Player Matchup

Hercules
Hercules
Frankvickers
Hercules
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,349 Elo+
Party 1
Artemis
Artemis
RostamTheGreat87
Artemis
Level 127
God Stats
1W - 0L
1,250 SR
Queue Stats
27W - 33L
1,314 Elo+
Party 1
Sol
Sol
Thevikingking27
Sol
Level 17
God Stats
9W - 4L
1,828 SR
Queue Stats
21W - 20L
1,299 Elo+
Solo
Team Averages
Level 90
1,526 SR
1,321 Elo+

VS

Team Averages
Level 9
1,482 SR
1,066 Elo+
Ganesha
Ganesha
Fuji_Yami
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,043 Elo+
Solo
Vamana
Vamana
SlickFoal255198
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,252 Elo+
Solo
Kukulkan
Kukulkan
htrompol
Kukulkan
Level 6
God Stats
3W - 3L
1,446 SR
Queue Stats
24W - 25L
902 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frankvickers
Hercules
14
4 / 2 / 9
10,942
684
9,842
18,988
10,599
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 9
10,323
645
12,904
11,601
4,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
13 / 5 / 2
12,377
774
22,264
13,932
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fuji_Yami
Ganesha
11
0 / 9 / 4
8,794
550
4,696
17,887
15,612
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 5 / 5
11,125
695
10,176
22,557
16,911
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
htrompol
Kukulkan
15
6 / 6 / 2
10,909
682
14,070
12,107
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
19
Kills
10
11
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Frankvickers
Hercules
4
2
9
4.25
L
Ganesha
Fuji_Yami
Ganesha
0
9
4
0.22
W
2
4
9
1.63
L
4
5
5
1.3
W
13
5
2
2.8
L
Kukulkan
htrompol
Kukulkan
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
28,942
44,521
Taken
52,551
21,215
Mitigated
37,589
15,615
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Frankvickers
Hercules
9,842
2,482
458
7,149
18,988
10,599
134
7,681
11,307
63
24,395
L
Ganesha
Fuji_Yami
Ganesha
4,696
950
0
393
17,887
15,612
0
6,861
11,026
15,683
0
W
12,904
6,505
0
2,195
11,601
4,647
950
5,391
6,210
0
41,934
L
10,176
5,559
216
3,588
22,557
16,911
0
7,602
14,955
0
21,160
W
22,264
10,563
0
5,813
13,932
5,969
2,011
6,930
7,002
55,617
6,967
L
Kukulkan
htrompol
Kukulkan
14,070
1,262
0
198
12,107
5,066
0
4,846
7,261
56,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
30,828
157
Minions Killed
147
8
Camps Cleared
2
716,967
Distance Traveled
717,870
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,942
684
26
2
2
258,694
0
L
Ganesha
8,794
550
6
0
0
208,784
1
W
Artemis
10,323
645
51
3
2
222,727
0
L
Vamana
11,125
695
26
2
1
277,294
1
W
Sol
12,377
774
80
5
4
235,546
0
L
Kukulkan
10,909
682
115
7
1
231,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role