Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EyeLineeer
Izanami
Level 28
God Stats
11W - 9L
1,666 SR
Queue Stats
30W - 35L
1,542 Elo+
Party 2
Zeus
Zeus
KenSegunSho
Zeus
Level 160
God Stats
2W - 0L
1,642 SR
Queue Stats
91W - 87L
1,581 Elo+
Party 3
Guan Yu
Guan Yu
MeRjnlCa
Guan Yu
Level 15
God Stats
2W - 1L
1,761 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 3
Geb
Geb
PIT1711
Geb
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 80L
1,599 Elo+
Party 3
Team Averages
Level 78
1,614 SR
1,544 Elo+

VS

Team Averages
Level 64
1,539 SR
1,621 Elo+
Kali
Kali
DireLuck
Kali
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
Gurmy
Gilgamesh
Level 42
God Stats
4W - 2L
1,559 SR
Queue Stats
88W - 56L
1,593 Elo+
Party 1
Skadi
Skadi
Tarako
Skadi
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 110L
1,660 Elo+
Party 1
Agni
Agni
dans28
Agni
Level 68
God Stats
3W - 2L
1,637 SR
Queue Stats
63W - 27L
1,688 Elo+
Party 1
Athena
Athena
maxkog
Athena
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 49L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
12 / 2 / 4
10,407
650
12,641
13,671
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
EyeLineeer
Izanami
13
1 / 5 / 0
7,935
496
3,502
8,781
2,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 8
10,567
660
16,663
9,375
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MeRjnlCa
Guan Yu
13
2 / 4 / 2
8,080
505
4,127
11,652
11,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
14
2 / 2 / 7
8,933
558
5,242
15,732
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 8 / 4
8,245
515
6,301
15,665
7,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
Gurmy
Gilgamesh
15
4 / 5 / 1
9,346
584
10,494
13,121
9,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Tarako
Skadi
14
6 / 4 / 1
8,389
524
10,823
10,713
3,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
dans28
Agni
13
1 / 5 / 2
7,851
491
8,209
8,911
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
maxkog
Athena
11
1 / 3 / 3
7,414
463
5,427
15,129
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
25
Kills
15
15
Deaths
25
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
2
4
7
L
Kali
3
8
4
0.63
W
Izanami
EyeLineeer
Izanami
1
5
0
0.2
L
Gilgamesh
Gurmy
Gilgamesh
4
5
1
0.9
W
8
2
8
6
W
Guan Yu
MeRjnlCa
Guan Yu
2
4
2
0.75
W
Geb
2
2
7
2.75
L
Skadi
Tarako
Skadi
6
4
1
1.63
L
Agni
dans28
Agni
1
5
2
0.4
L
Athena
maxkog
Athena
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,175
Damage
41,254
59,211
Taken
63,539
39,469
Mitigated
36,010
16,409
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,641
4,216
0
8,092
13,671
5,676
0
2,825
10,674
0
70,387
L
Kali
6,301
2,724
0
2,498
15,665
7,379
0
5,242
10,423
0
39,514
W
Izanami
EyeLineeer
Izanami
3,502
2,432
0
1,279
8,781
2,577
617
968
7,813
0
45,987
L
Gilgamesh
Gurmy
Gilgamesh
10,494
3,120
0
2,505
13,121
9,228
31
5,862
7,259
4,489
48,109
W
16,663
2,171
15
2,827
9,375
3,714
1,261
2,950
6,285
85,138
0
W
Guan Yu
MeRjnlCa
Guan Yu
4,127
479
318
2,053
11,652
11,582
0
1,457
10,121
0
30,780
W
Geb
5,242
953
0
1,825
15,732
15,920
248
5,420
10,090
32,614
0
L
Skadi
Tarako
Skadi
10,823
6,441
0
1,690
10,713
3,080
1,313
2,342
8,371
0
60,207
L
Agni
dans28
Agni
8,209
611
198
2,444
8,911
2,552
107
3,938
4,973
40,157
0
L
Athena
maxkog
Athena
5,427
1,863
0
1,854
15,129
13,771
231
4,856
10,273
26,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
41,245
502
Minions Killed
387
0
Camps Cleared
0
1,597,667
Distance Traveled
1,571,760
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,407
650
127
8
0
371,873
3
L
Kali
8,245
515
71
4
0
317,037
5
W
Izanami
7,935
496
98
6
0
324,856
3
L
Gilgamesh
9,346
584
101
6
0
300,544
3
W
Zeus
10,567
660
153
10
0
298,234
6
W
Guan Yu
8,080
505
83
5
0
252,976
1
W
Geb
8,933
558
41
3
0
349,728
1
L
Skadi
8,389
524
89
6
0
288,293
0
L
Agni
7,851
491
86
5
0
321,120
3
L
Athena
7,414
463
40
3
0
344,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role