Player Matchup

Ullr
Ullr
ItsTrizzzyy
Ullr
Level 95
God Stats
3W - 1L
1,653 SR
Queue Stats
78W - 50L
1,682 Elo+
Solo
Cliodhna
Cliodhna
KevDog231
Cliodhna
Level 102
God Stats
10W - 9L
1,659 SR
Queue Stats
294W - 317L
1,490 Elo+
Party 1
Geb
Geb
NBKxLemon
Geb
Level 106
God Stats
4W - 4L
1,553 SR
Queue Stats
523W - 507L
1,460 Elo+
Party 1
Nox
Nox
WOLF2024
Nox
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 110L
1,498 Elo+
Solo
Sylvanus
Sylvanus
WRainbow6
Sylvanus
Level 121
God Stats
12W - 7L
1,734 SR
Queue Stats
104W - 83L
1,550 Elo+
Solo
Team Averages
Level 114
1,620 SR
1,536 Elo+

VS

Team Averages
Level 115
1,643 SR
1,504 Elo+
Bakasura
Bakasura
DP Masterboo
Bakasura
Level 160
God Stats
9W - 6L
1,710 SR
Queue Stats
277W - 263L
1,531 Elo+
Party 2
Sol
Sol
Eugeniodelgar
Sol
Level 129
God Stats
22W - 20L
1,545 SR
Queue Stats
707W - 702L
1,564 Elo+
Solo
Chang'e
Chang'e
KieKaii
Chang'e
Level 87
God Stats
1W - 0L
1,709 SR
Queue Stats
30W - 34L
1,487 Elo+
Party 2
Chaac
Chaac
Refraghr
Chaac
Level 64
God Stats
3W - 1L
1,675 SR
Queue Stats
41W - 30L
1,440 Elo+
Party 2
Persephone
Persephone
Waytocold
Persephone
Level 135
God Stats
3W - 6L
1,574 SR
Queue Stats
67W - 55L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
8,897
424
7,526
15,961
5,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
KevDog231
Cliodhna
15
7 / 9 / 5
9,697
462
17,536
20,345
8,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 11 / 5
8,438
402
7,656
24,987
24,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
4 / 7 / 4
9,432
449
9,390
16,238
6,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
WRainbow6
Sylvanus
15
3 / 8 / 5
9,550
455
11,675
20,507
20,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DP Masterboo
Bakasura
20
14 / 0 / 5
15,292
728
17,715
15,798
7,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 3 / 9
12,425
592
20,138
15,015
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
KieKaii
Chang'e
17
5 / 7 / 7
10,758
512
12,119
18,944
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Refraghr
Chaac
17
4 / 5 / 14
10,873
518
14,336
21,177
18,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Waytocold
Persephone
16
8 / 3 / 15
12,819
610
15,143
20,602
23,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
18
Kills
40
40
Deaths
18
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DP Masterboo
Bakasura
14
0
5
16.5
W
9
3
9
4.5
L
2
5
3
0.7
L
Cliodhna
KevDog231
Cliodhna
7
9
5
1.06
W
Chang'e
KieKaii
Chang'e
5
7
7
1.21
L
2
11
5
0.41
W
Chaac
Refraghr
Chaac
4
5
14
2.2
L
4
7
4
0.86
L
Sylvanus
WRainbow6
Sylvanus
3
8
5
0.69
W
Persephone
Waytocold
Persephone
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,783
Damage
79,451
98,038
Taken
91,536
65,673
Mitigated
63,113
16,413
Healing
39,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DP Masterboo
Bakasura
17,715
12,693
0
7,141
15,798
7,636
6,865
2,881
12,917
0
133,938
W
20,138
8,276
0
5,390
15,015
6,883
7,114
3,209
11,806
98,262
11,889
L
7,526
3,971
0
1,648
15,961
5,829
0
8,233
6,977
0
57,686
L
Cliodhna
KevDog231
Cliodhna
17,536
2,355
0
4,989
20,345
8,001
0
9,220
10,450
0
64,317
W
Chang'e
KieKaii
Chang'e
12,119
666
4,321
6,380
18,944
6,728
857
7,066
11,878
52,412
0
L
7,656
1,067
0
1,748
24,987
24,230
0
12,242
10,900
26,195
0
W
Chaac
Refraghr
Chaac
14,336
900
8
10,121
21,177
18,577
0
9,366
11,811
9,577
34,575
L
9,390
283
102
1,322
16,238
6,661
0
9,506
6,203
57,082
0
L
Sylvanus
WRainbow6
Sylvanus
11,675
3,103
1,410
5,194
20,507
20,952
55
9,659
9,289
48,627
11,878
W
Persephone
Waytocold
Persephone
15,143
810
972
4,681
20,602
23,289
789
5,134
15,465
48,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,014
Gold Earned
62,167
440
Minions Killed
591
0
Camps Cleared
0
1,833,866
Distance Traveled
1,980,500
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,292
728
255
12
0
525,706
2
W
Sol
12,425
592
128
6
0
330,730
7
L
Ullr
8,897
424
94
4
0
397,976
4
L
Cliodhna
9,697
462
89
4
0
405,434
9
W
Chang'e
10,758
512
84
4
0
355,653
2
L
Geb
8,438
402
24
1
0
374,167
0
W
Chaac
10,873
518
64
3
0
385,837
0
L
Nox
9,432
449
118
6
0
352,386
3
L
Sylvanus
9,550
455
115
5
0
303,903
2
W
Persephone
12,819
610
60
3
0
382,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role