Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BaAsTarD cL
Ao Kuang
Level 106
God Stats
47W - 50L
1,622 SR
Queue Stats
494W - 434L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
Evolved Kingdom
Danzaburou
Level 134
God Stats
4W - 0L
1,772 SR
Queue Stats
81W - 74L
1,493 Elo+
Party 1
Fenrir
Fenrir
LTMortem
Fenrir
Level 148
God Stats
11W - 13L
1,473 SR
Queue Stats
147W - 143L
1,508 Elo+
Party 1
Khepri
Khepri
ixSoulsxi
Khepri
Level 111
God Stats
9W - 13L
1,488 SR
Queue Stats
881W - 809L
1,612 Elo+
Party 1
Team Averages
Level 121
1,571 SR
1,534 Elo+

VS

Team Averages
Level 151
1,621 SR
1,554 Elo+
Geb
Geb
CeramicPlato
Geb
Level 125
God Stats
22W - 12L
1,735 SR
Queue Stats
487W - 430L
1,565 Elo+
Party 3
Merlin
Merlin
HeavyPants69
Merlin
Level 155
God Stats
11W - 9L
1,603 SR
Queue Stats
379W - 342L
1,578 Elo+
Party 3
Jing Wei
Jing Wei
MD0311
Jing Wei
Level 160
God Stats
3W - 9L
1,519 SR
Queue Stats
589W - 576L
1,529 Elo+
Party 2
Osiris
Osiris
bobbav2
Osiris
Level 155
God Stats
3W - 3L
1,577 SR
Queue Stats
379W - 374L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
candyman44
Tsukuyomi
Level 160
God Stats
5W - 8L
1,673 SR
Queue Stats
277W - 274L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 1 / 3
8,866
554
5,320
6,216
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
BaAsTarD cL
Ao Kuang
17
7 / 1 / 5
10,161
635
10,293
14,731
6,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Evolved Kingdom
Danzaburou
16
10 / 1 / 3
10,768
673
11,048
10,568
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
LTMortem
Fenrir
14
2 / 5 / 0
8,749
547
6,291
12,811
10,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
ixSoulsxi
Khepri
13
0 / 0 / 14
8,738
546
5,828
12,232
10,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,551
409
2,909
8,116
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
0 / 3 / 0
7,663
479
4,503
6,547
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
MD0311
Jing Wei
12
0 / 6 / 0
7,197
450
5,652
10,331
2,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
bobbav2
Osiris
13
2 / 5 / 2
7,903
494
8,612
13,339
10,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
candyman44
Tsukuyomi
15
6 / 6 / 0
8,847
553
12,598
15,115
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
8
8
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
3
3.5
W
Ao Kuang
BaAsTarD cL
Ao Kuang
7
1
5
9.5
L
0
1
1
0.5
W
Danzaburou
Evolved Kingdom
Danzaburou
10
1
3
11.5
L
Merlin
0
3
0
0
W
Fenrir
LTMortem
Fenrir
2
5
0
0.4
L
Jing Wei
MD0311
Jing Wei
0
6
0
0
L
Osiris
bobbav2
Osiris
2
5
2
0.6
L
Tsukuyomi
candyman44
Tsukuyomi
6
6
0
1
W
Khepri
ixSoulsxi
Khepri
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,780
Damage
34,274
56,558
Taken
53,448
34,413
Mitigated
25,125
25,882
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,320
1,354
0
1,293
6,216
2,276
186
2,849
3,169
50,337
0
W
Ao Kuang
BaAsTarD cL
Ao Kuang
10,293
2,453
0
9,389
14,731
6,795
0
1,783
12,896
65,258
13,990
L
2,909
353
0
1,538
8,116
4,105
0
4,096
3,920
10,890
0
W
Danzaburou
Evolved Kingdom
Danzaburou
11,048
4,386
0
5,475
10,568
3,773
1,932
982
9,552
0
76,978
L
Merlin
4,503
0
0
725
6,547
2,119
0
3,498
2,913
55,671
0
W
Fenrir
LTMortem
Fenrir
6,291
1,411
0
3,181
12,811
10,777
0
56
12,755
0
44,134
L
Jing Wei
MD0311
Jing Wei
5,652
4,199
0
2,812
10,331
2,976
800
4,801
5,530
0
46,308
L
Osiris
bobbav2
Osiris
8,612
3,131
0
1,300
13,339
10,836
104
3,415
9,884
0
45,306
L
Tsukuyomi
candyman44
Tsukuyomi
12,598
3,235
0
3,638
15,115
5,089
128
4,665
10,400
0
61,253
W
Khepri
ixSoulsxi
Khepri
5,828
788
2,528
4,016
12,232
10,792
0
1,437
10,709
15,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
38,161
494
Minions Killed
440
0
Camps Cleared
0
1,622,205
Distance Traveled
1,464,758
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,866
554
120
8
0
332,925
6
W
Ao Kuang
10,161
635
123
8
0
357,760
1
L
Geb
6,551
409
14
1
0
334,101
6
W
Danzaburou
10,768
673
130
8
0
300,752
6
L
Merlin
7,663
479
129
8
0
274,653
5
W
Fenrir
8,749
547
98
6
0
292,345
1
L
Jing Wei
7,197
450
96
6
0
276,114
6
L
Osiris
7,903
494
95
6
0
276,235
3
L
Tsukuyomi
8,847
553
106
7
0
303,655
6
W
Khepri
8,738
546
23
1
0
338,423
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role