Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Alexispuga
Hou Yi
Level 156
God Stats
0W - 1L
1,842 SR
Queue Stats
6W - 10L
1,498 Elo+
Party 1
King Arthur
King Arthur
Miku_Lazo
King Arthur
Level 60
God Stats
1W - 3L
1,507 SR
Queue Stats
11W - 11L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
antonicarmay205
Ao Kuang
Level 107
God Stats
3W - 2L
1,578 SR
Queue Stats
231W - 228L
1,505 Elo+
Solo
Ah Puch
Ah Puch
waak895
Ah Puch
Level 160
God Stats
0W - 1L
1,641 SR
Queue Stats
48W - 44L
1,575 Elo+
Party 1
Team Averages
Level 120
1,614 SR
1,524 Elo+

VS

Team Averages
Level 91
1,431 SR
1,529 Elo+
Khepri
Khepri
JerryStashHouse
Khepri
Level 119
God Stats
11W - 11L
1,580 SR
Queue Stats
135W - 133L
1,498 Elo+
Solo
Cliodhna
Cliodhna
Kingra19
Cliodhna
Level 62
God Stats
11W - 6L
1,578 SR
Queue Stats
208W - 194L
1,473 Elo+
Solo
Anubis
Anubis
LegendReborn16
Anubis
Level 81
God Stats
2W - 5L
1,091 SR
Queue Stats
284W - 252L
1,607 Elo+
Solo
Izanami
Izanami
Phantom_Menace51
Izanami
Level 107
God Stats
4W - 2L
1,473 SR
Queue Stats
264W - 256L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
iI D4RK II 8
Gilgamesh
Level 87
God Stats
15W - 12L
1,432 SR
Queue Stats
885W - 883L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 11 / 4
10,200
1,020
11,853
16,630
4,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hou Yi
Alexispuga
Hou Yi
16
2 / 1 / 5
9,956
996
7,967
7,739
2,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Miku_Lazo
King Arthur
16
2 / 2 / 4
9,922
992
10,741
18,959
14,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
17
6 / 9 / 6
11,556
1,156
14,458
24,279
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
waak895
Ah Puch
16
0 / 5 / 4
9,618
962
13,457
12,684
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

144

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 21
11,724
1,172
5,501
10,231
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Kingra19
Cliodhna
18
3 / 6 / 15
10,363
1,036
18,225
10,289
4,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
11 / 4 / 12
12,948
1,295
16,879
9,859
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 2 / 10
11,868
1,187
19,593
11,549
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
iI D4RK II 8
Gilgamesh
18
3 / 1 / 16
10,580
1,058
15,353
18,915
21,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
14
Kills
28
28
Deaths
14
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
11
4
0.55
L
Hou Yi
Alexispuga
Hou Yi
2
1
5
4.5
W
2
1
21
12.5
W
Cliodhna
Kingra19
Cliodhna
3
6
15
1.75
W
11
4
12
4.25
L
King Arthur
Miku_Lazo
King Arthur
2
2
4
2
W
9
2
10
7
L
Ao Kuang
6
9
6
1
W
Gilgamesh
iI D4RK II 8
Gilgamesh
3
1
16
11
L
Ah Puch
waak895
Ah Puch
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,476
Damage
75,551
80,291
Taken
60,843
32,763
Mitigated
52,530
10,174
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,853
1,315
0
0
16,630
4,330
0
5,214
11,416
0
24,414
L
Hou Yi
Alexispuga
Hou Yi
7,967
3,924
0
732
7,739
2,264
0
1,138
6,601
0
26,906
W
5,501
206
0
1,501
10,231
13,987
0
5,433
4,798
10,342
0
W
Cliodhna
Kingra19
Cliodhna
18,225
2,010
0
243
10,289
4,831
0
4,221
6,068
0
23,640
W
16,879
113
582
2,301
9,859
6,253
0
4,215
5,644
47,003
0
L
King Arthur
Miku_Lazo
King Arthur
10,741
193
0
1,561
18,959
14,853
0
6,325
12,634
5,348
22,650
W
19,593
13,237
0
572
11,549
6,091
0
5,259
6,290
0
53,416
L
Ao Kuang
14,458
4,318
0
6,835
24,279
6,890
0
7,662
16,617
24,973
0
W
Gilgamesh
iI D4RK II 8
Gilgamesh
15,353
2,432
0
4,372
18,915
21,368
0
10,557
8,358
1,516
25,080
L
Ah Puch
waak895
Ah Puch
13,457
562
0
1,046
12,684
4,426
0
3,318
9,366
52,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
57,483
206
Minions Killed
215
10
Camps Cleared
5
952,295
Distance Traveled
1,041,759
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,200
1,020
19
2
1
202,884
3
L
Hou Yi
9,956
996
35
4
1
167,721
1
W
Khepri
11,724
1,172
11
1
1
233,346
0
W
Cliodhna
10,363
1,036
16
2
0
179,269
0
W
Anubis
12,948
1,295
64
6
2
199,614
1
L
King Arthur
9,922
992
45
5
1
216,189
0
W
Izanami
11,868
1,187
101
10
1
197,066
0
L
Ao Kuang
11,556
1,156
21
2
4
168,141
0
W
Gilgamesh
10,580
1,058
23
2
1
232,464
3
L
Ah Puch
9,618
962
86
9
3
197,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role