Player Matchup

Tsukuyomi
Tsukuyomi
Blade3689
Tsukuyomi
Level 5
God Stats
1W - 3L
1,289 SR
Queue Stats
3W - 5L
1,247 Elo+
Party 1
Thor
Thor
ChristianSenshi
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Flash241
Zeus
Level 6
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 6L
1,014 Elo+
Party 1
Jing Wei
Jing Wei
Kyato264
Jing Wei
Level 9
God Stats
1W - 3L
1,277 SR
Queue Stats
2W - 12L
1,026 Elo+
Party 1
Nemesis
Nemesis
Vanloonikbeatz
Nemesis
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 37L
1,500 Elo+
Solo
Team Averages
Level 5
1,365 SR
1,257 Elo+

VS

Team Averages
Level 23
1,483 SR
1,291 Elo+
Ymir
Ymir
Adamboiiii7765
Ymir
Level 25
God Stats
1W - 1L
1,268 SR
Queue Stats
27W - 46L
1,270 Elo+
Party 2
Charybdis
Charybdis
GamingCobra1049
Charybdis
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 61L
1,308 Elo+
Solo
Sol
Sol
Jasonboiii4447
Sol
Level 28
God Stats
11W - 8L
1,379 SR
Queue Stats
39W - 55L
1,362 Elo+
Party 2
Fenrir
Fenrir
Prince Supa
Fenrir
Level 29
God Stats
3W - 2L
1,552 SR
Queue Stats
35W - 51L
1,256 Elo+
Solo
Neith
Neith
jesusincleats22
Neith
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 10L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blade3689
Tsukuyomi
14
2 / 6 / 4
9,023
451
7,843
18,614
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 12 / 1
6,792
340
2,169
14,233
10,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
14
2 / 9 / 3
8,835
442
7,380
18,243
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Kyato264
Jing Wei
15
4 / 5 / 0
9,516
476
6,893
16,443
5,488
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 9 / 1
8,899
445
8,980
19,598
8,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
9,470
474
4,913
19,256
17,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
GamingCobra1049
Charybdis
15
7 / 3 / 1
10,552
528
9,182
9,097
3,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
11 / 1 / 11
10,996
550
23,101
14,002
5,021
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
6 / 7 / 7
10,073
504
7,041
11,941
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 1 / 3
11,928
596
17,547
10,342
4,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
13
Kills
39
41
Deaths
14
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Tsukuyomi
Blade3689
Tsukuyomi
2
6
4
0.67
L
1
12
1
0.13
L
Zeus
2
9
3
0.39
W
Charybdis
GamingCobra1049
Charybdis
7
3
1
2.5
W
11
1
11
16.5
L
Jing Wei
Kyato264
Jing Wei
4
5
0
0.8
W
Fenrir
6
7
7
1.36
L
4
9
1
0.5
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,265
Damage
61,784
87,131
Taken
64,638
37,085
Mitigated
35,974
9,600
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,913
482
0
5,313
19,256
17,561
1,192
3,534
15,722
21,408
0
L
Tsukuyomi
Blade3689
Tsukuyomi
7,843
2,477
0
3,684
18,614
6,427
0
6,453
12,161
0
37,219
L
2,169
569
0
0
14,233
10,826
84
5,615
8,618
0
11,925
L
Zeus
7,380
2,725
0
1,813
18,243
6,265
250
9,550
8,693
42,460
0
W
Charybdis
GamingCobra1049
Charybdis
9,182
3,849
0
1,122
9,097
3,219
1,516
1,104
7,993
0
51,891
W
23,101
10,399
85
6,074
14,002
5,021
3,838
2,434
11,568
67,198
0
L
Jing Wei
Kyato264
Jing Wei
6,893
3,826
0
671
16,443
5,488
0
298
16,145
0
57,595
W
Fenrir
7,041
1,024
0
1,199
11,941
5,803
1,279
656
11,285
0
43,960
L
8,980
2,770
0
3,432
19,598
8,079
0
6,098
13,500
0
45,149
W
17,547
9,476
0
5,260
10,342
4,370
5,639
0
10,342
0
72,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,065
Gold Earned
53,019
311
Minions Killed
407
0
Camps Cleared
0
1,635,454
Distance Traveled
1,852,327
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,470
474
24
1
0
369,330
5
L
Tsukuyomi
9,023
451
73
4
0
355,705
0
L
Thor
6,792
340
15
1
0
295,010
1
L
Zeus
8,835
442
63
3
0
276,613
3
W
Charybdis
10,552
528
87
4
0
373,237
4
W
Sol
10,996
550
111
6
0
385,052
2
L
Jing Wei
9,516
476
103
5
0
336,750
0
W
Fenrir
10,073
504
64
3
0
351,960
0
L
Nemesis
8,899
445
57
3
0
371,376
0
W
Neith
11,928
596
121
6
0
372,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role