Player Matchup

Morgan Le Fay
Morgan Le Fay
HokageSomeday
Morgan Le Fay
Level 125
God Stats
16W - 5L
1,729 SR
Queue Stats
249W - 240L
1,591 Elo+
Solo
Ares
Ares
Memoho1
Ares
Level 85
God Stats
14W - 7L
1,762 SR
Queue Stats
375W - 347L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
willywaggler
Kukulkan
Level 50
God Stats
0W - 3L
1,272 SR
Queue Stats
41W - 9L
1,878 Elo+
Solo
Chronos
Chronos
xKabuki
Chronos
Level 77
God Stats
14W - 8L
1,672 SR
Queue Stats
287W - 256L
1,642 Elo+
Solo
Sol
Sol
zZGAMEM4STERZz
Sol
Level 155
God Stats
1W - 5L
1,140 SR
Queue Stats
568W - 540L
1,576 Elo+
Party 1
Team Averages
Level 98
1,515 SR
1,664 Elo+

VS

Team Averages
Level 133
1,678 SR
1,602 Elo+
Achilles
Achilles
BBQC Fluff
Achilles
Level 136
God Stats
8W - 7L
1,489 SR
Queue Stats
571W - 510L
1,585 Elo+
Solo
Ares
Ares
Fierce_Nite
Ares
Level 109
God Stats
15W - 4L
1,759 SR
Queue Stats
567W - 512L
1,624 Elo+
Solo
Artemis
Artemis
LazyVtorino
Artemis
Level 140
God Stats
2W - 0L
1,883 SR
Queue Stats
221W - 202L
1,593 Elo+
Solo
Cu Chulainn
Cu Chulainn
SENPAI_Spud
Cu Chulainn
Level 122
God Stats
14W - 14L
1,593 SR
Queue Stats
636W - 564L
1,559 Elo+
Solo
The Morrigan
The Morrigan
ovillel
The Morrigan
Level 157
God Stats
169W - 141L
1,668 SR
Queue Stats
704W - 680L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HokageSomeday
Morgan Le Fay
12
1 / 4 / 1
7,056
470
6,523
8,024
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Memoho1
Ares
9
0 / 4 / 3
5,635
376
3,863
11,990
8,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
willywaggler
Kukulkan
14
4 / 3 / 0
8,474
565
8,124
9,121
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
xKabuki
Chronos
11
1 / 5 / 1
6,480
432
5,863
12,783
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 2 / 1
8,362
557
6,570
6,942
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BBQC Fluff
Achilles
14
3 / 3 / 3
8,612
574
5,563
11,275
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 10
8,251
550
9,273
14,245
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
LazyVtorino
Artemis
14
3 / 3 / 1
8,355
557
5,121
7,370
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
SENPAI_Spud
Cu Chulainn
15
3 / 1 / 3
8,844
590
6,826
10,686
9,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
ovillel
The Morrigan
16
6 / 1 / 4
9,507
634
6,664
6,791
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
18
18
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
BBQC Fluff
Achilles
3
3
3
1.5
W
3
1
10
8
L
Morgan Le Fay
HokageSomeday
Morgan Le Fay
1
4
1
0.38
W
Artemis
LazyVtorino
Artemis
3
3
1
1.17
L
Ares
Memoho1
Ares
0
4
3
0.38
W
Cu Chulainn
SENPAI_Spud
Cu Chulainn
3
1
3
4.5
W
The Morrigan
ovillel
The Morrigan
6
1
4
8
L
Kukulkan
willywaggler
Kukulkan
4
3
0
1.33
L
Chronos
xKabuki
Chronos
1
5
1
0.3
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,943
Damage
33,447
48,860
Taken
50,367
20,385
Mitigated
27,349
9,783
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BBQC Fluff
Achilles
5,563
1,055
0
3,828
11,275
4,439
0
5,409
5,716
0
54,932
W
9,273
1,104
0
1,792
14,245
8,240
0
10,577
3,506
21,174
0
L
Morgan Le Fay
HokageSomeday
Morgan Le Fay
6,523
469
0
1,364
8,024
2,917
0
2,049
5,975
44,710
0
W
Artemis
LazyVtorino
Artemis
5,121
2,010
0
1,147
7,370
2,706
620
4,938
2,432
0
55,109
L
Ares
Memoho1
Ares
3,863
292
0
1,250
11,990
8,176
0
5,620
6,370
16,133
0
W
Cu Chulainn
SENPAI_Spud
Cu Chulainn
6,826
1,051
0
3,379
10,686
9,478
290
4,835
5,843
10,330
44,424
W
The Morrigan
ovillel
The Morrigan
6,664
2,526
0
2,774
6,791
2,486
702
4,291
2,252
69,690
9,426
L
Kukulkan
willywaggler
Kukulkan
8,124
821
0
1,615
9,121
3,389
0
2,206
6,915
55,585
0
L
Chronos
xKabuki
Chronos
5,863
2,019
0
2,762
12,783
3,683
0
4,668
8,115
38,933
0
L
6,570
2,204
0
2,792
6,942
2,220
0
1,218
5,724
58,760
6,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
43,569
423
Minions Killed
483
0
Camps Cleared
0
1,452,633
Distance Traveled
1,517,738
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,612
574
103
7
0
322,891
3
W
Ares
8,251
550
22
1
0
326,696
4
L
Morgan Le Fay
7,056
470
94
6
0
264,068
8
W
Artemis
8,355
557
102
7
0
269,775
6
L
Ares
5,635
376
18
1
0
300,288
3
W
Cu Chulainn
8,844
590
120
8
0
310,491
1
W
The Morrigan
9,507
634
136
9
0
287,885
3
L
Kukulkan
8,474
565
118
8
0
293,689
4
L
Chronos
6,480
432
71
5
0
309,421
6
L
Sol
8,362
557
122
8
0
285,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role