Player Matchup

Hou Yi
Hou Yi
Masters
Gm everyspliT
Hou Yi
Masters
Level 94
God Stats
62W - 24L
1,826 SR
Queue Stats
232W - 154L
2,553 MMR
Solo
Artio
Artio
Diamond V
This_That_Thrax
Artio
Diamond V
Level 121
God Stats
2W - 0L
1,514 SR
Queue Stats
72W - 72L
2,102 MMR
Solo
Sol
Sol
Grandmaster
WillLecter
Sol
Grandmaster
Level 160
God Stats
5W - 4L
1,720 SR
Queue Stats
155W - 126L
1,835 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,686 SR
2,163 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,732 SR
1,977 MMR
Poseidon
Poseidon
Diamond V
Im The Wookiee
Poseidon
Diamond V
Level 142
God Stats
15W - 10L
1,666 SR
Queue Stats
932W - 704L
1,865 MMR
Party 1
Geb
Geb
Diamond III
NoGods6
Geb
Diamond III
Level 138
God Stats
4W - 3L
1,942 SR
Queue Stats
156W - 151L
2,051 MMR
Party 1
Achilles
Achilles
Diamond IV
Thudskii
Achilles
Diamond IV
Level 156
God Stats
111W - 113L
1,587 SR
Queue Stats
1,437W - 1,073L
2,014 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 8
9,578
798
17,923
15,646
6,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 8
9,120
760
4,942
11,495
10,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
5 / 2 / 8
9,292
774
14,116
10,301
3,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
FenrirGilgameshOdinMorgan Le FayTiamat

VS

Bans
PersephoneScyllaKhepriThothCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 5 / 2
7,508
626
6,987
7,787
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
12
0 / 5 / 3
7,483
624
7,485
18,473
13,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Thudskii
Achilles
12
3 / 4 / 2
8,306
692
11,266
15,341
14,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Poseidon
1
5
2
0.4
L
Geb
0
5
3
0.3
W
3
2
8
3.5
L
Achilles
Thudskii
Achilles
3
4
2
1
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
25,738
37,442
Taken
41,601
20,870
Mitigated
30,995
18,783
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,923
11,138
0
7,501
15,646
6,309
278
6,968
8,678
0
48,839
L
Poseidon
6,987
607
0
946
7,787
2,288
0
4,622
3,165
32,591
0
L
Geb
7,485
668
405
3,112
18,473
13,910
0
7,965
10,508
20,451
0
W
4,942
936
2,313
4,914
11,495
10,936
30
5,037
6,458
10,712
0
L
Achilles
Thudskii
Achilles
11,266
2,858
0
2,425
15,341
14,797
0
6,755
8,586
0
17,020
W
14,116
5,712
0
4,055
10,301
3,625
2,603
2,936
7,365
50,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
23,297
146
Minions Killed
106
6
Camps Cleared
5
644,814
Distance Traveled
672,778
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,578
798
71
6
2
202,403
3
L
Poseidon
7,508
626
73
6
3
220,459
3
L
Geb
7,483
624
24
2
1
213,933
2
W
Artio
9,120
760
9
1
0
231,281
3
L
Achilles
8,306
692
9
1
1
238,386
1
W
Sol
9,292
774
66
6
4
211,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role