Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DefinitelyNotHel
Rama
Level 107
God Stats
0W - 1L
1,629 SR
Queue Stats
157W - 155L
1,540 Elo+
Solo
Jormungandr
Jormungandr
FwinstoneGummies
Jormungandr
Level 116
God Stats
1W - 3L
1,275 SR
Queue Stats
123W - 127L
1,505 Elo+
Solo
Charybdis
Charybdis
KonThis
Charybdis
Level 160
God Stats
19W - 21L
1,532 SR
Queue Stats
1,586W - 1,617L
1,472 Elo+
Solo
Susano
Susano
omar_SLSW
Susano
Level 148
God Stats
3W - 7L
1,369 SR
Queue Stats
515W - 525L
1,579 Elo+
Solo
Team Averages
Level 138
1,461 SR
1,519 Elo+

VS

Team Averages
Level 137
1,547 SR
1,517 Elo+
Scylla
Scylla
QUINTEROL
Scylla
Level 160
God Stats
26W - 27L
1,493 SR
Queue Stats
1,577W - 1,650L
1,490 Elo+
Solo
Chernobog
Chernobog
RedHawkBanz
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,453 Elo+
Solo
Chiron
Chiron
VS SNIPER GOD
Chiron
Level 147
God Stats
2W - 3L
1,499 SR
Queue Stats
293W - 336L
1,507 Elo+
Solo
Olorun
Olorun
lobsterboy78
Olorun
Level 129
God Stats
1W - 0L
1,606 SR
Queue Stats
48W - 38L
1,605 Elo+
Solo
Tyr
Tyr
off-mossin_
Tyr
Level 143
God Stats
5W - 1L
1,639 SR
Queue Stats
94W - 94L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 5 / 6
6,809
851
4,178
9,016
3,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 5
6,510
814
5,278
9,800
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
FwinstoneGummies
Jormungandr
14
3 / 4 / 5
7,789
974
8,313
13,596
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
KonThis
Charybdis
14
2 / 5 / 7
7,658
957
10,198
11,602
5,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
omar_SLSW
Susano
11
1 / 6 / 5
6,289
786
9,275
8,594
2,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
QUINTEROL
Scylla
16
9 / 1 / 13
9,701
1,213
15,195
7,361
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chernobog
RedHawkBanz
Chernobog
14
5 / 2 / 15
8,481
1,060
10,419
8,505
3,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 18
7,755
969
11,462
10,077
4,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
6 / 2 / 11
8,786
1,098
6,114
11,658
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 2 / 15
8,077
1,010
6,293
10,895
10,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
10
Kills
26
26
Deaths
10
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
6
1
L
2
6
5
0.75
L
Jormungandr
FwinstoneGummies
Jormungandr
3
4
5
1.38
L
Charybdis
KonThis
Charybdis
2
5
7
1.1
W
Scylla
QUINTEROL
Scylla
9
1
13
15.5
W
Chernobog
RedHawkBanz
Chernobog
5
2
15
6.25
W
2
3
18
3.67
W
Olorun
6
2
11
5.75
W
4
2
15
5.75
L
Susano
omar_SLSW
Susano
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,242
Damage
49,483
52,608
Taken
48,496
29,690
Mitigated
28,504
14,581
Healing
22,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,178
1,348
3,178
2,608
9,016
3,714
0
2,800
6,172
10,459
0
L
5,278
3,222
0
426
9,800
3,511
0
4,860
4,880
0
10,793
L
Jormungandr
FwinstoneGummies
Jormungandr
8,313
785
1,251
2,180
13,596
14,500
0
5,892
7,587
15,609
0
L
Charybdis
KonThis
Charybdis
10,198
2,601
1,560
3,154
11,602
5,071
0
4,176
7,390
0
18,687
W
Scylla
QUINTEROL
Scylla
15,195
1,183
1,798
2,846
7,361
3,048
683
1,983
5,378
34,701
0
W
Chernobog
RedHawkBanz
Chernobog
10,419
6,014
0
2,805
8,505
3,587
1,867
1,833
6,672
0
20,983
W
11,462
3,592
1,117
2,416
10,077
4,422
1,082
2,376
7,701
0
19,301
W
Olorun
6,114
2,306
4,531
5,329
11,658
6,614
872
4,109
7,549
10,619
1,072
W
6,293
500
156
1,764
10,895
10,833
326
2,190
8,705
0
9,075
L
Susano
omar_SLSW
Susano
9,275
847
0
224
8,594
2,894
0
2,697
5,865
0
14,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
42,800
73
Minions Killed
94
0
Camps Cleared
0
686,319
Distance Traveled
817,371
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,809
851
17
2
0
126,246
0
L
Rama
6,510
814
9
1
0
139,998
1
L
Jormungandr
7,789
974
12
2
0
138,346
0
L
Charybdis
7,658
957
28
4
0
122,599
0
W
Scylla
9,701
1,213
39
5
0
164,293
3
W
Chernobog
8,481
1,060
21
3
0
146,803
1
W
Chiron
7,755
969
17
2
0
164,592
3
W
Olorun
8,786
1,098
14
2
0
165,685
0
W
Tyr
8,077
1,010
3
0
0
175,998
0
L
Susano
6,289
786
7
1
0
159,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role