Player Matchup

Vulcan
Vulcan
Diamond I
AnXieTaL
Vulcan
Diamond I
Level 133
God Stats
7W - 7L
1,623 SR
Queue Stats
233W - 145L
2,301 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
MOTD_Leader
Gilgamesh
Platinum III
Level 115
God Stats
9W - 5L
1,651 SR
Queue Stats
209W - 226L
1,905 MMR
Party 1
Achilles
Achilles
Diamond I
Suhprizes
Achilles
Diamond I
Level 87
God Stats
24W - 25L
1,602 SR
Queue Stats
238W - 148L
2,321 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,626 SR
2,176 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,675 SR
1,880 MMR
Guan Yu
Guan Yu
Gold IV
Chito Too ez
Guan Yu
Gold IV
Level 160
God Stats
0W - 1L
1,472 SR
Queue Stats
30W - 30L
1,758 MMR
Solo
Janus
Janus
Diamond V
gm123456133
Janus
Diamond V
Level 160
God Stats
1W - 1L
1,733 SR
Queue Stats
86W - 74L
2,011 MMR
Solo
Nemesis
Nemesis
Platinum IV
trunken-Medizin
Nemesis
Platinum IV
Level 87
God Stats
2W - 2L
1,819 SR
Queue Stats
183W - 200L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AnXieTaL
Vulcan
17
3 / 2 / 6
13,510
614
25,036
10,806
3,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MOTD_Leader
Gilgamesh
16
4 / 3 / 6
13,488
613
22,352
26,596
21,529
Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Suhprizes
Achilles
18
5 / 0 / 7
14,181
645
25,184
25,942
30,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
SolMorgan Le FayFenrirGebThoth

VS

Bans
TiamatCabrakanHou YiOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chito Too ez
Guan Yu
16
1 / 3 / 4
12,308
559
9,765
33,199
47,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

16
2 / 5 / 3
12,269
558
22,433
18,998
7,429
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 4 / 2
12,185
554
20,682
31,667
25,185
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
5
5
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AnXieTaL
Vulcan
3
2
6
3
L
Guan Yu
Chito Too ez
Guan Yu
1
3
4
1
W
Gilgamesh
MOTD_Leader
Gilgamesh
4
3
6
2.33
W
Achilles
Suhprizes
Achilles
5
0
7
8.5
L
2
5
3
0.7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,572
Damage
52,880
63,344
Taken
83,864
56,272
Mitigated
80,489
18,065
Healing
22,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AnXieTaL
Vulcan
25,036
9,686
0
2,615
10,806
3,769
1,860
4,962
5,534
81,883
0
L
Guan Yu
Chito Too ez
Guan Yu
9,765
1,081
5,064
7,110
33,199
47,875
82
10,898
19,659
0
31,469
W
Gilgamesh
MOTD_Leader
Gilgamesh
22,352
4,687
1,740
4,148
26,596
21,529
455
11,529
14,542
9,372
35,286
W
Achilles
Suhprizes
Achilles
25,184
5,039
0
9,562
25,942
30,974
568
9,636
14,949
3,753
43,407
L
22,433
667
109
4,198
18,998
7,429
324
5,540
12,560
72,796
0
L
20,682
5,430
0
5,883
31,667
25,185
161
13,202
15,993
11,704
48,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
36,762
233
Minions Killed
253
9
Camps Cleared
11
1,306,468
Distance Traveled
1,321,428
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,510
614
134
6
6
423,996
3
L
Guan Yu
12,308
559
36
2
1
481,062
1
W
Gilgamesh
13,488
613
50
2
1
422,863
6
W
Achilles
14,181
645
49
2
2
459,609
5
L
Janus
12,269
558
121
6
3
399,328
1
L
Nemesis
12,185
554
96
4
7
441,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role