Player Matchup

Ymir
Ymir
EKOwl
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,619 Elo+
Solo
Jing Wei
Jing Wei
L3DSAVOR
Jing Wei
Level 47
God Stats
8W - 14L
1,395 SR
Queue Stats
291W - 313L
1,483 Elo+
Solo
Agni
Agni
Screamingmalaki
Agni
Level 96
God Stats
2W - 3L
1,149 SR
Queue Stats
152W - 143L
1,455 Elo+
Solo
Team Averages
Level 81
1,348 SR
1,519 Elo+

VS

Team Averages
Level 136
1,822 SR
1,599 Elo+
Skadi
Skadi
StepbroTre
Skadi
Level 147
God Stats
12W - 5L
1,983 SR
Queue Stats
402W - 393L
1,558 Elo+
Solo
Vulcan
Vulcan
TrashPigeons
Vulcan
Level 156
God Stats
5W - 3L
1,829 SR
Queue Stats
371W - 279L
1,616 Elo+
Party 1
Geb
Geb
iTz Fratch
Geb
Level 106
God Stats
20W - 13L
1,654 SR
Queue Stats
123W - 81L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EKOwl
Ymir
5
0 / 2 / 2
5,242
582
767
4,293
1,384
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
L3DSAVOR
Jing Wei
11
2 / 4 / 4
6,880
764
5,598
10,248
3,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 5 / 1
7,238
804
5,128
9,106
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
6 / 2 / 3
7,714
857
8,211
5,555
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
11
4 / 2 / 3
7,211
801
9,162
5,962
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 7
7,042
782
3,681
8,614
7,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
11
11
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
EKOwl
Ymir
0
2
2
0.5
L
Jing Wei
L3DSAVOR
Jing Wei
2
4
4
1
L
4
5
1
0.9
W
Skadi
6
2
3
3.75
W
Vulcan
4
2
3
2.75
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,493
Damage
21,054
23,647
Taken
20,131
7,348
Mitigated
11,248
2,578
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
EKOwl
Ymir
767
123
0
610
4,293
1,384
0
2,053
2,149
3,015
0
L
Jing Wei
L3DSAVOR
Jing Wei
5,598
4,417
0
1,491
10,248
3,276
0
6,424
3,638
0
20,538
L
5,128
301
0
477
9,106
2,688
0
3,903
5,017
9,870
0
W
Skadi
8,211
3,195
0
500
5,555
1,730
244
1,796
3,549
0
26,851
W
Vulcan
9,162
4,587
0
1,250
5,962
1,863
313
1,428
4,328
24,256
0
W
3,681
505
1,072
2,122
8,614
7,655
141
2,435
5,783
11,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,360
Gold Earned
21,967
57
Minions Killed
100
0
Camps Cleared
8
395,563
Distance Traveled
542,420
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,242
582
6
1
0
63,314
0
L
Jing Wei
6,880
764
35
4
0
170,940
2
L
Agni
7,238
804
16
2
0
161,309
1
W
Skadi
7,714
857
43
5
4
177,829
3
W
Vulcan
7,211
801
40
4
2
184,717
3
W
Geb
7,042
782
17
2
2
179,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role