Player Matchup

Geb
Geb
Bronze III
Chajka
Geb
Bronze III
Level 120
God Stats
0W - 1L
1,800 SR
Queue Stats
1W - 2L
1,568 MMR
Solo
Chronos
Chronos
Gold I
Fistyk
Chronos
Gold I
Level 156
God Stats
88W - 81L
1,620 SR
Queue Stats
1,070W - 1,183L
1,586 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
MarxalTeam
Gilgamesh
Platinum V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,566 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,640 SR
1,573 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,559 SR
1,563 MMR
Fenrir
Fenrir
Silver I
AikOz
Fenrir
Silver I
Level 50
God Stats
1W - 0L
1,314 SR
Queue Stats
17W - 12L
1,588 MMR
Party 1
Chaac
Chaac
Silver I
jeepster2k3
Chaac
Silver I
Level 61
God Stats
7W - 3L
1,832 SR
Queue Stats
20W - 9L
1,588 MMR
Party 1
Persephone
Persephone
Gold II
pljeskavca
Persephone
Gold II
Level 156
God Stats
4W - 2L
1,532 SR
Queue Stats
44W - 44L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Chajka
Geb
15
5 / 6 / 4
12,361
773
14,844
30,357
32,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Fistyk
Chronos
14
4 / 7 / 3
10,273
642
13,415
18,223
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MarxalTeam
Gilgamesh
12
2 / 11 / 7
10,133
633
16,651
18,375
15,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothMorgan Le FayAthenaSobekOdin

VS

Bans
Zhong KuiScyllaMedusaDiscordiaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AikOz
Fenrir
15
9 / 7 / 9
12,123
758
15,793
18,663
7,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
8 / 2 / 15
12,290
768
17,250
24,190
22,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
pljeskavca
Persephone
17
7 / 2 / 16
12,714
795
24,388
16,283
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
11
Kills
24
24
Deaths
11
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AikOz
Fenrir
9
7
9
1.93
L
Geb
Chajka
Geb
5
6
4
1.17
L
Chronos
Fistyk
Chronos
4
7
3
0.79
L
Gilgamesh
MarxalTeam
Gilgamesh
2
11
7
0.5
W
8
2
15
7.75
W
Persephone
pljeskavca
Persephone
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,910
Damage
57,431
66,955
Taken
59,136
53,582
Mitigated
35,762
5,020
Healing
23,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AikOz
Fenrir
15,793
4,222
0
5,946
18,663
7,212
1,262
10,088
8,575
0
44,033
L
Geb
Chajka
Geb
14,844
2,118
0
1,535
30,357
32,025
0
11,848
17,773
33,514
0
L
Chronos
Fistyk
Chronos
13,415
4,961
0
3,040
18,223
6,179
28
5,008
12,785
43,946
0
L
Gilgamesh
MarxalTeam
Gilgamesh
16,651
6,579
0
445
18,375
15,378
150
7,824
9,959
0
27,637
W
17,250
3,120
0
12,096
24,190
22,357
828
11,372
12,818
0
44,438
W
Persephone
pljeskavca
Persephone
24,388
2,188
364
5,351
16,283
6,193
1,331
7,372
8,909
57,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
37,127
132
Minions Killed
174
4
Camps Cleared
10
826,830
Distance Traveled
928,407
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,123
758
49
3
8
276,018
2
L
Geb
12,361
773
22
1
0
306,721
3
L
Chronos
10,273
642
81
5
1
291,739
5
L
Gilgamesh
10,133
633
29
2
3
228,370
5
W
Chaac
12,290
768
52
3
1
344,195
3
W
Persephone
12,714
795
73
5
1
308,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role