Player Matchup

Loki
Loki
Arsenicx51
Loki
Level 29
God Stats
17W - 28L
1,422 SR
Queue Stats
82W - 100L
1,393 Elo+
Solo
Janus
Janus
DeliukseLTU
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,305 Elo+
Party 2
Anhur
Anhur
FalseST
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,110 Elo+
Party 2
Zeus
Zeus
Roqueisreal
Zeus
Level 27
God Stats
1W - 2L
1,543 SR
Queue Stats
16W - 28L
1,269 Elo+
Party 1
Olorun
Olorun
ShadowRimuru
Olorun
Level 24
God Stats
0W - 3L
1,197 SR
Queue Stats
25W - 34L
1,307 Elo+
Party 1
Team Averages
Level 20
1,432 SR
1,277 Elo+

VS

Team Averages
Level 17
1,476 SR
1,343 Elo+
Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Halitendo
Mercury
Level 25
God Stats
4W - 5L
1,515 SR
Queue Stats
65W - 62L
1,369 Elo+
Solo
Ganesha
Ganesha
Katzendreck
Ganesha
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 13L
1,302 Elo+
Party 3
Chernobog
Chernobog
VeggetaDark
Chernobog
Level 27
God Stats
1W - 0L
1,484 SR
Queue Stats
10W - 8L
1,358 Elo+
Solo
Nemesis
Nemesis
yKi11ua
Nemesis
Level 8
God Stats
5W - 7L
1,379 SR
Queue Stats
7W - 21L
1,188 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 4
9,901
582
9,418
12,639
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 8 / 3
7,922
466
6,722
11,609
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
FalseST
Anhur
12
2 / 5 / 1
7,648
450
4,526
12,885
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 11 / 7
7,394
435
7,034
10,909
2,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
9
3 / 14 / 4
7,059
415
8,973
14,949
8,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 4 / 2
10,435
614
10,217
9,137
2,836
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Halitendo
Mercury
17
21 / 3 / 6
11,631
684
13,309
10,977
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Katzendreck
Ganesha
14
0 / 3 / 22
8,945
526
7,655
16,379
13,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
VeggetaDark
Chernobog
18
7 / 1 / 3
10,914
642
8,366
10,246
4,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
yKi11ua
Nemesis
12
6 / 10 / 13
8,761
515
6,630
13,993
4,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
19
Kills
42
42
Deaths
21
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
4
2
2.25
L
7
4
4
2.25
L
3
8
3
0.56
L
Anhur
FalseST
Anhur
2
5
1
0.5
W
Mercury
Halitendo
Mercury
21
3
6
8
W
Ganesha
Katzendreck
Ganesha
0
3
22
3.67
L
4
11
7
0.68
L
Olorun
3
14
4
0.36
W
Chernobog
VeggetaDark
Chernobog
7
1
3
8.5
W
Nemesis
yKi11ua
Nemesis
6
10
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
46,177
62,991
Taken
60,732
23,008
Mitigated
29,839
7,281
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,217
7,862
0
1,945
9,137
2,836
3,080
2,024
6,974
0
47,889
L
9,418
3,168
0
2,560
12,639
5,193
0
572
12,067
0
58,789
L
6,722
862
0
534
11,609
3,049
0
903
10,706
28,288
0
L
Anhur
FalseST
Anhur
4,526
2,450
0
2,824
12,885
3,760
0
616
12,269
0
29,280
W
Mercury
Halitendo
Mercury
13,309
6,228
0
3,304
10,977
3,968
0
2,858
8,022
0
68,547
W
Ganesha
Katzendreck
Ganesha
7,655
939
141
4,298
16,379
13,868
521
7,442
8,515
30,502
0
L
7,034
2,891
0
671
10,909
2,781
562
2,084
8,825
22,086
0
L
Olorun
8,973
4,560
106
586
14,949
8,225
506
3,547
11,402
19,229
0
W
Chernobog
VeggetaDark
Chernobog
8,366
4,946
0
2,139
10,246
4,424
3,466
1,682
8,504
0
76,271
W
Nemesis
yKi11ua
Nemesis
6,630
2,419
0
2,967
13,993
4,743
1,713
7,966
5,819
0
22,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
50,686
245
Minions Killed
418
0
Camps Cleared
0
1,222,038
Distance Traveled
1,587,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,435
614
95
6
0
257,734
0
L
Loki
9,901
582
99
6
0
332,009
0
L
Janus
7,922
466
60
4
0
239,868
1
L
Anhur
7,648
450
34
2
0
226,207
1
W
Mercury
11,631
684
110
6
0
402,284
0
W
Ganesha
8,945
526
8
0
0
326,048
0
L
Zeus
7,394
435
35
2
0
206,155
0
L
Olorun
7,059
415
17
1
0
217,799
0
W
Chernobog
10,914
642
149
9
0
301,374
0
W
Nemesis
8,761
515
56
3
0
299,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role