Player Matchup

Nu Wa
Nu Wa
Axin9
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 103L
1,369 Elo+
Party 1
Achilles
Achilles
Euthanas
Achilles
Level 25
God Stats
3W - 5L
1,322 SR
Queue Stats
6W - 11L
1,248 Elo+
Party 1
Loki
Loki
Malthorn
Loki
Level 22
God Stats
5W - 10L
1,289 SR
Queue Stats
61W - 73L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
SevenDeadJr
Danzaburou
Level 5
God Stats
11W - 13L
1,322 SR
Queue Stats
95W - 114L
1,237 Elo+
Party 1
Jormungandr
Jormungandr
nickfither
Jormungandr
Level 6
God Stats
0W - 4L
1,322 SR
Queue Stats
3W - 9L
1,387 Elo+
Party 1
Team Averages
Level 17
1,351 SR
1,317 Elo+

VS

Team Averages
Level 30
1,422 SR
1,532 Elo+
Scylla
Scylla
CupCakeGiri
Scylla
Level 94
God Stats
1W - 0L
1,455 SR
Queue Stats
3W - 0L
1,693 Elo+
Party 2
Hel
Hel
Lixiu
Hel
Level 14
God Stats
3W - 3L
1,491 SR
Queue Stats
20W - 16L
1,562 Elo+
Party 2
Rama
Rama
Lúcca
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,460 Elo+
Party 2
Zeus
Zeus
SolDeLunauwu
Zeus
Level 8
God Stats
2W - 0L
1,165 SR
Queue Stats
3W - 0L
1,693 Elo+
Party 2
Bakasura
Bakasura
temp-928279
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Axin9
Nu Wa
12
3 / 12 / 2
7,866
437
8,658
16,290
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Euthanas
Achilles
14
3 / 9 / 0
8,808
489
10,108
19,977
18,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
12
2 / 8 / 2
7,899
439
11,733
17,815
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SevenDeadJr
Danzaburou
11
0 / 7 / 1
6,823
379
4,704
10,229
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
nickfither
Jormungandr
11
0 / 7 / 2
6,490
361
1,858
13,527
7,560
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
12 / 4 / 9
11,016
612
21,200
15,781
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hel
Lixiu
Hel
14
3 / 0 / 19
9,973
554
8,973
10,924
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Lúcca
Rama
14
3 / 1 / 19
9,170
509
10,033
11,426
4,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 3 / 12
9,922
551
10,315
10,228
3,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
temp-928279
Bakasura
20
17 / 0 / 5
14,874
826
14,932
17,512
10,570
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
106
8
Kills
42
43
Deaths
8
7
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Axin9
Nu Wa
3
12
2
0.33
W
Scylla
12
4
9
4.13
L
Achilles
Euthanas
Achilles
3
9
0
0.33
W
Hel
Lixiu
Hel
3
0
19
12.5
W
Rama
Lúcca
Rama
3
1
19
12.5
L
Loki
2
8
2
0.38
L
Danzaburou
SevenDeadJr
Danzaburou
0
7
1
0.07
W
7
3
12
4.33
L
Jormungandr
nickfither
Jormungandr
0
7
2
0.14
W
Bakasura
temp-928279
Bakasura
17
0
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,061
Damage
65,453
77,838
Taken
65,871
38,693
Mitigated
32,043
6,905
Healing
38,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Axin9
Nu Wa
8,658
1,631
0
1,281
16,290
5,127
553
11,915
3,860
22,613
0
W
Scylla
21,200
1,192
256
4,912
15,781
5,690
1,640
3,114
12,389
70,806
0
L
Achilles
Euthanas
Achilles
10,108
2,190
0
1,510
19,977
18,034
1,209
12,488
7,022
8,675
38,792
W
Hel
Lixiu
Hel
8,973
375
10,370
8,076
10,924
7,720
533
1,880
8,824
36,774
0
W
Rama
Lúcca
Rama
10,033
4,685
0
1,552
11,426
4,526
2,403
1,908
9,370
0
46,108
L
Loki
11,733
2,050
0
2,277
17,815
4,992
0
6,658
10,624
0
47,864
L
Danzaburou
SevenDeadJr
Danzaburou
4,704
1,627
0
1,322
10,229
2,980
1,769
3,837
6,152
0
33,434
W
10,315
2,755
0
3,867
10,228
3,537
1,945
2,029
8,033
50,695
0
L
Jormungandr
nickfither
Jormungandr
1,858
513
0
515
13,527
7,560
642
5,590
7,767
18,414
0
W
Bakasura
temp-928279
Bakasura
14,932
9,845
0
9,830
17,512
10,570
9,289
2,023
15,279
0
133,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
54,955
302
Minions Killed
555
0
Camps Cleared
0
1,494,446
Distance Traveled
1,748,276
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,866
437
25
1
0
244,605
0
W
Scylla
11,016
612
100
6
0
322,240
1
L
Achilles
8,808
489
87
5
0
271,137
1
W
Hel
9,973
554
46
3
0
359,302
4
W
Rama
9,170
509
98
5
0
335,399
1
L
Loki
7,899
439
91
5
0
335,135
1
L
Danzaburou
6,823
379
71
4
0
310,973
1
W
Zeus
9,922
551
66
4
0
321,994
4
L
Jormungandr
6,490
361
28
2
0
332,596
2
W
Bakasura
14,874
826
245
14
0
409,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role