Player Matchup

Fenrir
Fenrir
DevoraPNes
Fenrir
Level 5
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 1L
1,632 Elo+
Party 1
Chernobog
Chernobog
Kwambomb
Chernobog
Level 28
God Stats
12W - 11L
1,584 SR
Queue Stats
117W - 140L
1,457 Elo+
Solo
Sol
Sol
spooky_gelatine5
Sol
Level 17
God Stats
8W - 12L
1,116 SR
Queue Stats
193W - 223L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
xXMo0ni11ov3hXx
Kuzenbo
Level 46
God Stats
2W - 1L
1,642 SR
Queue Stats
41W - 54L
1,352 Elo+
Party 1
Freya
Freya
xXikatoxDXx
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,649 Elo+
Party 1
Team Averages
Level 25
1,511 SR
1,507 Elo+

VS

Team Averages
Level 20
1,520 SR
1,450 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LivePaprika8207
Gilgamesh
Level 12
God Stats
1W - 3L
1,324 SR
Queue Stats
18W - 18L
1,488 Elo+
Solo
Yemoja
Yemoja
MrLgamez
Yemoja
Level 16
God Stats
5W - 4L
1,708 SR
Queue Stats
27W - 30L
1,406 Elo+
Solo
Cernunnos
Cernunnos
OutlawDrum8
Cernunnos
Level 19
God Stats
1W - 3L
1,594 SR
Queue Stats
34W - 45L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Stufoflegend914
Kukulkan
Level 28
God Stats
8W - 11L
1,476 SR
Queue Stats
32W - 30L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DevoraPNes
Fenrir
14
7 / 5 / 5
8,651
618
11,688
13,362
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Kwambomb
Chernobog
12
1 / 3 / 1
7,044
503
3,089
7,694
2,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 2 / 0
8,295
593
3,514
7,283
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 3
6,634
474
3,017
8,801
9,543
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 2
8,514
608
5,394
8,336
2,826
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 6 / 3
7,324
523
4,668
11,064
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
LivePaprika8207
Gilgamesh
9
1 / 3 / 0
5,594
400
2,176
7,282
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
MrLgamez
Yemoja
12
1 / 1 / 7
7,193
514
4,297
8,438
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
OutlawDrum8
Cernunnos
12
4 / 4 / 3
7,322
523
7,067
9,134
2,699
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
14
7 / 2 / 1
8,403
600
6,886
5,466
1,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
16
Kills
14
15
Deaths
16
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
3
0.42
W
Fenrir
DevoraPNes
Fenrir
7
5
5
1.9
W
Chernobog
Kwambomb
Chernobog
1
3
1
0.5
L
Gilgamesh
LivePaprika8207
Gilgamesh
1
3
0
0.33
L
Yemoja
MrLgamez
Yemoja
1
1
7
4.5
L
Cernunnos
OutlawDrum8
Cernunnos
4
4
3
1.38
L
Kukulkan
7
2
1
3.75
W
2
2
0
1
W
2
3
3
1.17
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
25,094
45,476
Taken
41,384
22,818
Mitigated
17,943
13,890
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,668
1,835
0
3,604
11,064
3,401
0
2,412
8,652
0
46,632
W
Fenrir
DevoraPNes
Fenrir
11,688
3,872
0
5,180
13,362
5,163
101
2,157
11,127
0
47,568
W
Chernobog
Kwambomb
Chernobog
3,089
2,191
281
1,917
7,694
2,351
1,210
2,530
5,164
0
38,422
L
Gilgamesh
LivePaprika8207
Gilgamesh
2,176
361
0
1,533
7,282
4,588
0
2,584
4,698
3,524
17,911
L
Yemoja
MrLgamez
Yemoja
4,297
959
239
1,090
8,438
5,503
236
2,264
6,174
23,092
0
L
Cernunnos
OutlawDrum8
Cernunnos
7,067
3,429
0
3,387
9,134
2,699
1,024
2,648
6,486
0
46,225
L
Kukulkan
6,886
806
0
1,248
5,466
1,752
0
1,725
3,741
46,743
0
W
3,514
1,274
0
3,736
7,283
2,935
3,271
461
6,539
51,861
4,755
W
3,017
1,166
0
470
8,801
9,543
0
3,045
5,756
22,132
0
W
5,394
1,380
0
2,306
8,336
2,826
928
3,074
5,262
47,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
35,836
412
Minions Killed
355
0
Camps Cleared
0
1,235,741
Distance Traveled
1,143,472
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,324
523
88
6
0
278,571
6
W
Fenrir
8,651
618
77
6
0
261,346
0
W
Chernobog
7,044
503
78
6
0
228,707
1
L
Gilgamesh
5,594
400
45
3
0
197,710
4
L
Yemoja
7,193
514
32
2
0
228,331
1
L
Cernunnos
7,322
523
92
7
0
220,089
3
L
Kukulkan
8,403
600
98
7
0
218,771
5
W
Sol
8,295
593
115
8
0
229,790
3
W
Kuzenbo
6,634
474
41
3
0
256,248
1
W
Freya
8,514
608
101
7
0
259,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role