Player Matchup

Fenrir
Fenrir
BlackMatt21
Fenrir
Level 49
God Stats
5W - 3L
1,671 SR
Queue Stats
196W - 207L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
Forggie46
Guan Yu
Level 17
God Stats
4W - 1L
1,819 SR
Queue Stats
21W - 28L
1,442 Elo+
Party 1
Sol
Sol
Moreladore
Sol
Level 76
God Stats
28W - 27L
1,904 SR
Queue Stats
179W - 172L
1,464 Elo+
Party 1
Chernobog
Chernobog
TastyFeet48
Chernobog
Level 5
God Stats
1W - 8L
1,096 SR
Queue Stats
20W - 35L
1,280 Elo+
Party 1
Ganesha
Ganesha
farens123
Ganesha
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 4L
1,636 Elo+
Solo
Team Averages
Level 30
1,598 SR
1,456 Elo+

VS

Team Averages
Level 7
1,432 SR
1,507 Elo+
Hel
Hel
GarlicBread25
Hel
Level 15
God Stats
0W - 1L
1,250 SR
Queue Stats
7W - 6L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
IamStevenOkay
Danzaburou
Level 5
God Stats
2W - 3L
1,458 SR
Queue Stats
4W - 7L
1,533 Elo+
Party 2
Da Ji
Da Ji
Slrrpdrr
Da Ji
Level 8
God Stats
0W - 1L
1,227 SR
Queue Stats
4W - 5L
1,391 Elo+
Party 2
Bellona
Bellona
Slurpee71
Bellona
Level 2
God Stats
2W - 5L
1,722 SR
Queue Stats
3W - 6L
1,648 Elo+
Party 2
Ymir
Ymir
StinkyLadyMax
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 2 / 2
6,409
641
3,756
5,857
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Forggie46
Guan Yu
9
2 / 2 / 3
5,387
539
2,185
5,199
3,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 0 / 2
7,005
701
4,377
5,543
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
TastyFeet48
Chernobog
9
8 / 0 / 0
5,853
585
4,876
4,334
1,125
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
farens123
Ganesha
9
1 / 0 / 5
5,774
577
3,649
4,219
2,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,415
442
602
5,063
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IamStevenOkay
Danzaburou
4
0 / 2 / 0
3,688
369
1,673
3,995
833
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Slrrpdrr
Da Ji
7
0 / 5 / 0
4,488
449
2,150
6,399
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Slurpee71
Bellona
7
3 / 3 / 0
4,859
486
2,376
6,478
5,573
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

4
0 / 6 / 0
3,818
382
355
5,818
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
20
Kills
3
4
Deaths
20
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
2
2.5
W
Guan Yu
Forggie46
Guan Yu
2
2
3
1.75
L
0
4
1
0.13
L
Danzaburou
IamStevenOkay
Danzaburou
0
2
0
0
W
5
0
2
6
L
Da Ji
Slrrpdrr
Da Ji
0
5
0
0
L
Bellona
Slurpee71
Bellona
3
3
0
1
L
0
6
0
0
W
Chernobog
TastyFeet48
Chernobog
8
0
0
8
W
Ganesha
farens123
Ganesha
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,843
Damage
7,156
25,152
Taken
27,753
10,672
Mitigated
12,170
11,269
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,756
1,165
0
2,931
5,857
1,748
0
49
5,808
0
29,555
W
Guan Yu
Forggie46
Guan Yu
2,185
370
204
1,222
5,199
3,889
184
33
5,166
0
13,628
L
602
0
74
1,450
5,063
1,142
0
2,287
2,546
11,696
0
L
Danzaburou
IamStevenOkay
Danzaburou
1,673
742
0
760
3,995
833
0
1,294
2,701
0
9,112
W
4,377
1,122
0
3,795
5,543
1,472
2,392
331
5,134
44,558
0
L
Da Ji
Slrrpdrr
Da Ji
2,150
562
0
1,214
6,399
2,249
0
1,550
4,718
0
23,094
L
Bellona
Slurpee71
Bellona
2,376
1,286
0
765
6,478
5,573
40
533
5,907
141
14,586
L
355
252
0
300
5,818
2,373
0
1,963
3,855
1,436
0
W
Chernobog
TastyFeet48
Chernobog
4,876
4,405
0
1,130
4,334
1,125
0
129
4,205
0
17,784
W
Ganesha
farens123
Ganesha
3,649
517
762
1,225
4,219
2,438
0
379
3,800
24,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
21,268
253
Minions Killed
111
0
Camps Cleared
0
888,928
Distance Traveled
755,847
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,409
641
60
6
0
204,748
2
W
Guan Yu
5,387
539
32
3
0
190,308
3
L
Hel
4,415
442
24
2
0
161,752
4
L
Danzaburou
3,688
369
11
1
0
146,350
0
W
Sol
7,005
701
92
9
0
188,562
5
L
Da Ji
4,488
449
47
5
0
180,120
0
L
Bellona
4,859
486
25
3
0
156,989
0
L
Ymir
3,818
382
4
0
0
110,636
1
W
Chernobog
5,853
585
40
4
0
150,049
0
W
Ganesha
5,774
577
29
3
0
155,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role