Player Matchup

Pele
Pele
Baretx
Pele
Level 6
God Stats
3W - 0L
1,260 SR
Queue Stats
11W - 8L
1,242 Elo+
Solo
Hercules
Hercules
Hezbona
Hercules
Level 14
God Stats
10W - 6L
1,739 SR
Queue Stats
258W - 311L
1,397 Elo+
Solo
Loki
Loki
K1LLER ZOMB1E 3
Loki
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,476 Elo+
Solo
Ares
Ares
ReUseableSpark
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,453 Elo+
Solo
Zeus
Zeus
pabloarepa
Zeus
Level 28
God Stats
13W - 10L
1,576 SR
Queue Stats
147W - 133L
1,419 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,398 Elo+

VS

Team Averages
Level 13
1,459 SR
1,337 Elo+
Bakasura
Bakasura
Ghettopommesx
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
MisterReece
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,049 Elo+
Solo
Anubis
Anubis
N8WerkSteve
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
Wolflordruss89
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,345 Elo+
Solo
Olorun
Olorun
XxAnkleBakerxX
Olorun
Level 7
God Stats
2W - 5L
1,295 SR
Queue Stats
6W - 11L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Baretx
Pele
17
11 / 1 / 21
10,737
1,193
17,855
10,688
4,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Hezbona
Hercules
17
4 / 2 / 25
10,352
1,150
9,405
14,701
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 0 / 20
10,607
1,179
8,881
5,063
2,298
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 0 / 19
10,015
1,113
5,387
5,863
3,202
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
21 / 0 / 17
12,340
1,371
34,509
5,770
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ghettopommesx
Bakasura
14
0 / 12 / 1
7,868
874
4,104
15,943
5,242
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
14
2 / 10 / 1
8,864
985
8,589
18,138
5,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
14
0 / 11 / 2
8,148
905
8,497
16,839
5,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 7 / 2
9,041
1,005
6,608
19,980
23,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 3
8,341
927
9,548
11,720
3,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
12
46
Kills
3
3
Deaths
46
102
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
Baretx
Pele
11
1
21
21.5
L
Bakasura
Ghettopommesx
Bakasura
0
12
1
0.04
W
Hercules
Hezbona
Hercules
4
2
25
8.25
W
5
0
20
15
L
Medusa
2
10
1
0.25
L
Anubis
0
11
2
0.09
W
5
0
19
14.5
L
1
7
2
0.29
L
0
6
3
0.25
W
21
0
17
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,037
Damage
37,346
42,085
Taken
82,620
23,655
Mitigated
43,153
7,090
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Baretx
Pele
17,855
4,055
0
733
10,688
4,058
0
6,897
3,730
0
26,734
L
Bakasura
Ghettopommesx
Bakasura
4,104
3,429
0
488
15,943
5,242
0
9,798
6,004
0
12,285
W
Hercules
Hezbona
Hercules
9,405
3,587
0
3,396
14,701
11,924
0
10,675
4,026
0
15,032
W
8,881
2,712
0
982
5,063
2,298
0
1,688
3,375
0
25,101
L
Medusa
8,589
4,867
0
329
18,138
5,370
0
8,683
9,281
0
15,202
L
Anubis
8,497
932
0
1,538
16,839
5,848
0
6,694
9,833
24,172
0
W
5,387
343
0
200
5,863
3,202
0
2,937
2,816
12,744
0
L
6,608
2,530
265
1,033
19,980
23,052
0
9,986
9,805
12,379
0
L
9,548
3,809
211
1,351
11,720
3,641
0
4,735
6,843
32,128
0
W
34,509
6,265
556
1,223
5,770
2,173
0
2,456
3,314
61,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,051
Gold Earned
42,262
150
Minions Killed
110
7
Camps Cleared
4
868,861
Distance Traveled
734,471
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,737
1,193
19
2
1
198,826
1
L
Bakasura
7,868
874
21
2
0
122,242
0
W
Hercules
10,352
1,150
17
2
0
160,877
0
W
Loki
10,607
1,179
36
4
0
180,973
1
L
Medusa
8,864
985
14
2
0
156,801
0
L
Anubis
8,148
905
35
4
2
144,414
0
W
Ares
10,015
1,113
10
1
0
173,081
0
L
Fafnir
9,041
1,005
8
1
2
167,108
0
L
Olorun
8,341
927
32
4
0
143,906
1
W
Zeus
12,340
1,371
68
8
6
155,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role