Player Matchup

Baron Samedi
Baron Samedi
Hiperpanda123
Baron Samedi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,496 Elo+
Party 1
Vulcan
Vulcan
Lazabel
Vulcan
Level 69
God Stats
0W - 1L
1,193 SR
Queue Stats
104W - 120L
1,465 Elo+
Party 1
Ganesha
Ganesha
M1lan0r
Ganesha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
The_Mundy
Kukulkan
Level 109
God Stats
0W - 1L
1,085 SR
Queue Stats
8W - 6L
1,832 Elo+
Solo
The Morrigan
The Morrigan
xDevilsKing
The Morrigan
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,456 Elo+
Party 1
Team Averages
Level 68
1,356 SR
1,566 Elo+

VS

Team Averages
Level 92
1,700 SR
1,402 Elo+
Zeus
Zeus
L0stSkelet0n
Zeus
Level 155
God Stats
8W - 4L
1,803 SR
Queue Stats
485W - 494L
1,380 Elo+
Solo
Kukulkan
Kukulkan
NeedlessSumo
Kukulkan
Level 47
God Stats
2W - 0L
1,762 SR
Queue Stats
88W - 94L
1,390 Elo+
Solo
Tyr
Tyr
R3Z00B
Tyr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,439 Elo+
Solo
Cupid
Cupid
ThirdSmiteAcc
Cupid
Level 26
God Stats
2W - 2L
1,402 SR
Queue Stats
80W - 97L
1,421 Elo+
Solo
Nu Wa
Nu Wa
VelvetSilks
Nu Wa
Level 136
God Stats
16W - 6L
2,031 SR
Queue Stats
712W - 765L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hiperpanda123
Baron Samedi
20
6 / 10 / 9
13,698
685
11,117
24,722
12,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Lazabel
Vulcan
20
4 / 10 / 9
13,400
670
8,218
25,340
19,288
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
M1lan0r
Ganesha
20
0 / 9 / 24
13,706
685
14,786
41,237
53,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
The_Mundy
Kukulkan
20
9 / 4 / 6
14,440
722
26,496
15,401
6,799
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
xDevilsKing
The Morrigan
20
8 / 5 / 8
14,105
705
17,843
13,959
9,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 15
15,419
771
28,918
19,602
6,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
NeedlessSumo
Kukulkan
20
2 / 4 / 19
14,162
708
16,991
16,631
6,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
R3Z00B
Tyr
20
8 / 6 / 16
14,211
711
14,570
23,607
24,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 4 / 16
14,783
739
17,735
19,944
15,924
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 6 / 18
14,798
740
26,214
18,198
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
121
27
Kills
37
38
Deaths
27
56
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hiperpanda123
Baron Samedi
6
10
9
1.05
W
11
7
15
2.64
L
Vulcan
Lazabel
Vulcan
4
10
9
0.85
L
Ganesha
M1lan0r
Ganesha
0
9
24
1.33
W
Kukulkan
NeedlessSumo
Kukulkan
2
4
19
2.88
W
Tyr
R3Z00B
Tyr
8
6
16
2.67
L
Kukulkan
The_Mundy
Kukulkan
9
4
6
3
W
7
4
16
3.75
W
9
6
18
3
L
The Morrigan
xDevilsKing
The Morrigan
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,460
Damage
104,428
120,659
Taken
97,982
102,076
Mitigated
58,930
40,997
Healing
37,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hiperpanda123
Baron Samedi
11,117
712
4,817
5,063
24,722
12,913
609
16,949
7,773
39,336
0
W
28,918
2,383
1,115
3,064
19,602
6,794
931
15,608
3,994
63,983
0
L
Vulcan
Lazabel
Vulcan
8,218
3,315
2,080
6,333
25,340
19,288
697
14,690
10,650
32,487
0
L
Ganesha
M1lan0r
Ganesha
14,786
1,204
2,047
10,427
41,237
53,950
224
22,329
18,908
37,365
0
W
Kukulkan
NeedlessSumo
Kukulkan
16,991
1,257
2,566
3,069
16,631
6,129
702
11,289
5,342
54,418
0
W
Tyr
R3Z00B
Tyr
14,570
1,524
2,364
3,774
23,607
24,673
304
16,765
6,842
0
23,307
L
Kukulkan
The_Mundy
Kukulkan
26,496
254
5,562
2,049
15,401
6,799
2,166
9,944
5,457
72,726
0
W
17,735
9,934
10,621
7,955
19,944
15,924
2,194
17,233
2,711
0
55,069
W
26,214
5,947
1,475
1,878
18,198
5,410
2,135
15,517
2,681
48,793
0
L
The Morrigan
xDevilsKing
The Morrigan
17,843
1,522
719
1,900
13,959
9,126
0
8,211
5,577
39,217
2,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,349
Gold Earned
73,373
246
Minions Killed
252
0
Camps Cleared
0
1,514,304
Distance Traveled
1,750,709
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,698
685
52
3
0
243,946
0
W
Zeus
15,419
771
62
3
0
275,379
1
L
Vulcan
13,400
670
51
3
0
292,225
0
L
Ganesha
13,706
685
0
0
0
289,979
0
W
Kukulkan
14,162
708
87
4
0
380,991
1
W
Tyr
14,211
711
13
1
0
390,203
3
L
Kukulkan
14,440
722
85
4
0
358,315
0
W
Cupid
14,783
739
56
3
0
354,832
0
W
Nu Wa
14,798
740
34
2
0
349,304
0
L
The Morrigan
14,105
705
58
3
0
329,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role