Player Matchup

Ra
Ra
IndianSpicyRic3
Ra
Level 27
God Stats
15W - 10L
1,592 SR
Queue Stats
69W - 57L
1,452 Elo+
Solo
Bacchus
Bacchus
L3jin
Bacchus
Level 28
God Stats
9W - 4L
1,609 SR
Queue Stats
39W - 21L
1,445 Elo+
Solo
Skadi
Skadi
SeikaKun5150
Skadi
Level 23
God Stats
5W - 2L
1,530 SR
Queue Stats
94W - 89L
1,493 Elo+
Solo
Chaac
Chaac
chocheritas25
Chaac
Level 29
God Stats
2W - 3L
1,362 SR
Queue Stats
128W - 130L
1,474 Elo+
Solo
Rama
Rama
xEckoooo
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,441 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,461 Elo+

VS

Team Averages
Level 48
1,622 SR
1,450 Elo+
Chiron
Chiron
DmBrandon9920
Chiron
Level 8
God Stats
5W - 3L
1,691 SR
Queue Stats
22W - 17L
1,687 Elo+
Party 1
Mercury
Mercury
LoloTagz
Mercury
Level 29
God Stats
3W - 2L
1,837 SR
Queue Stats
93W - 116L
1,370 Elo+
Party 2
Merlin
Merlin
RobertLP97
Merlin
Level 150
God Stats
5W - 4L
1,592 SR
Queue Stats
278W - 273L
1,449 Elo+
Party 1
Chernobog
Chernobog
rM-Symp
Chernobog
Level 27
God Stats
4W - 5L
1,440 SR
Queue Stats
58W - 64L
1,409 Elo+
Party 2
Ymir
Ymir
rM-Szn
Ymir
Level 28
God Stats
7W - 5L
1,547 SR
Queue Stats
86W - 100L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 5
14,648
563
12,042
23,593
14,603
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
L3jin
Bacchus
5
0 / 0 / 0
7,089
273
0
0
0
20
5 / 7 / 3
15,741
605
13,653
20,156
9,910
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 4 / 2
12,858
495
10,552
30,367
18,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
16
3 / 8 / 0
12,563
483
8,293
18,991
7,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
7,954
306
1,126
2,044
388
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
LoloTagz
Mercury
20
12 / 6 / 5
13,946
536
20,603
21,439
10,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
RobertLP97
Merlin
14
3 / 3 / 3
9,530
367
10,726
5,501
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
rM-Symp
Chernobog
20
4 / 5 / 4
12,693
488
11,121
11,357
3,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
rM-Szn
Ymir
16
1 / 4 / 12
11,082
426
10,388
23,119
25,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
18
Kills
22
24
Deaths
19
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
7
5
5
1.9
W
Bacchus
L3jin
Bacchus
0
0
0
0
L
Mercury
LoloTagz
Mercury
12
6
5
2.42
L
Merlin
RobertLP97
Merlin
3
3
3
1.5
W
5
7
3
0.93
W
3
4
2
1
L
Chernobog
rM-Symp
Chernobog
4
5
4
1.2
L
Ymir
rM-Szn
Ymir
1
4
12
1.75
W
Rama
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,540
Damage
53,964
93,107
Taken
63,460
50,279
Mitigated
41,228
36,823
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,126
329
45
527
2,044
388
0
0
2,044
0
7,861
W
12,042
2,033
1,357
7,893
23,593
14,603
954
5,219
18,122
84,339
0
W
Bacchus
L3jin
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
LoloTagz
Mercury
20,603
12,490
0
1,455
21,439
10,416
0
4,994
16,445
0
96,276
L
Merlin
RobertLP97
Merlin
10,726
523
0
934
5,501
1,692
859
850
4,651
45,377
0
W
13,653
6,226
0
6,054
20,156
9,910
12,698
3,196
16,882
0
144,708
W
10,552
2,907
736
18,523
30,367
18,754
1,131
6,074
24,083
1,490
86,367
L
Chernobog
rM-Symp
Chernobog
11,121
5,446
0
1,992
11,357
3,025
1,103
2,739
8,618
0
71,432
L
Ymir
rM-Szn
Ymir
10,388
1,428
0
4,985
23,119
25,707
684
3,534
19,585
49,177
0
W
Rama
8,293
6,259
0
2,260
18,991
7,012
4,555
8,738
9,767
0
56,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,899
Gold Earned
55,205
548
Minions Killed
423
0
Camps Cleared
0
1,687,356
Distance Traveled
1,947,940
6
Wards Purchased
88
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,954
306
20
1
0
68,359
0
W
Ra
14,648
563
157
6
0
416,061
0
W
Bacchus
7,089
273
0
0
0
0
0
L
Mercury
13,946
536
129
5
0
587,247
0
L
Merlin
9,530
367
78
3
0
395,822
86
W
Skadi
15,741
605
181
7
0
376,873
2
W
Chaac
12,858
495
104
4
0
442,005
4
L
Chernobog
12,693
488
138
5
0
437,018
0
L
Ymir
11,082
426
58
2
0
459,494
2
W
Rama
12,563
483
106
4
0
452,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role