Player Matchup

Fenrir
Fenrir
FaDedViBZ
Fenrir
Level 18
God Stats
8W - 22L
1,365 SR
Queue Stats
26W - 41L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
MisterSalty18
Sun Wukong
Level 6
God Stats
1W - 1L
1,707 SR
Queue Stats
3W - 5L
1,435 Elo+
Party 1
He Bo
He Bo
SaudGod
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,386 Elo+
Party 1
Team Averages
Level 29
1,524 SR
1,403 Elo+

VS

Team Averages
Level 44
1,359 SR
1,318 Elo+
Bakasura
Bakasura
Gloopy735
Bakasura
Level 88
God Stats
7W - 10L
1,482 SR
Queue Stats
358W - 301L
1,458 Elo+
Party 2
Nox
Nox
Mutezs
Nox
Level 27
God Stats
3W - 7L
1,365 SR
Queue Stats
47W - 66L
1,325 Elo+
Solo
Zeus
Zeus
physion_rex
Zeus
Level 18
God Stats
3W - 4L
1,230 SR
Queue Stats
85W - 111L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FaDedViBZ
Fenrir
11
6 / 5 / 2
8,096
810
4,591
8,181
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
MisterSalty18
Sun Wukong
9
1 / 8 / 6
6,632
663
3,922
11,045
4,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
SaudGod
He Bo
11
1 / 5 / 7
6,983
698
7,008
7,575
2,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gloopy735
Bakasura
13
2 / 3 / 9
7,746
775
4,327
9,919
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Mutezs
Nox
14
11 / 1 / 6
9,302
930
8,629
5,446
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 4 / 9
8,296
830
6,910
4,542
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
8
Kills
18
18
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FaDedViBZ
Fenrir
6
5
2
1.4
W
Bakasura
Gloopy735
Bakasura
2
3
9
2.17
L
Sun Wukong
MisterSalty18
Sun Wukong
1
8
6
0.5
W
Nox
Mutezs
Nox
11
1
6
14
L
He Bo
SaudGod
He Bo
1
5
7
0.9
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,521
Damage
19,866
26,801
Taken
19,907
9,374
Mitigated
7,508
2,546
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FaDedViBZ
Fenrir
4,591
676
0
665
8,181
2,901
318
3,564
4,247
0
9,428
W
Bakasura
Gloopy735
Bakasura
4,327
2,754
0
4,534
9,919
4,288
446
3,489
6,430
0
20,590
L
Sun Wukong
MisterSalty18
Sun Wukong
3,922
954
0
45
11,045
4,232
0
7,447
3,438
0
13,319
W
Nox
Mutezs
Nox
8,629
644
0
2,274
5,446
2,014
183
2,593
2,853
22,384
0
L
He Bo
SaudGod
He Bo
7,008
643
0
1,836
7,575
2,241
0
4,748
2,827
23,118
0
W
6,910
732
0
98
4,542
1,206
403
1,475
3,067
23,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,711
Gold Earned
25,344
65
Minions Killed
132
2
Camps Cleared
8
488,164
Distance Traveled
592,759
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,096
810
15
2
1
171,015
1
W
Bakasura
7,746
775
51
5
6
222,402
0
L
Sun Wukong
6,632
663
21
2
0
156,020
0
W
Nox
9,302
930
35
4
2
195,635
3
L
He Bo
6,983
698
29
3
1
161,129
4
W
Zeus
8,296
830
46
5
0
174,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role