Player Matchup

Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FaithWalker615
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 150L
1,540 Elo+
Party 1
Pele
Pele
VM-PHANTOM
Pele
Level 123
God Stats
4W - 6L
1,574 SR
Queue Stats
444W - 373L
1,547 Elo+
Party 1
Izanami
Izanami
Winky07k
Izanami
Level 42
God Stats
33W - 15L
1,718 SR
Queue Stats
102W - 77L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
flyintorevival
Kukulkan
Level 27
God Stats
37W - 22L
1,619 SR
Queue Stats
76W - 62L
1,509 Elo+
Party 1
Team Averages
Level 77
1,582 SR
1,538 Elo+

VS

Team Averages
Level 54
1,642 SR
1,537 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Cubanpete26
Xing Tian
Level 48
God Stats
6W - 3L
1,825 SR
Queue Stats
236W - 264L
1,396 Elo+
Solo
Camazotz
Camazotz
JollyFawn711957
Camazotz
Level 47
God Stats
4W - 3L
1,617 SR
Queue Stats
18W - 26L
1,490 Elo+
Party 2
Bastet
Bastet
Mjolnir y
Bastet
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 6L
1,693 Elo+
Party 2
Medusa
Medusa
chicken178
Medusa
Level 107
God Stats
5W - 1L
1,769 SR
Queue Stats
279W - 237L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 7 / 2
8,820
441
11,642
18,723
13,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 10
9,718
486
10,306
26,134
30,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 9 / 3
9,885
494
6,891
17,516
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Winky07k
Izanami
16
9 / 7 / 2
11,372
569
20,234
18,321
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
14
1 / 8 / 2
8,646
432
7,101
13,644
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
7 / 3 / 6
10,984
549
15,838
13,992
12,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
Cubanpete26
Xing Tian
15
3 / 1 / 16
10,129
506
6,962
17,438
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
18
14 / 2 / 11
12,274
614
25,142
19,731
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Mjolnir y
Bastet
20
8 / 2 / 12
11,993
600
12,780
14,842
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
chicken178
Medusa
16
2 / 5 / 11
9,960
498
12,914
18,387
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
12
Kills
34
34
Deaths
13
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
7
2
0.14
W
Erlang Shen
 
Erlang Shen
7
3
6
3.33
W
Xing Tian
Cubanpete26
Xing Tian
3
1
16
11
L
1
3
10
2
W
Camazotz
14
2
11
9.75
W
Bastet
Mjolnir y
Bastet
8
2
12
7
L
1
9
3
0.28
L
Izanami
Winky07k
Izanami
9
7
2
1.43
W
Medusa
chicken178
Medusa
2
5
11
1.5
L
Kukulkan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,174
Damage
73,636
94,338
Taken
84,390
61,364
Mitigated
51,643
27,447
Healing
31,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,642
2,439
456
5,920
18,723
13,748
726
3,828
14,895
0
56,684
W
Erlang Shen
 
Erlang Shen
15,838
5,568
0
3,105
13,992
12,650
162
1,403
12,589
12,699
54,061
W
Xing Tian
Cubanpete26
Xing Tian
6,962
1,292
0
1,442
17,438
17,640
200
5,067
12,371
23,701
0
L
10,306
2,836
1,930
5,797
26,134
30,665
0
3,724
22,410
34,627
0
W
Camazotz
25,142
9,238
0
12,853
19,731
8,401
0
6,377
13,354
0
85,108
W
Bastet
Mjolnir y
Bastet
12,780
5,994
0
5,814
14,842
5,893
177
2,384
12,458
0
95,290
L
6,891
1,642
0
5,208
17,516
5,718
0
1,077
16,439
0
70,605
L
Izanami
Winky07k
Izanami
20,234
14,876
253
5,497
18,321
6,091
777
1,592
16,729
0
61,927
W
Medusa
chicken178
Medusa
12,914
6,517
0
8,352
18,387
7,059
350
2,529
15,858
0
81,215
L
Kukulkan
7,101
850
0
2,386
13,644
5,142
0
227
13,417
51,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
55,340
497
Minions Killed
529
0
Camps Cleared
0
1,730,401
Distance Traveled
1,976,037
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,820
441
113
6
0
358,618
3
W
Erlang Shen
10,984
549
125
6
0
365,212
3
W
Xing Tian
10,129
506
31
2
0
407,782
8
L
Athena
9,718
486
46
2
0
387,238
9
W
Camazotz
12,274
614
118
6
0
414,629
3
W
Bastet
11,993
600
148
7
0
447,953
1
L
Pele
9,885
494
138
7
0
377,925
0
L
Izanami
11,372
569
103
5
0
306,186
2
W
Medusa
9,960
498
107
5
0
340,461
0
L
Kukulkan
8,646
432
97
5
0
300,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role