Player Matchup

Chernobog
Chernobog
ElBonoBoT
Chernobog
Level 160
God Stats
1W - 2L
1,537 SR
Queue Stats
533W - 480L
1,453 Elo+
Solo
Thanatos
Thanatos
TwichDaska
Thanatos
Level 105
God Stats
16W - 18L
1,538 SR
Queue Stats
365W - 389L
1,434 Elo+
Solo
Janus
Janus
bear1ben
Janus
Level 88
God Stats
13W - 20L
1,461 SR
Queue Stats
616W - 577L
1,451 Elo+
Solo
Sylvanus
Sylvanus
makkaronny
Sylvanus
Level 68
God Stats
8W - 16L
1,381 SR
Queue Stats
11W - 21L
1,326 Elo+
Solo
Chaac
Chaac
mistogan99000
Chaac
Level 104
God Stats
8W - 7L
1,509 SR
Queue Stats
225W - 239L
1,412 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,415 Elo+

VS

Team Averages
Level 95
1,594 SR
1,436 Elo+
Bastet
Bastet
Legendsoldier321
Bastet
Level 77
God Stats
7W - 4L
1,647 SR
Queue Stats
405W - 380L
1,445 Elo+
Solo
Artio
Artio
Mikoh007
Artio
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 260L
1,408 Elo+
Solo
Nu Wa
Nu Wa
ReaAssaultGaming
Nu Wa
Level 102
God Stats
52W - 39L
1,557 SR
Queue Stats
364W - 356L
1,410 Elo+
Solo
Ares
Ares
mightyergo
Ares
Level 108
God Stats
15W - 7L
1,785 SR
Queue Stats
1,079W - 1,082L
1,545 Elo+
Solo
Chiron
Chiron
x-Deidara_Cz
Chiron
Level 101
God Stats
8W - 6L
1,482 SR
Queue Stats
182W - 239L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElBonoBoT
Chernobog
15
1 / 6 / 0
9,583
456
7,403
18,137
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
TwichDaska
Thanatos
17
5 / 7 / 1
10,201
486
12,436
23,555
8,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
bear1ben
Janus
19
2 / 5 / 2
11,794
562
12,471
14,338
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
makkaronny
Sylvanus
13
0 / 1 / 4
7,890
376
6,306
23,610
10,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 3 / 1
10,757
512
11,574
18,644
21,202
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 2
11,828
563
22,385
14,993
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Mikoh007
Artio
15
0 / 2 / 4
8,314
396
6,190
16,760
10,800
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 3 / 6
11,424
544
17,338
12,732
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 1 / 4
10,601
505
13,908
19,784
27,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
17
3 / 1 / 2
10,284
490
13,042
11,909
3,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
22
22
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ElBonoBoT
Chernobog
1
6
0
0.17
W
15
1
2
16
W
Artio
Mikoh007
Artio
0
2
4
1
W
4
3
6
2.33
L
Thanatos
TwichDaska
Thanatos
5
7
1
0.79
L
Janus
bear1ben
Janus
2
5
2
0.6
L
Sylvanus
makkaronny
Sylvanus
0
1
4
2
W
0
1
4
2
L
0
3
1
0.17
W
Chiron
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,190
Damage
72,863
98,284
Taken
76,178
49,967
Mitigated
51,602
45,975
Healing
26,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ElBonoBoT
Chernobog
7,403
3,923
0
3,460
18,137
5,721
544
4,755
13,382
0
69,771
W
22,385
8,275
0
5,039
14,993
5,299
0
3,136
11,733
0
74,434
W
Artio
Mikoh007
Artio
6,190
1,085
1,060
6,172
16,760
10,800
396
5,444
11,221
28,463
0
W
17,338
7,762
0
3,614
12,732
4,307
597
5,613
6,849
96,060
0
L
Thanatos
TwichDaska
Thanatos
12,436
3,938
0
15,618
23,555
8,602
142
5,598
17,957
0
73,913
L
Janus
bear1ben
Janus
12,471
468
93
3,983
14,338
4,321
0
6,477
7,861
108,067
0
L
Sylvanus
makkaronny
Sylvanus
6,306
829
3,430
10,979
23,610
10,121
0
8,545
15,065
24,117
0
W
13,908
1,666
0
5,482
19,784
27,518
452
1,173
18,555
77,756
0
L
11,574
2,914
0
8,412
18,644
21,202
200
12,061
6,583
0
80,177
W
Chiron
13,042
2,689
1,143
3,821
11,909
3,678
2,320
2,842
9,043
0
83,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
52,451
632
Minions Killed
622
0
Camps Cleared
0
1,934,335
Distance Traveled
2,121,474
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,583
456
123
6
0
361,360
5
W
Bastet
11,828
563
101
5
0
489,265
8
W
Artio
8,314
396
60
3
0
410,375
9
W
Nu Wa
11,424
544
169
8
0
391,514
6
L
Thanatos
10,201
486
118
6
0
396,419
1
L
Janus
11,794
562
212
10
0
407,008
5
L
Sylvanus
7,890
376
28
1
0
400,220
10
W
Ares
10,601
505
142
7
0
416,234
9
L
Chaac
10,757
512
151
7
0
369,328
0
W
Chiron
10,284
490
150
7
0
414,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role