Player Matchup

Thor
Thor
Budlightnin
Thor
Level 14
God Stats
1W - 1L
1,264 SR
Queue Stats
20W - 17L
1,478 Elo+
Solo
He Bo
He Bo
Cedalina
He Bo
Level 8
God Stats
16W - 26L
1,361 SR
Queue Stats
37W - 54L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
FrootLoopp
Gilgamesh
Level 20
God Stats
3W - 0L
1,866 SR
Queue Stats
5W - 4L
1,332 Elo+
Party 1
Medusa
Medusa
TsunamiBoi
Medusa
Level 24
God Stats
4W - 8L
1,157 SR
Queue Stats
77W - 74L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
projectkhan
Baba Yaga
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,400 Elo+
Party 1
Team Averages
Level 15
1,430 SR
1,409 Elo+

VS

Team Averages
Level 11
1,375 SR
1,372 Elo+
Merlin
Merlin
 
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
RenoDaNerd
Hel
Level 3
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 2
Ganesha
Ganesha
Venuszin
Ganesha
Level 7
God Stats
2W - 3L
1,518 SR
Queue Stats
6W - 11L
1,301 Elo+
Solo
Bakasura
Bakasura
elqueobserva
Bakasura
Level 6
God Stats
0W - 5L
1,097 SR
Queue Stats
35W - 65L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 16
11,379
1,138
14,985
8,805
4,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Cedalina
He Bo
17
0 / 4 / 17
9,152
915
4,591
7,625
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
FrootLoopp
Gilgamesh
18
4 / 2 / 30
11,383
1,138
16,454
12,163
10,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
TsunamiBoi
Medusa
19
18 / 0 / 12
12,517
1,252
19,020
8,154
2,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
projectkhan
Baba Yaga
19
6 / 0 / 29
11,365
1,137
22,572
5,461
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

292

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 3 / 1
9,492
949
15,852
11,638
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
 
Pele
15
1 / 5 / 2
8,691
869
3,873
13,528
5,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 2
8,387
839
3,451
14,320
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Venuszin
Ganesha
15
0 / 12 / 5
9,353
935
12,602
23,433
28,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
elqueobserva
Bakasura
15
0 / 13 / 2
8,313
831
1,182
21,070
8,862
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
18
40
Kills
6
6
Deaths
40
104
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
1
1.5
L
Pele
 
Pele
1
5
2
0.4
W
12
0
16
20
W
He Bo
Cedalina
He Bo
0
4
17
2.13
W
Gilgamesh
FrootLoopp
Gilgamesh
4
2
30
9.5
L
1
7
2
0.29
W
Medusa
TsunamiBoi
Medusa
18
0
12
24
L
Ganesha
Venuszin
Ganesha
0
12
5
0.21
L
Bakasura
elqueobserva
Bakasura
0
13
2
0.08
W
Baba Yaga
projectkhan
Baba Yaga
6
0
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,622
Damage
36,960
42,208
Taken
83,989
21,769
Mitigated
53,242
8,095
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,852
963
0
249
11,638
4,565
0
3,628
8,010
41,358
0
L
Pele
 
Pele
3,873
323
0
51
13,528
5,213
0
4,968
8,560
0
24,697
W
14,985
2,190
0
0
8,805
4,243
0
6,612
2,193
0
20,440
W
He Bo
Cedalina
He Bo
4,591
1,326
0
0
7,625
2,181
0
6,926
699
12,041
0
W
Gilgamesh
FrootLoopp
Gilgamesh
16,454
4,894
1,462
2,042
12,163
10,426
0
7,912
4,251
2,469
27,613
L
3,451
213
4,727
3,224
14,320
5,750
0
4,236
10,084
13,615
0
W
Medusa
TsunamiBoi
Medusa
19,020
12,687
0
1,696
8,154
2,585
0
6,884
1,270
0
44,046
L
Ganesha
Venuszin
Ganesha
12,602
1,498
0
740
23,433
28,852
0
6,879
16,554
22,637
0
L
Bakasura
elqueobserva
Bakasura
1,182
884
0
93
21,070
8,862
0
8,808
12,262
0
12,874
W
Baba Yaga
projectkhan
Baba Yaga
22,572
5,067
192
2,703
5,461
2,334
0
3,571
1,890
50,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,796
Gold Earned
44,236
181
Minions Killed
162
12
Camps Cleared
3
929,810
Distance Traveled
837,994
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,492
949
69
7
1
168,143
1
L
Pele
8,691
869
34
3
1
188,323
0
W
Thor
11,379
1,138
11
1
1
191,941
0
W
He Bo
9,152
915
16
2
1
143,039
1
W
Gilgamesh
11,383
1,138
22
2
0
186,944
1
L
Hel
8,387
839
40
4
0
154,536
0
W
Medusa
12,517
1,252
65
7
9
213,798
0
L
Ganesha
9,353
935
3
0
0
159,755
2
L
Bakasura
8,313
831
16
2
1
167,237
0
W
Baba Yaga
11,365
1,137
67
7
1
194,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role