Player Matchup

Ratatoskr
Ratatoskr
Drgn_DaRkY
Ratatoskr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,289 Elo+
Solo
Guan Yu
Guan Yu
Mootjegames03
Guan Yu
Level 5
God Stats
0W - 3L
1,266 SR
Queue Stats
4W - 8L
1,273 Elo+
Solo
Neith
Neith
alrubiaan
Neith
Level 25
God Stats
10W - 12L
1,634 SR
Queue Stats
119W - 120L
1,442 Elo+
Solo
Hachiman
Hachiman
despo48
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
misterious6
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,480 SR
1,401 Elo+

VS

Team Averages
Level 25
1,437 SR
1,400 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GoOsTT
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Lirs21
Amaterasu
Level 5
God Stats
11W - 4L
1,214 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
hesoyamPWNZ
Cabrakan
Level 22
God Stats
3W - 4L
1,472 SR
Queue Stats
99W - 98L
1,328 Elo+
Solo
Apollo
Apollo
ИрунБрунке
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Drgn_DaRkY
Ratatoskr
10
0 / 8 / 2
6,657
416
1,466
12,158
3,452
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
10
2 / 2 / 0
7,004
438
3,711
7,174
2,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
alrubiaan
Neith
15
5 / 3 / 0
8,796
550
10,524
11,229
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
despo48
Hachiman
10
2 / 6 / 3
6,845
428
4,587
8,415
2,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 11 / 2
6,788
424
4,428
16,805
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
13 / 0 / 1
11,211
701
12,789
8,789
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
13
5 / 6 / 2
9,314
582
4,773
9,911
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Lirs21
Amaterasu
15
3 / 2 / 3
9,052
566
4,461
7,816
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
hesoyamPWNZ
Cabrakan
13
2 / 2 / 9
8,649
541
5,198
10,290
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 2 / 4
8,681
543
8,480
10,074
2,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
11
Kills
29
30
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
13
0
1
13.5
L
Ratatoskr
Drgn_DaRkY
Ratatoskr
0
8
2
0.13
W
Ra
5
6
2
1
W
Amaterasu
Lirs21
Amaterasu
3
2
3
2.25
L
Guan Yu
2
2
0
1
L
Neith
alrubiaan
Neith
5
3
0
1.67
L
Hachiman
despo48
Hachiman
2
6
3
0.58
W
Cabrakan
hesoyamPWNZ
Cabrakan
2
2
9
3.25
L
2
11
2
0.27
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
35,701
55,781
Taken
46,880
27,720
Mitigated
23,648
10,604
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,789
3,227
0
4,481
8,789
3,178
556
587
8,202
0
91,012
L
Ratatoskr
Drgn_DaRkY
Ratatoskr
1,466
594
0
950
12,158
3,452
0
1,265
10,865
0
32,139
W
Ra
4,773
1,549
229
3,137
9,911
3,064
2,997
1,764
8,147
50,850
0
W
Amaterasu
Lirs21
Amaterasu
4,461
1,991
0
2,363
7,816
5,671
2,114
1,226
6,590
0
43,374
L
Guan Yu
3,711
413
89
2,965
7,174
2,759
0
0
7,174
0
28,713
L
Neith
alrubiaan
Neith
10,524
3,929
0
5,194
11,229
4,945
1,166
2,807
8,422
0
62,006
L
Hachiman
despo48
Hachiman
4,587
2,871
0
1,058
8,415
2,661
369
2,583
5,734
0
20,248
W
Cabrakan
hesoyamPWNZ
Cabrakan
5,198
507
0
3,040
10,290
8,752
99
155
10,135
18,282
0
L
4,428
1,784
0
348
16,805
13,903
75
3,017
13,615
17,534
0
W
8,480
3,975
0
2,306
10,074
2,983
2,189
878
9,196
0
57,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,090
Gold Earned
46,907
277
Minions Killed
507
0
Camps Cleared
0
1,250,367
Distance Traveled
1,488,532
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,211
701
167
10
0
377,938
1
L
Ratatoskr
6,657
416
55
3
0
251,820
2
W
Ra
9,314
582
97
6
0
232,813
3
W
Amaterasu
9,052
566
102
6
0
328,771
5
L
Guan Yu
7,004
438
70
4
0
179,159
2
L
Neith
8,796
550
97
6
0
273,725
4
L
Hachiman
6,845
428
26
2
0
291,621
0
W
Cabrakan
8,649
541
32
2
0
288,229
1
L
Ymir
6,788
424
29
2
0
254,042
0
W
Apollo
8,681
543
109
7
0
260,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role