Player Matchup

Thor
Thor
 
Thor
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Byziøn
Charybdis
Level 128
God Stats
1W - 0L
1,526 SR
Queue Stats
8W - 4L
1,688 Elo+
Party 1
Neith
Neith
JocoSBF
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,182 Elo+
Solo
Cu Chulainn
Cu Chulainn
Whiterunic
Cu Chulainn
Level 5
God Stats
8W - 4L
1,521 SR
Queue Stats
27W - 31L
1,473 Elo+
Solo
Anubis
Anubis
arkeuzzjg
Anubis
Level 28
God Stats
33W - 31L
1,488 SR
Queue Stats
127W - 118L
1,484 Elo+
Solo
Team Averages
Level 36
1,507 SR
1,466 Elo+

VS

Team Averages
Level 21
1,483 SR
1,434 Elo+
Medusa
Medusa
ImPastel
Medusa
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
90W - 112L
1,479 Elo+
Solo
Chaac
Chaac
Snow_169A
Chaac
Level 28
God Stats
13W - 11L
1,524 SR
Queue Stats
200W - 221L
1,358 Elo+
Party 2
Bastet
Bastet
XDXDXDXDXDXDXXD
Bastet
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,646 Elo+
Solo
Cthulhu
Cthulhu
olibergabe
Cthulhu
Level 16
God Stats
5W - 1L
1,733 SR
Queue Stats
17W - 22L
1,341 Elo+
Party 2
Olorun
Olorun
xWolfy_000
Olorun
Level 25
God Stats
0W - 3L
1,159 SR
Queue Stats
33W - 53L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 1 / 1
6,165
617
2,032
7,305
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Byziøn
Charybdis
9
3 / 2 / 3
5,882
588
4,178
5,482
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
JocoSBF
Neith
9
0 / 4 / 3
5,107
511
1,586
4,664
1,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Whiterunic
Cu Chulainn
12
2 / 0 / 0
6,519
652
4,808
5,839
4,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
arkeuzzjg
Anubis
11
11 / 1 / 2
7,521
752
9,529
4,682
2,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImPastel
Medusa
8
5 / 3 / 2
5,518
552
6,343
6,190
1,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Snow_169A
Chaac
7
0 / 1 / 0
4,521
452
2,186
5,280
3,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
3 / 4 / 0
5,905
591
2,879
6,543
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
olibergabe
Cthulhu
7
0 / 3 / 3
5,079
508
1,773
5,867
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
xWolfy_000
Olorun
7
0 / 6 / 0
4,421
442
806
7,365
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
17
Kills
8
8
Deaths
17
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
1
1.5
W
Charybdis
Byziøn
Charybdis
3
2
3
2.25
L
Medusa
ImPastel
Medusa
5
3
2
2
W
Neith
JocoSBF
Neith
0
4
3
0.38
L
Chaac
Snow_169A
Chaac
0
1
0
0
W
Cu Chulainn
Whiterunic
Cu Chulainn
2
0
0
2
L
3
4
0
0.75
W
Anubis
arkeuzzjg
Anubis
11
1
2
12
L
Cthulhu
olibergabe
Cthulhu
0
3
3
0.5
L
Olorun
xWolfy_000
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,133
Damage
13,987
27,972
Taken
31,245
11,729
Mitigated
11,087
10,087
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,032
408
0
2,399
7,305
2,668
0
336
6,969
0
41,660
W
Charybdis
Byziøn
Charybdis
4,178
2,974
0
2,538
5,482
1,293
22
661
4,821
0
25,569
L
Medusa
ImPastel
Medusa
6,343
2,963
0
1,532
6,190
1,536
0
96
6,094
0
25,178
W
Neith
JocoSBF
Neith
1,586
381
0
452
4,664
1,143
811
168
4,496
0
18,274
L
Chaac
Snow_169A
Chaac
2,186
365
0
1,704
5,280
3,300
38
603
4,677
1,807
15,489
W
Cu Chulainn
Whiterunic
Cu Chulainn
4,808
690
0
2,312
5,839
4,349
332
407
5,432
4,591
32,308
L
2,879
721
0
1,226
6,543
1,958
0
1,723
4,820
0
23,492
W
Anubis
arkeuzzjg
Anubis
9,529
471
0
2,386
4,682
2,276
0
1,414
3,268
34,968
0
L
Cthulhu
olibergabe
Cthulhu
1,773
70
0
814
5,867
3,011
0
2,708
3,159
7,868
0
L
Olorun
xWolfy_000
Olorun
806
301
0
794
7,365
1,282
0
5,176
2,189
13,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
25,444
294
Minions Killed
164
0
Camps Cleared
0
986,832
Distance Traveled
917,413
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,165
617
72
7
0
191,626
2
W
Charybdis
5,882
588
55
6
0
207,461
0
L
Medusa
5,518
552
50
5
0
170,620
1
W
Neith
5,107
511
29
3
0
191,261
0
L
Chaac
4,521
452
32
3
0
174,501
2
W
Cu Chulainn
6,519
652
87
9
0
200,765
2
L
Bastet
5,905
591
45
5
0
210,045
4
W
Anubis
7,521
752
51
5
0
195,719
2
L
Cthulhu
5,079
508
17
2
0
194,611
2
L
Olorun
4,421
442
20
2
0
167,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role