Player Matchup

Cu Chulainn
Cu Chulainn
CritIsDCritIs
Cu Chulainn
Level 8
God Stats
3W - 2L
1,648 SR
Queue Stats
11W - 6L
1,496 Elo+
Party 2
Fenrir
Fenrir
HorusVengeance
Fenrir
Level 19
God Stats
5W - 1L
1,500 SR
Queue Stats
29W - 27L
1,445 Elo+
Party 2
Zeus
Zeus
Pattycake232
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,682 Elo+
Solo
Cernunnos
Cernunnos
Ricebal1
Cernunnos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,445 Elo+
Party 2
Ao Kuang
Ao Kuang
oliveraxe1
Ao Kuang
Level 21
God Stats
6W - 1L
1,671 SR
Queue Stats
25W - 23L
1,431 Elo+
Party 2
Team Averages
Level 15
1,564 SR
1,500 Elo+

VS

Team Averages
Level 24
1,474 SR
1,494 Elo+
Medusa
Medusa
Beastygamer03
Medusa
Level 14
God Stats
5W - 13L
1,275 SR
Queue Stats
11W - 21L
1,383 Elo+
Party 1
Raijin
Raijin
CJWillyMac
Raijin
Level 32
God Stats
2W - 2L
1,559 SR
Queue Stats
33W - 61L
1,511 Elo+
Party 1
Chaac
Chaac
Krausth
Chaac
Level 26
God Stats
37W - 21L
1,626 SR
Queue Stats
63W - 48L
1,556 Elo+
Solo
Ymir
Ymir
LUISITOPERRON
Ymir
Level 20
God Stats
1W - 2L
1,282 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
SquashyActor10
Tsukuyomi
Level 26
God Stats
12W - 9L
1,631 SR
Queue Stats
177W - 162L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CritIsDCritIs
Cu Chulainn
14
0 / 3 / 2
8,514
473
4,211
11,370
8,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 4 / 13
9,862
548
8,896
15,336
13,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
19 / 1 / 4
11,610
645
19,561
6,893
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Ricebal1
Cernunnos
15
8 / 2 / 9
9,575
532
10,948
10,290
4,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
oliveraxe1
Ao Kuang
13
2 / 4 / 8
8,446
469
4,163
10,229
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 2
8,471
471
6,393
14,426
4,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
CJWillyMac
Raijin
12
0 / 9 / 2
7,700
428
1,150
11,867
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Krausth
Chaac
16
7 / 2 / 1
10,008
556
9,423
10,915
12,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 8 / 2
7,154
397
3,432
13,309
8,953
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
SquashyActor10
Tsukuyomi
15
4 / 5 / 4
9,478
527
12,763
14,062
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
35
Kills
14
14
Deaths
35
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
L
Raijin
CJWillyMac
Raijin
0
9
2
0.11
W
Cu Chulainn
CritIsDCritIs
Cu Chulainn
0
3
2
0.33
W
6
4
13
3.13
L
Chaac
Krausth
Chaac
7
2
1
3.75
L
1
8
2
0.25
W
19
1
4
21
W
Cernunnos
Ricebal1
Cernunnos
8
2
9
6.25
L
Tsukuyomi
SquashyActor10
Tsukuyomi
4
5
4
1.2
W
Ao Kuang
oliveraxe1
Ao Kuang
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,779
Damage
33,161
54,118
Taken
64,579
32,500
Mitigated
35,643
13,006
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,393
3,004
0
1,329
14,426
4,276
0
3,680
10,558
0
37,865
L
Raijin
CJWillyMac
Raijin
1,150
396
0
1,182
11,867
3,942
461
7,208
4,341
38,187
0
W
Cu Chulainn
CritIsDCritIs
Cu Chulainn
4,211
829
0
1,247
11,370
8,884
619
1,173
10,197
8,409
38,615
W
8,896
1,735
0
5,129
15,336
13,071
0
3,013
12,299
876
22,263
L
Chaac
Krausth
Chaac
9,423
1,452
0
3,527
10,915
12,628
54
4,692
6,075
8,809
47,724
L
3,432
497
0
0
13,309
8,953
162
3,474
9,661
23,742
0
W
19,561
2,939
0
753
6,893
2,223
87
368
6,503
78,791
0
W
Cernunnos
Ricebal1
Cernunnos
10,948
4,934
0
2,141
10,290
4,057
548
991
9,273
0
60,437
L
Tsukuyomi
SquashyActor10
Tsukuyomi
12,763
2,890
0
3,036
14,062
5,844
0
5,095
8,823
0
56,001
W
Ao Kuang
oliveraxe1
Ao Kuang
4,163
853
0
3,736
10,229
4,265
0
824
9,353
38,892
8,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,007
Gold Earned
42,811
445
Minions Killed
386
0
Camps Cleared
0
1,729,079
Distance Traveled
1,528,051
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,471
471
69
4
0
300,613
3
L
Raijin
7,700
428
68
4
0
244,029
1
W
Cu Chulainn
8,514
473
108
6
0
339,455
1
W
Fenrir
9,862
548
24
1
0
351,200
3
L
Chaac
10,008
556
128
7
0
330,316
3
L
Ymir
7,154
397
28
2
0
289,196
4
W
Zeus
11,610
645
128
7
0
353,426
7
W
Cernunnos
9,575
532
100
6
0
325,737
2
L
Tsukuyomi
9,478
527
93
5
0
363,897
1
W
Ao Kuang
8,446
469
85
5
0
359,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role