Player Matchup

Morgan Le Fay
Morgan Le Fay
DeuxStorm
Morgan Le Fay
Level 92
God Stats
1W - 8L
1,316 SR
Queue Stats
11W - 19L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Marchmont_63
Sylvanus
Level 47
God Stats
4W - 11L
1,458 SR
Queue Stats
86W - 129L
1,333 Elo+
Solo
Nox
Nox
SadPanda789288
Nox
Level 49
God Stats
86W - 100L
1,427 SR
Queue Stats
235W - 239L
1,468 Elo+
Solo
Rama
Rama
gansa_ingenuo4
Rama
Level 42
God Stats
5W - 5L
1,626 SR
Queue Stats
239W - 261L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
seaseil
Erlang Shen
Level 139
God Stats
4W - 6L
1,432 SR
Queue Stats
307W - 305L
1,453 Elo+
Solo
Team Averages
Level 74
1,452 SR
1,422 Elo+

VS

Team Averages
Level 93
1,597 SR
1,508 Elo+
Scylla
Scylla
Josh-Minus
Scylla
Level 27
God Stats
10W - 3L
1,830 SR
Queue Stats
60W - 57L
1,497 Elo+
Party 1
Merlin
Merlin
MidevilMafia
Merlin
Level 44
God Stats
18W - 14L
1,589 SR
Queue Stats
101W - 90L
1,500 Elo+
Party 1
Izanami
Izanami
Xx slayer502 xX
Izanami
Level 86
God Stats
1W - 2L
1,393 SR
Queue Stats
60W - 71L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
bigavee
Gilgamesh
Level 153
God Stats
22W - 20L
1,624 SR
Queue Stats
169W - 155L
1,547 Elo+
Party 1
Odin
Odin
trell2033
Odin
Level 157
God Stats
2W - 1L
1,548 SR
Queue Stats
218W - 193L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeuxStorm
Morgan Le Fay
15
2 / 8 / 2
9,499
950
8,602
14,467
6,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Marchmont_63
Sylvanus
16
0 / 7 / 3
9,939
994
5,389
18,022
20,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 7 / 3
9,028
903
7,543
14,211
6,079
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 5 / 3
8,784
878
7,873
14,076
5,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
seaseil
Erlang Shen
15
3 / 13 / 2
9,531
953
12,043
25,311
19,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

82

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Josh-Minus
Scylla
17
6 / 0 / 14
10,507
1,051
8,984
5,539
2,293
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
18
5 / 2 / 19
10,446
1,045
12,177
8,430
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 3 / 23
10,910
1,091
16,168
9,213
3,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
bigavee
Gilgamesh
19
15 / 1 / 21
13,241
1,324
24,744
14,562
12,984
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
18
6 / 0 / 23
11,449
1,145
18,880
12,217
14,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
140
6
Kills
40
40
Deaths
6
13
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DeuxStorm
Morgan Le Fay
2
8
2
0.38
W
Scylla
Josh-Minus
Scylla
6
0
14
13
L
Sylvanus
Marchmont_63
Sylvanus
0
7
3
0.21
W
Merlin
5
2
19
7.25
L
1
7
3
0.36
W
8
3
23
6.5
W
Gilgamesh
bigavee
Gilgamesh
15
1
21
25.5
L
0
5
3
0.3
L
Erlang Shen
seaseil
Erlang Shen
3
13
2
0.31
W
Odin
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,450
Damage
80,953
86,087
Taken
49,961
58,500
Mitigated
36,242
6,852
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DeuxStorm
Morgan Le Fay
8,602
732
112
816
14,467
6,246
0
5,187
9,280
28,256
0
W
Scylla
Josh-Minus
Scylla
8,984
2,660
0
433
5,539
2,293
0
1,394
4,145
21,734
0
L
Sylvanus
Marchmont_63
Sylvanus
5,389
1,698
497
1,485
18,022
20,906
0
5,502
12,520
15,982
0
W
Merlin
12,177
1,715
365
1,560
8,430
3,158
0
4,608
3,822
21,256
0
L
7,543
1,969
47
72
14,211
6,079
0
4,651
9,560
22,336
0
W
16,168
8,577
436
1,342
9,213
3,647
0
4,525
4,688
0
36,922
W
Gilgamesh
bigavee
Gilgamesh
24,744
9,697
0
2,221
14,562
12,984
0
6,232
8,330
4,848
29,117
L
7,873
6,899
0
528
14,076
5,844
0
4,381
9,695
0
26,802
L
Erlang Shen
seaseil
Erlang Shen
12,043
5,699
0
3,295
25,311
19,425
0
9,328
15,983
0
22,508
W
Odin
18,880
4,527
0
103
12,217
14,160
0
4,775
7,442
9,415
27,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,781
Gold Earned
56,553
148
Minions Killed
189
5
Camps Cleared
7
811,413
Distance Traveled
933,079
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,499
950
42
4
2
161,615
0
W
Scylla
10,507
1,051
42
4
0
164,561
1
L
Sylvanus
9,939
994
19
2
1
154,160
1
W
Merlin
10,446
1,045
25
3
3
152,337
0
L
Nox
9,028
903
36
4
1
145,100
1
W
Izanami
10,910
1,091
62
6
0
182,282
0
W
Gilgamesh
13,241
1,324
17
2
2
214,538
0
L
Rama
8,784
878
34
3
0
174,183
0
L
Erlang Shen
9,531
953
17
2
1
176,355
1
W
Odin
11,449
1,145
43
4
2
219,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role