607
721
21
4
0
79,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role