Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
lamacina3_2_
Nox
Level 28
God Stats
18W - 15L
1,411 SR
Queue Stats
122W - 122L
1,413 Elo+
Solo
Sol
Sol
mybad100
Sol
Level 25
God Stats
15W - 15L
1,600 SR
Queue Stats
361W - 375L
1,435 Elo+
Solo
Artemis
Artemis
petben2910
Artemis
Level 8
God Stats
23W - 13L
1,495 SR
Queue Stats
176W - 202L
1,460 Elo+
Solo
Yemoja
Yemoja
shaiji87
Yemoja
Level 8
God Stats
37W - 45L
1,461 SR
Queue Stats
38W - 50L
1,368 Elo+
Party 1
Team Averages
Level 39
1,493 SR
1,435 Elo+

VS

Team Averages
Level 15
1,403 SR
1,359 Elo+
Ares
Ares
FearOfNut
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,199 Elo+
Solo
Baron Samedi
Baron Samedi
JaCKiCoLa187
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,510 Elo+
Solo
Fenrir
Fenrir
MechaDino41
Fenrir
Level 23
God Stats
1W - 5L
1,166 SR
Queue Stats
123W - 131L
1,397 Elo+
Solo
Izanami
Izanami
lxtrly17
Izanami
Level 21
God Stats
39W - 56L
1,382 SR
Queue Stats
95W - 112L
1,314 Elo+
Solo
Discordia
Discordia
modrajaf
Discordia
Level 16
God Stats
12W - 18L
1,467 SR
Queue Stats
21W - 31L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
3 / 1 / 16
10,354
1,035
13,197
8,969
8,483
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 2 / 19
10,304
1,030
13,044
9,179
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 18
11,019
1,102
9,228
5,394
1,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
petben2910
Artemis
18
15 / 1 / 9
12,475
1,248
16,087
10,034
3,925
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
shaiji87
Yemoja
17
1 / 1 / 19
10,680
1,068
6,180
8,246
7,529
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

261

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 5 / 2
8,924
892
4,374
15,269
11,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
JaCKiCoLa187
Baron Samedi
15
0 / 8 / 2
9,251
925
5,962
14,559
6,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
15
3 / 10 / 1
9,845
985
12,258
19,342
14,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
lxtrly17
Izanami
15
2 / 2 / 1
9,342
934
6,909
6,918
2,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
modrajaf
Discordia
16
1 / 2 / 2
9,420
942
7,858
7,113
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
27
Kills
6
6
Deaths
27
81
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
16
11
L
Ares
0
5
2
0.2
L
Baron Samedi
JaCKiCoLa187
Baron Samedi
0
8
2
0.13
L
Fenrir
3
10
1
0.35
W
3
2
19
6.25
L
Izanami
lxtrly17
Izanami
2
2
1
1.25
L
Discordia
modrajaf
Discordia
1
2
2
1
W
5
1
18
14
W
Artemis
petben2910
Artemis
15
1
9
19.5
W
Yemoja
shaiji87
Yemoja
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,736
Damage
37,361
41,822
Taken
63,201
25,477
Mitigated
36,600
8,568
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,197
788
0
235
8,969
8,483
0
4,278
4,691
0
28,724
L
Ares
4,374
238
0
0
15,269
11,435
0
8,094
7,175
18,564
0
L
Baron Samedi
JaCKiCoLa187
Baron Samedi
5,962
300
317
661
14,559
6,049
0
6,682
7,877
30,817
0
L
Fenrir
12,258
1,148
0
753
19,342
14,574
0
7,429
11,913
0
23,299
W
13,044
1,390
0
1,345
9,179
3,691
0
2,952
6,227
33,757
0
L
Izanami
lxtrly17
Izanami
6,909
5,159
0
221
6,918
2,243
0
3,980
2,938
0
21,963
L
Discordia
modrajaf
Discordia
7,858
0
0
809
7,113
2,299
0
2,267
4,846
25,355
0
W
9,228
2,922
0
1,083
5,394
1,849
0
2,902
2,492
29,053
0
W
Artemis
petben2910
Artemis
16,087
8,288
0
2,693
10,034
3,925
0
3,434
6,600
0
35,969
W
Yemoja
shaiji87
Yemoja
6,180
1,099
2,361
851
8,246
7,529
0
4,628
3,618
15,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,832
Gold Earned
46,782
199
Minions Killed
182
8
Camps Cleared
3
988,232
Distance Traveled
887,179
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,354
1,035
34
3
4
240,936
1
L
Ares
8,924
892
31
3
0
183,042
0
L
Baron Samedi
9,251
925
66
7
0
160,783
1
L
Fenrir
9,845
985
14
1
0
199,907
0
W
Nox
10,304
1,030
48
5
2
197,275
2
L
Izanami
9,342
934
29
3
3
158,639
0
L
Discordia
9,420
942
42
4
0
184,808
0
W
Sol
11,019
1,102
57
6
1
182,843
0
W
Artemis
12,475
1,248
42
4
1
190,162
1
W
Yemoja
10,680
1,068
18
2
0
177,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role