Player Matchup

Ymir
Ymir
DaddyLazerNips
Ymir
Level 22
God Stats
5W - 9L
1,290 SR
Queue Stats
71W - 89L
1,363 Elo+
Solo
Odin
Odin
EliasHHH657
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Kukulkan
Kukulkan
Lanceryn
Kukulkan
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
Pleasures4K
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
icarryforfun_206
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 7
1,458 SR
1,435 Elo+

VS

Team Averages
Level 13
1,489 SR
1,348 Elo+
Cerberus
Cerberus
IamNotGMaster
Cerberus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Potatothe
Ah Puch
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 54L
1,359 Elo+
Solo
Thor
Thor
SCOOPITYDOOPITY
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TheKingOfGames88
Amaterasu
Level 21
God Stats
2W - 0L
1,694 SR
Queue Stats
22W - 30L
1,210 Elo+
Solo
Kumbhakarna
Kumbhakarna
mikebufu
Kumbhakarna
Level 13
God Stats
5W - 9L
1,251 SR
Queue Stats
5W - 10L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 5
7,706
482
5,005
16,108
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
5,723
358
5,160
9,654
3,862
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Lanceryn
Kukulkan
9
1 / 14 / 0
6,079
380
4,707
11,594
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 5 / 4
8,095
506
8,472
8,520
2,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 11 / 1
7,518
470
3,131
12,094
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IamNotGMaster
Cerberus
16
10 / 0 / 2
10,222
639
10,594
13,040
11,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Potatothe
Ah Puch
14
12 / 2 / 8
9,661
604
12,635
9,389
3,402
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 5 / 6
8,646
540
3,578
9,140
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Amaterasu
13
4 / 7 / 5
8,088
506
6,219
12,211
4,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
mikebufu
Kumbhakarna
14
5 / 3 / 8
9,394
587
6,391
9,815
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
15
Kills
36
40
Deaths
17
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
0
4
1
0.13
W
Cerberus
IamNotGMaster
Cerberus
10
0
2
11
L
Kukulkan
Lanceryn
Kukulkan
1
14
0
0.07
L
6
5
4
1.6
W
Ah Puch
Potatothe
Ah Puch
12
2
8
8
W
5
5
6
1.6
W
Amaterasu
4
7
5
0.93
L
4
11
1
0.41
W
Kumbhakarna
mikebufu
Kumbhakarna
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
39,417
57,970
Taken
53,595
21,023
Mitigated
32,396
8,169
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,005
1,203
0
3,290
16,108
7,223
399
6,994
9,114
36,046
0
L
5,160
1,762
0
661
9,654
3,862
0
5,418
4,236
0
17,696
W
Cerberus
IamNotGMaster
Cerberus
10,594
1,003
0
6,462
13,040
11,534
217
622
12,116
68,880
0
L
Kukulkan
Lanceryn
Kukulkan
4,707
1,019
0
16
11,594
3,058
162
7,901
3,693
19,489
0
L
8,472
3,973
0
983
8,520
2,398
1,033
3,897
4,623
0
33,951
W
Ah Puch
Potatothe
Ah Puch
12,635
1,454
0
3,469
9,389
3,402
1,381
2,159
6,957
50,275
0
W
3,578
847
0
919
9,140
3,960
2,707
1,531
7,486
0
38,312
W
Amaterasu
6,219
3,033
0
3,059
12,211
4,819
229
1,578
10,466
0
18,838
L
3,131
701
0
3,219
12,094
4,482
702
5,410
6,684
0
18,398
W
Kumbhakarna
mikebufu
Kumbhakarna
6,391
589
267
1,814
9,815
8,681
1,201
3,415
6,350
33,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
46,011
222
Minions Killed
376
0
Camps Cleared
0
1,197,831
Distance Traveled
1,440,253
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,706
482
66
4
0
229,524
1
L
Odin
5,723
358
34
2
0
214,103
2
W
Cerberus
10,222
639
145
9
0
285,836
3
L
Kukulkan
6,079
380
35
2
0
228,044
3
L
Neith
8,095
506
52
3
0
247,569
6
W
Ah Puch
9,661
604
74
5
0
265,411
0
W
Thor
8,646
540
72
5
0
288,102
1
W
Amaterasu
8,088
506
32
2
0
309,201
0
L
Thanatos
7,518
470
35
2
0
278,591
1
W
Kumbhakarna
9,394
587
53
3
0
291,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role