Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
APROVEITE
Olorun
Level 109
God Stats
7W - 9L
1,576 SR
Queue Stats
211W - 186L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
Lucifferi
Guan Yu
Level 140
God Stats
5W - 9L
1,409 SR
Queue Stats
112W - 117L
1,472 Elo+
Party 3
Athena
Athena
Tooshytodie
Athena
Level 46
God Stats
3W - 3L
1,668 SR
Queue Stats
29W - 41L
1,440 Elo+
Party 3
Team Averages
Level 115
1,530 SR
1,482 Elo+

VS

Team Averages
Level 109
1,550 SR
1,534 Elo+
Anhur
Anhur
BabyDropDatSilk
Anhur
Level 129
God Stats
3W - 2L
1,447 SR
Queue Stats
505W - 517L
1,556 Elo+
Solo
Ah Puch
Ah Puch
Ceredin
Ah Puch
Level 62
God Stats
2W - 1L
1,757 SR
Queue Stats
98W - 101L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
HardKoreMuffin
Cu Chulainn
Level 105
God Stats
2W - 2L
1,514 SR
Queue Stats
9W - 9L
1,571 Elo+
Party 1
Osiris
Osiris
HardkoreHotdog
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,421 Elo+
Party 1
Scylla
Scylla
RichHomieEllis
Scylla
Level 122
God Stats
1W - 1L
1,531 SR
Queue Stats
26W - 20L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 6 / 4
10,500
955
10,429
17,980
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
17
1 / 7 / 5
10,369
943
12,325
16,639
6,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
APROVEITE
Olorun
17
2 / 7 / 6
10,968
997
19,211
19,366
9,480
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Lucifferi
Guan Yu
16
1 / 2 / 2
10,844
986
4,332
24,851
26,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
16
1 / 4 / 4
9,891
899
7,468
18,357
19,914
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

130

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 14
11,864
1,079
14,227
13,672
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Ceredin
Ah Puch
19
7 / 0 / 16
12,504
1,137
26,347
5,528
1,915
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
HardKoreMuffin
Cu Chulainn
18
3 / 3 / 14
10,882
989
15,557
15,479
12,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 2 / 15
11,164
1,015
13,852
13,085
10,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
9 / 1 / 11
12,678
1,153
21,573
9,996
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
8
Kills
26
26
Deaths
8
21
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
4
0.83
L
Neith
 
Neith
1
7
5
0.5
L
Olorun
APROVEITE
Olorun
2
7
6
0.71
W
5
2
14
6
W
Ah Puch
Ceredin
Ah Puch
7
0
16
15
W
Cu Chulainn
HardKoreMuffin
Cu Chulainn
3
3
14
3.33
W
2
2
15
4.75
L
Guan Yu
Lucifferi
Guan Yu
1
2
2
1
W
9
1
11
14.5
L
Athena
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,765
Damage
91,556
97,193
Taken
57,760
69,482
Mitigated
32,955
30,062
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,429
619
8,112
4,220
17,980
6,462
0
11,741
6,239
25,715
0
L
Neith
 
Neith
12,325
3,411
0
1,188
16,639
6,933
0
8,772
7,867
0
31,518
L
Olorun
APROVEITE
Olorun
19,211
10,313
3,311
4,993
19,366
9,480
0
8,419
10,947
54,039
0
W
14,227
10,147
0
2,031
13,672
4,429
0
11,081
2,591
0
32,739
W
Ah Puch
Ceredin
Ah Puch
26,347
1,255
130
1,948
5,528
1,915
0
3,642
1,886
53,008
0
W
Cu Chulainn
HardKoreMuffin
Cu Chulainn
15,557
2,555
0
139
15,479
12,895
0
7,961
7,518
6,474
27,146
W
13,852
3,126
0
317
13,085
10,801
0
8,097
4,988
0
31,525
L
Guan Yu
Lucifferi
Guan Yu
4,332
451
2,588
5,299
24,851
26,693
0
12,838
12,013
0
20,962
W
21,573
2,554
0
1,506
9,996
2,915
0
6,327
3,669
37,104
0
L
Athena
7,468
2,037
0
351
18,357
19,914
0
8,998
9,359
17,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,572
Gold Earned
59,092
238
Minions Killed
226
5
Camps Cleared
11
1,111,187
Distance Traveled
1,156,949
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,500
955
33
3
1
237,458
1
L
Neith
10,369
943
55
5
1
203,416
0
L
Olorun
10,968
997
82
7
2
208,320
1
W
Anhur
11,864
1,079
47
4
4
202,648
0
W
Ah Puch
12,504
1,137
70
6
1
236,061
0
W
Cu Chulainn
10,882
989
44
4
1
242,134
0
W
Osiris
11,164
1,015
27
2
4
253,690
0
L
Guan Yu
10,844
986
38
3
1
213,429
0
W
Scylla
12,678
1,153
38
3
1
222,416
2
L
Athena
9,891
899
30
3
0
248,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role