Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NarcoNugget
Ah Muzen Cab
Level 100
God Stats
8W - 7L
1,586 SR
Queue Stats
413W - 428L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
Neon8808
Cthulhu
Level 105
God Stats
2W - 4L
1,276 SR
Queue Stats
244W - 239L
1,552 Elo+
Party 2
Fenrir
Fenrir
SourCell
Fenrir
Level 96
God Stats
6W - 3L
1,808 SR
Queue Stats
261W - 262L
1,619 Elo+
Party 1
Sun Wukong
Sun Wukong
Trlckelodean
Sun Wukong
Level 124
God Stats
0W - 2L
1,606 SR
Queue Stats
131W - 151L
1,608 Elo+
Party 2
Da Ji
Da Ji
vmsfroggy
Da Ji
Level 153
God Stats
6W - 1L
2,006 SR
Queue Stats
352W - 327L
1,616 Elo+
Party 1
Team Averages
Level 116
1,656 SR
1,607 Elo+

VS

Team Averages
Level 141
1,644 SR
1,672 Elo+
Cthulhu
Cthulhu
GorillaGripBussy
Cthulhu
Level 127
God Stats
2W - 5L
1,496 SR
Queue Stats
232W - 168L
1,675 Elo+
Party 4
Gilgamesh
Gilgamesh
Phantyx
Gilgamesh
Level 160
God Stats
10W - 11L
1,534 SR
Queue Stats
200W - 186L
1,597 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ShrimpTail1230
Tsukuyomi
Level 105
God Stats
61W - 42L
1,628 SR
Queue Stats
888W - 783L
1,611 Elo+
Solo
Agni
Agni
TheCoomThief
Agni
Level 156
God Stats
5W - 0L
1,996 SR
Queue Stats
626W - 406L
1,851 Elo+
Party 4
Apollo
Apollo
TheaPacolypse
Apollo
Level 157
God Stats
5W - 4L
1,562 SR
Queue Stats
623W - 598L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NarcoNugget
Ah Muzen Cab
12
1 / 4 / 2
7,025
468
5,768
10,160
2,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Neon8808
Cthulhu
11
1 / 6 / 1
7,019
468
8,758
14,603
12,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
SourCell
Fenrir
8
2 / 9 / 3
6,038
403
4,475
17,050
8,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Trlckelodean
Sun Wukong
12
3 / 6 / 2
7,783
519
6,777
14,665
10,409
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
vmsfroggy
Da Ji
13
3 / 4 / 4
7,905
527
7,936
11,076
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 10
7,371
491
4,387
10,119
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Phantyx
Gilgamesh
15
6 / 1 / 2
9,089
606
7,537
11,151
8,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
ShrimpTail1230
Tsukuyomi
15
9 / 2 / 8
9,116
608
9,782
8,484
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 2 / 9
9,367
624
13,497
9,498
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 3 / 8
8,787
586
11,651
12,328
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
29
29
Deaths
10
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Ah Muzen Cab
NarcoNugget
Ah Muzen Cab
1
4
2
0.5
L
Cthulhu
Neon8808
Cthulhu
1
6
1
0.25
W
Gilgamesh
Phantyx
Gilgamesh
6
1
2
7
W
Tsukuyomi
ShrimpTail1230
Tsukuyomi
9
2
8
6.5
L
Fenrir
SourCell
Fenrir
2
9
3
0.39
W
5
2
9
4.75
W
6
3
8
3.33
L
Sun Wukong
Trlckelodean
Sun Wukong
3
6
2
0.67
L
Da Ji
vmsfroggy
Da Ji
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
46,854
67,554
Taken
51,580
38,704
Mitigated
25,328
15,987
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,387
622
197
815
10,119
7,136
0
0
10,119
14,677
0
L
Ah Muzen Cab
NarcoNugget
Ah Muzen Cab
5,768
2,652
0
3,454
10,160
2,998
0
1,369
8,759
0
50,103
L
Cthulhu
Neon8808
Cthulhu
8,758
1,152
41
4,725
14,603
12,246
0
1,204
12,687
38,784
0
W
Gilgamesh
Phantyx
Gilgamesh
7,537
2,112
0
4,687
11,151
8,309
0
5,717
4,600
120
45,097
W
Tsukuyomi
ShrimpTail1230
Tsukuyomi
9,782
2,265
0
3,595
8,484
2,975
0
259
8,225
0
52,469
L
Fenrir
SourCell
Fenrir
4,475
967
60
2,154
17,050
8,557
0
5,527
11,375
0
15,495
W
13,497
1,785
81
4,793
9,498
3,002
100
342
9,110
63,599
0
W
11,651
7,556
0
4,779
12,328
3,906
881
1,424
10,768
0
59,335
L
Sun Wukong
Trlckelodean
Sun Wukong
6,777
473
0
4,034
14,665
10,409
0
6,887
7,122
0
38,054
L
Da Ji
vmsfroggy
Da Ji
7,936
1,661
0
1,519
11,076
4,494
0
2,033
8,977
0
52,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,770
Gold Earned
43,730
353
Minions Killed
448
0
Camps Cleared
0
1,325,629
Distance Traveled
1,422,899
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,371
491
46
3
0
266,113
7
L
Ah Muzen Cab
7,025
468
94
6
0
256,538
1
L
Cthulhu
7,019
468
80
5
0
243,413
0
W
Gilgamesh
9,089
606
100
7
0
265,577
2
W
Tsukuyomi
9,116
608
89
6
0
320,403
4
L
Fenrir
6,038
403
24
2
0
244,840
0
W
Agni
9,367
624
123
8
0
304,159
2
W
Apollo
8,787
586
90
6
0
266,647
7
L
Sun Wukong
7,783
519
61
4
0
292,084
3
L
Da Ji
7,905
527
94
6
0
288,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role